Job: Warrior
Family: Pugils
Crystal: Water
Weak to: Lightning, Ice
Strong to: Water

Notorious Monster



Zone Level Drops Steal Spawns Notes
Qufim Island 47-48Exclamation 1 L, H
3,000~4,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Spawns at the Northeastern corner of (G-6).
  • Timed spawn every 1-2 hours.
  • Frequently uses Aqua Ball and Splash Breath.
  • Melee attacks have Enwater effect.
  • Immune to all forms of Sleep, Gravity and Bind, but susceptible to Stun.
  • However, it does seem to build resistance to Stun fairly quickly.
  • Links with (and by) the surrounding Greater Pugils.
  • Soloable by many level 60+ characters. (see testimonials)
Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Ru'Lude Gardens (I-10)
4 4 0 15 Vs. Amorphs: Magic Defense Bonus +1~2 TriangleUpFilledLightLight Trans LightShape FilledTriangleUp3~4
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