Table of Contents
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Zone Information
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Description
Part of the Emptiness - an insidious phenomenon that has begun to gnaw away at the land. The Empty roam the scorched land in search of prey. This region of Promyvion is connected to the ruins of Pso'Xja. To reach Promyvion-Vahzl, begin by entering Pso'Xja via the tower at F-7 in Beaucedine Glacier (check Talk page for exact directions). Formerly level 50 capped until 2010. | |||||||||||||||||||||||||||||||
Connections
Pso'Xja at (H-9)
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Involved in Quests/Missions[]
Quest | Type | Starter | Location |
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Empty Memories | General | Harith | Ru'Lude Gardens H-5 |
Mission | Nation | Starter | Location |
Desires of Emptiness | Promathia | --- | --- |
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Deviator
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Recollection of Suffering White Memosphere |
Wanderers | 1 |
A, L, T(S), Sc
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Provoker
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Recollection of Anxiety White Memosphere |
Seethers | 1 |
A, L, T(S) Sc
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Wailer
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Recollection of Animosity White Memosphere |
Weepers | 1 |
A, L, T(S), Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[]
Name | Family | Spawns | Notes |
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Ponderer
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Thinkers | 1 | A, T(H) |
Propagator
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Gorgers | 1 | A, T(H) |
Solicitor
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Cravers | 1 | A, T(H) |
Memory Receptacle
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Receptacles | 11 | |
Stray
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Wanderers | 57 | A, L, T(S), Sc |
Stray
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Weepers | 57 | A, L, T(S), Sc |
Stray
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Seethers | 57 | A, L, T(S), Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |