Table of Contents
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Zone Information
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Description
Part of the Emptiness - an insidious phenomenon that has begun to gnaw away at the land. The Empty roam the scorched land in search of prey. This region of emptiness is somehow connected to the Crag of Dem on the Konschtat Highlands. | |||||||||||||||||||||||||||||||
Connections
Hall of Transference at (J-9)
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Involved in Quests/Missions
Quest | Type | Starter | Location |
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Empty Memories | General | Harith | Ru'Lude Gardens H-5 |
Shadows of the Departed | General | Esha'ntarl | Ru'Lude Gardens |
Tactics Pearl Quest | Fellow | Rendezvous Point | Promyvion - Dem |
Mission | Nation | Starter | Location |
Below the Arks | Promathia 1-2 | --- | --- |
The Mothercrystals | Promathia 1-3 | --- | --- |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Satiator
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38 | Beryl Memosphere Satiator Remnant |
Gorgers | 1 |
A, L, T(S), Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Gorger
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29-40 | Elemental Memory Beryl Memosphere Recollection of Pain Recollection of Guilt |
Gorgers | 21 | A, L, T(S), T(H), Sc | |
Seether
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31-38 | Elemental Memory Recollection of Fear |
Seethers | 49 | A, L, T(S), T(H), Sc | |
Livid Seether
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80+ | Elemental Memory | Seethers | 6 | A, T(S), T(H), Sc | |
Wanderer
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24-36 | Elemental Memory Recollection of Pain |
Wanderers | 48 | A, L, T(S), T(H), Sc | |
Idle Wanderer
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80+ | Elemental Memory | Wanderers | 45 | A, T(S), T(H), Sc | |
Weeper
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25-37 | Elemental Memory Recollection of Guilt |
Weepers | 123 | A, L, T(S), T(H), Sc | |
Woeful Weeper
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80+ | Weepers | 2 |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Name | Family | Spawns | Notes |
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Memory Receptacle
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Receptacles | 11 | |
Stray
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Wanderers | 65 | A, L, T(S), Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
See Also
- Promyvion Guide
- Promies Guide: Something to shout about.