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Raise II (Blood Pact) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Raise II (Blood Pact).


Raise II

Statistics[]

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Scroll of Raise IIRare
WHM Lv.56 / RDM Lv.95
SCH Lv.70
Teaches the white magic Raise II
Revives target from KO.
Targets of Raise II are brought back from KO status with 25% HP (capped by Weakness).

75% of lost experience points are recovered.

Scholars must be under the effects of Addendum: White to cast this spell.

The White Mage Trust Ferreous Coffin will cast this spell if in combat with a K.O.'d party member.
See also: Raise, Raise III

Other Uses[]

Resale Price: 2,167~2,178 gil

How to Obtain[]

Auction House Category: Scrolls > White Magic Ffxiah-small
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.

Dropped By[]

Name Level Zone
Yagudo High Priest (NM) 72-74 Castle Oztroja
Coral Sahagin (NM) 72-74 Sea Serpent Grotto
Diamond Quadav (NM) 75 Qulun Dome

BCNM[]

Name Restrictions Zone
3, 2, 1... (Level 50, 30 minutes, 6 members) Waughroon Shrine
The Final Bout (Level 50, 3 minutes, 3 members) Waughroon Shrine
Amphibian Assault (Level 60, 30 minutes, 6 members) Sacrificial Chamber
Eye of the Tiger (Level 50, 15 minutes, 3 members) Horlais Peak
Grimshell Shocktroopers (Level 60, 30 minutes, 6 members) Waughroon Shrine
Hostile Herbivores (Level 50, 30 minutes, 6 members) Horlais Peak
Legion XI Comitatensis (Level 60, 30 minutes, 6 members) Chamber of Oracles
Treasure and Tribulations (Level 50, 30 minutes, 6 members) Balga's Dais

Tenshodo Coffer[]

Key Mission
Key ItemAmber Key Gatherer of Light (II)

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