FFXIclopedia
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<section begin=Infobox />
[[File:Rabbit_Family.jpg|250px|right|Rabbits]] Rabbits are herbivorous creatures that propel themselves by hopping with their powerful hind legs and tails. They are known for their distinctively long ears and charming eyes. These small, bipedal creatures of Vana'diel can be found in various environments throughout the [[Quon]] continent, and can usually be distinguished by their relative strength and, occasionally, their color. The rabbits of the Quon continent, hares, have brown fur with the snowflake-like spots.<br><br>'''How to Unlock:''' [[Monstrosity (Quest)]]
 
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{{Template:Mob/Info
<br>'''Species Forms:'''<br>
 
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| image = Rabbit_Family.jpg
<br>
 
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| name = Rabbit
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| System = Beasts
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| family = Rabbits
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| job = [[WAR]]/[[WAR]]
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| weakness = {{Resist Water}}, {{Resist Dark}}, {{Resist Lightning}}, [[Plants]]
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| Strong = [[Lizard]]
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| Immunities =
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| Healed =
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| Traits = [[Lizard Killer]]
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| Size = [[Small]]
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| Notes =
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}}
 
Rabbits are herbivorous creatures that propel themselves by hopping with their powerful hind legs and tails. They are known for their distinctively long ears and charming eyes. These small, bipedal creatures of Vana'diel can be found in various environments throughout the [[Quon]] continent, and can usually be distinguished by their relative strength and, occasionally, their color. The rabbits of the Quon continent, hares, have brown fur with the snowflake-like spots.<br>
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'''<u>How to Unlock:</u>'''
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*[[Monstrosity (Quest)]]
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'''<u>Species Forms:</u>'''<br>
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*[[Rabbit (MON)]] (Available levels 1-99)<br>
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*[[Onyx Rabbit (MON)]] (Available levels 15-99)<br>
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*[[Alabaster Rabbit (MON)]] (Available levels 50-99)<br>
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*[[Lapinion (MON)]] (Available levels 90-99)<br>
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{| border="2" cellpadding="5" cellspacing="0" align="center" width="60%" |
 
{| border="2" cellpadding="5" cellspacing="0" align="center" width="60%" |
 
|<div align="center">'''Table of Contents:'''<br>
 
|<div align="center">'''Table of Contents:'''<br>
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==Monster Skills==
 
==Monster Skills==
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{|border="1" width="90%" cellspacing="0" cellpadding="4"
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!BGCOLOR="#66CCFF" width="28%" align="center" |Level
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!BGCOLOR="#66CCFF" width="6%" align="center" |Level
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!BGCOLOR="#66CCFF" width="72%" align="left" |&nbsp;Name
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!BGCOLOR="#66CCFF" width="25%" align="left" |&nbsp;Name
 
!BGCOLOR="#66CCFF" width="7%" align="center" |TP(%)
 
!BGCOLOR="#66CCFF" width="41%" align="left" |&nbsp;Description
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|- valign="top" BGCOLOR="#EEEEFF"
 
|- valign="top" BGCOLOR="#EEEEFF"
 
|align="center" |1
 
|align="center" |1
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|&nbsp;[[Foot Kick]] (100%TP)
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|[[Foot Kick]]
 
|align="center" |100
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|Deals critical damage.
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|- valign="top" BGCOLOR="#EEEEFF"
 
|- valign="top" BGCOLOR="#EEEEFF"
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|align="center" |
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|align="center" |10
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| [[Dust Cloud]]
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|&nbsp;
 
 
|align="center" |80
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|Deals earth damage in a fan-shaped area originating from caster. Additional Effect: Blindness
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|- valign="top" BGCOLOR="#EEEEFF"
 
|- valign="top" BGCOLOR="#EEEEFF"
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|align="center" |
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|align="center" | 20
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|[[Whirl Claws]]
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|&nbsp;
 
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|align="center" |180
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|Deals 200% physical damage to all enemies around caster.
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|- valign="top" BGCOLOR="#EEEEFF"
 
|- valign="top" BGCOLOR="#EEEEFF"
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|align="center" |
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|align="center" | 30
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|[[Wild Carrot]]
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|&nbsp;
 
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|align="center" |100
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|Restores caster's HP.
 
|-
 
|-
 
|}
 
|}
   
 
==Monster Traits==
 
==Monster Traits==
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{{MONWARTraits}}
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!BGCOLOR="#66CCFF" width="28%" align="center" |Level
 
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==Instincts Learned==
!BGCOLOR="#66CCFF" width="72%" align="left" |&nbsp;Name
 
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{| width=90%
|- valign="top" BGCOLOR="#EEEEFF"
 
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|- BGCOLOR="#FFDEAD"
|align="center" |
 
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!Instinct Name||colspan="3"|Effect||[[Faculty Point]] Cost ||[[Level]]
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|&nbsp;
 
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|- valign="top" BGCOLOR="#EEEEFF"
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|- align="center" BGCOLOR="#E3E6FF"
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|[[Rabbit Instinct I]]||[[HP]]+2%|| [[AGI]]+5 || [[Attack]]+10 || 2 ||30
|align="center" |
 
 
|- align="center" BGCOLOR="#C3E6FF"
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|&nbsp;
 
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|[[Rabbit Instinct II]]|| [[HP]]+3% || [[DEX]]+5 || [[Evasion]]+15 ||4 ||60
|- valign="top" BGCOLOR="#EEEEFF"
 
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|align="center" |
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|- align="center" BGCOLOR="#A3E6FF"
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|[[Rabbit Instinct III]]|| [[DEX]]+5 [[AGI]]+5 || [[DEF]]+20 || [[Double Attack]]+2% ||6 ||90
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|&nbsp;
 
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|-
 
 
|}
 
|}
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<br>
 
   
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==See Also==
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*[[Monstrosity]]
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*[[Instincts]]
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*[[Monipulators]]
 
<br>
 
[[category:Monipulators]][[Category:Monstrosity]]
 
[[category:Monipulators]][[Category:Monstrosity]]
 
{{MonNavbox}}
 
{{MonNavbox}}

Latest revision as of 10:52, 16 March 2014

Monipulator Overview

Rabbit Family
Rabbit
Type: Beasts
Family: Rabbits
Job: WAR/WAR
Weak against: Resist Vs, Resist Vs, Resist Vs, Plants
Strong against: Lizard
Killer Trait: Lizard Killer
Size: Small

Rabbits are herbivorous creatures that propel themselves by hopping with their powerful hind legs and tails. They are known for their distinctively long ears and charming eyes. These small, bipedal creatures of Vana'diel can be found in various environments throughout the Quon continent, and can usually be distinguished by their relative strength and, occasionally, their color. The rabbits of the Quon continent, hares, have brown fur with the snowflake-like spots.

How to Unlock:

Species Forms:

Table of Contents:
Monster Skills • Traits



Monster Skills

Level  Name TP(%)  Description
1 Foot Kick 100 Deals critical damage.
10 Dust Cloud 80 Deals earth damage in a fan-shaped area originating from caster. Additional Effect: Blindness
20 Whirl Claws 180 Deals 200% physical damage to all enemies around caster.
30 Wild Carrot 100 Restores caster's HP.

Monster Traits

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned

Instinct Name Effect Faculty Point Cost Level
Rabbit Instinct I HP+2% AGI+5 Attack+10 2 30
Rabbit Instinct II HP+3% DEX+5 Evasion+15 4 60
Rabbit Instinct III DEX+5 AGI+5 DEF+20 Double Attack+2% 6 90

See Also