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[[de:Promyvion - Holla]]
[[Category:Areas]]
 
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{{Zone Infobox
[[Image:Promyvion-Holla-labled.jpg|thumb|Promyvion - Holla]]
 
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| ToC =
[[Image:0086 promyvion-holla.png|thumb|Promyvion - Holla]]
 
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[[#Involved in Quests/Missions|Quests/Missions]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
== Connecting Areas ==
 
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| Description = Part of the [[Emptiness]] - an insidious phenomenon that has begun to gnaw away at the land. The [[:Category:Bestiary#Empty|Empty]] roam the scorched land in search of prey.
 
[[File:Promyvion-Holla-pic.jpg|300px|center]]
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| Connections =
 
[[Hall of Transference]] at (J-7)
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<br>[[Spire of Holla]] at (K-8) (Final island)
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| Stats = {{Escape}} {{Tractor}} {{Fellow}}*
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| Weather = None
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| Region = Promyvion
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| HELM = None
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| Type = Dungeon
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| Map Acquisition = [[Promyvion Map Guide|Mini-Quest]]
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| Restrictions = Cannot call Adventuring Fellow with [[Signal Pearl]] or [[Tactics Pearl]], but your fellow can be called via the [[Rendezvous Point]] if you have the {{KeyItem}}[[Emptiness Investigation Note]].
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| Requirements = [[Below the Arks]]
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| Expansion = [[Chains of Promathia]]
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| BGM = "Faded Memories - Promyvion"
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| Notes = Not a multilevel dungeon. There are five islands. To reach the [[Spire of Holla]], you must travel through four of the islands. There are two possible islands that can be reached when entering a memory stream on the second island. Whichever third island you end up on will take you to the final island, bypassing the alternate third island.
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}}
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== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==
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{{TableQuestHeader}}
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{{TableQuestLine |Name= Empty Memories| Type= General| Starter= [[Harith]]| Zone= [[Ru'Lude Gardens]]| Coordinates= H-5}}
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{{TableQuestLine |Name= Shadows of the Departed| Type= General| Starter= [[Esha'ntarl]]| Zone= [[Ru'Lude Gardens]]| Coordinates= }}
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{{TableQuestLine |Name=Tactics Pearl Quest| Type= [[Fellow]]| Starter= [[Rendezvous Point]]| Zone=[[Promyvion - Holla]]| Coordinates= }}
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{{TableMissionHeader}}
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{{TableMissionLine |Name = Below the Arks| Nation= [[Chains of Promathia Missions|Promathia 1-2]]| Starter= ---| Zone= ---| Coordinates= }}
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{{TableMissionLine |Name = The Mothercrystals| Nation= [[Chains of Promathia Missions|Promathia 1-3]]| Starter= ---| Zone= ---| Coordinates= }}
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{{TableQuestFooter}}
   
 
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==
:[[Hall of Transference, Holla]]
 
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{{TableMobHeader-NM}}
:[[Spire of Holla]]
 
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{{TableMobLine-NM | Name=Cerebrator| Spawn= | Lvl= 38| Drop=[[Cerebrator Remnant]]<br>[[Teal Memosphere]]| Steal= | Family=Thinkers| NumSpawns= 1| Note=A, L, T(S), Sc}}
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{{TableMobFooter-NM}}
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==[[:Category:Bestiary|Regular Monsters]] Found Here==
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{{TableMobHeader-Regular}}
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{{TableMobLine-Regular | Name=Idle Wanderer| Spawn=| Lvl=82+{{information}}| Drop=[[Memory|Elemental Memory]]{{information}}| Steal= {{information}}| Family=Wanderers| NumSpawns= 51| Note=A, L, T(S), T(H), Sc}}
   
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{{TableMobLine-Regular | Name=Livid Seether| Spawn=| Lvl=82+{{information}}| Drop={{information}}| Steal={{information}} | Family=Seethers| NumSpawns= 3| Note=A, L, T(S), T(H), Sc}}
== Quests Started Here ==
 
   
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{{TableMobLine-Regular | Name=Seether| Spawn=| Lvl=31-38| Drop=[[Memory|Elemental Memory]]<br>[[Recollection of Guilt]]| Steal= | Family=Seethers| NumSpawns= 40| Note=A, L, T(S), T(H), Sc}}
== NPCs Found Here ==
 
   
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{{TableMobLine-Regular | Name=Thinker| Spawn=| Lvl=28-40| Drop=[[Memory|Elemental Memory]]<br>[[Recollection of Fear]]<br>[[Recollection of Pain]]<br>[[Teal Memosphere]]| Steal= | Family=Thinkers| NumSpawns= 18| Note=A, L, T(S), T(H), Sc}}
== Notorious Monsters Found Here ==
 
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{{TableMobLine-Regular | Name=Wanderer| Spawn=| Lvl=24-36| Drop=[[Memory|Elemental Memory]]<br>[[Recollection of Fear]]| Steal= | Family=Wanderers| NumSpawns= 66| Note=A, L, T(S), T(H), Sc}}
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{{TableMobLine-Regular | Name=Weeper| Spawn=| Lvl=25-37| Drop=[[Memory|Elemental Memory]]<br>[[Recollection of Pain]]| Steal= | Family=Weepers| NumSpawns= 122| Note=A, L, T(S), T(H), Sc}}
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{{TableMobLine-Regular | Name=Woeful Weeper| Spawn=| Lvl=82+{{information}}| Drop={{information}}| Steal= {{information}}| Family=Weepers| NumSpawns= 2| Note=A, L, T(S), T(H), Sc}}
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{{TableMobFooter-Regular}}
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==[[:Category:Bestiary|Event Monsters]] Found Here==
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{{TableMobHeader-Special}}
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{{TableMobLine-Special | Name=Memory Receptacle| Spawn=Portals| Lvl=30| Drop= | Steal= | Family=Receptacles| NumSpawns= 11| Note= }}
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{{TableMobLine-Special | Name=Stray| Spawn=Summoned by [[Memory Receptacle]]s| Lvl=19-31| Drop= | Steal= | Family=Wanderers| NumSpawns= 65| Note= A, L, T(S), Sc }}
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{{TableMobFooter-Special}}

Revision as of 02:17, 19 January 2014


Table of Contents
Zone Information
Area Name Promyvion - Holla
Type Dungeon
Maps

PromyvionHolla.png

Map Acquisition Mini-Quest
Miscellaneous Able to use Escape Able to use Tractor Able to call Adventuring Fellow*
Hobbies
None
Weather
None
Region Promyvion
Expansion Chains of Promathia
Requirements Below the Arks
Restrictions Cannot call Adventuring Fellow with Signal Pearl or Tactics Pearl, but your fellow can be called via the Rendezvous Point if you have the Key ItemEmptiness Investigation Note.
Background music "Faded Memories - Promyvion"
Monstrosity Not applicable
Notes Not a multilevel dungeon. There are five islands. To reach the Spire of Holla, you must travel through four of the islands. There are two possible islands that can be reached when entering a memory stream on the second island. Whichever third island you end up on will take you to the final island, bypassing the alternate third island.
Description

Part of the Emptiness - an insidious phenomenon that has begun to gnaw away at the land. The Empty roam the scorched land in search of prey.

Promyvion-Holla-pic
Connections

Hall of Transference at (J-7)
Spire of Holla at (K-8) (Final island)

Involved in Quests/Missions

Quest Type Starter Location
Empty Memories General Harith    Ru'Lude Gardens H-5
Shadows of the Departed General Esha'ntarl    Ru'Lude Gardens
Tactics Pearl Quest Fellow Rendezvous Point    Promyvion - Holla
Mission Nation Starter Location
Below the Arks Promathia 1-2 --- ---
The Mothercrystals Promathia 1-3 --- ---

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Cerebrator
38 Cerebrator Remnant
Teal Memosphere
Thinkers 1

A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Idle Wanderer
82+Information Needed Elemental MemoryInformation Needed Information Needed Wanderers 51 A, L, T(S), T(H), Sc
Livid Seether
82+Information Needed Information Needed Information Needed Seethers 3 A, L, T(S), T(H), Sc
Seether
31-38 Elemental Memory
Recollection of Guilt
Seethers 40 A, L, T(S), T(H), Sc
Thinker
28-40 Elemental Memory
Recollection of Fear
Recollection of Pain
Teal Memosphere
Thinkers 18 A, L, T(S), T(H), Sc
Wanderer
24-36 Elemental Memory
Recollection of Fear
Wanderers 66 A, L, T(S), T(H), Sc
Weeper
25-37 Elemental Memory
Recollection of Pain
Weepers 122 A, L, T(S), T(H), Sc
Woeful Weeper
82+Information Needed Information Needed Information Needed Weepers 2 A, L, T(S), T(H), Sc


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Memory Receptacle
Portals
Receptacles 11
Stray
Summoned by Memory Receptacles
Wanderers 65 A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants