Mission Name | Preemptive Strike |
---|---|
Mercenary Rank | Private First Class |
Mission NPC | Isdebaaq - Aht Urhgan Whitegate (L-10) |
Staging Point | Mamool Ja Staging Point |
Objective | Destroy the Assassins |
Recruitment | Lv.60, 1-6 mercenaries |
Mission Orders | A unit of Mamool Ja soldiers is training in assassination techniques. Destroy them before they can become a threat to the Empress. |
Time Limit | 30 minutes |
Reward | Mamool Ja Training Grounds Assault Points
|
Enemies[]
Monster | Level | Strengths | Weaknesses | Spawns | Notes |
---|---|---|---|---|---|
Mamool Ja Executioner (BLU, WHM, NIN) | 76 - 77 |
|
13 | Aggressive, Links, Detects by sight | |
Puk Executioner | ~75 |
|
7 | Aggressive, Links, Detects by sight, Detects by sound |
Drops[]
Ancient Lockbox
- Hi-Potion +2 (???%)
- Hi-Potion Tank (up to x2) (???%)
- Reraiser (???%)
- Date (???%)
- Eggplant (???%)
- Imperial Tea Leaves (???%)
- Mamool Ja Collar (???%)
- Kaolin (???%)
- Poroggo Hat (???%)
- Red Grass Thread (???%)
- Sage (???%)
- Toolbag (Jusa) (???%)
- Toolbag (Kodo) (???%)
- Toolbag (Maki) (???%)
- Toolbag (Sai) (???%)
- Toolbag (Shihei) (???%)
- Toolbag (Shino) (???%)
- Toolbag (Uchi) (???%)
- Wild Onion (???%)
Walkthrough[]
Kill all the Mamool Ja Executioners.
- You enter at (I-6).
- The Mamool Ja Executioners have around 4500 HP.
- You can stay on the ledges and pull the Mamool Ja from below to avoid Puk aggro.
- There is one section of ledge in north (G-7) that does not connect to the rest; this section also has the only ramp.
- All the enemies are in the large room; the area to the south is empty.
- Provided no one falls off the upper ledge prematurely, the Mamool Ja Executioners are typically pulled in the following order:
- 1. There is a BLU where you come out of the tunnel in (I-6).
- 2-3. BLU and WHM on the ground east of the central island (can be pulled from there or the east ledge).
- 4. NIN on the ground north of the central island (can be pulled from there or the north ledge).
- 5. WHM on the ground south of the central island.
- 6-7. BLU and WHM west of the central island.
- 8. Cross the bridge and pull the BLU from the south on the upper level in (G-8).
- 9. Head west to a NIN on the upper level in (F-7).
- 10-11. Drop down and go north up the ramp for a NIN and WHM.
- 12. Head around the corner to the east and north for a BLU.
- 13. Head across the ground to the Rune in (I-7). When you're almost there, pull the BLU on the upper level in (I-8).
- When all the Mamool Ja are dead, the Rune of Release appears in (I-7) (at ground level).
Notes[]
- Can be Trio'd by Nin, Rdm and any other DD, as long as you know the pulls
- A BRD with knowledge of mob locations chain pulling will make this mission easy.
- 3-man group will need to move quickly in order to make time - RDM, THF, NIN worked
- Recommend making simple skillchain to speed up kills
- RDM/BLM can Aspir the BLU Mamool Ja Executioners for decent MP to maintain debuffs and bursting
- Easily done with small BLM party consisting of three BLM and a Refresher as long as there is at least one person that can remove Shell.
- Can be trio'd with two BLM and a BRD with Storm Fife.
- Easily done with BLU x2 and a RDM. BLU skillchains, Frenetic Rip, Hysteric Barrage, and Disseverment make quick work of the Mamool Ja Executioners. We usually finished 2 or 3 minutes before time ran out.
- Be careful when walking across bridges as the Puk Executioner seem to be able to aggro from the bottom floor.
- The Puk Executioners are susceptible to charm but have some resistance. A BST with proper charm gear can use them against the Mamool Ja Executioners.
- Since all of the Mamool Ja Executioners are spellcasters, it is a good idea to bring a mage who can Silence.
- Can be trioed easy with SAM/DNC, DRG/WHM and another DD. Finished with 5-10 minutes to spare.
- Easily trioed with NIN/WAR, WAR/NIN, and BST/WHM (Main Healer) BST charms puk to fight alongside PT. Finished every time with 5-10 mins. to spare.
- Combinations I've tried and succeeded with are: MNK/NIN, MNK/NIN, BRD/WHM and a RDM/WHM. MNK/NIN, SAM/NIN, BRD/WHM and RDM/WHM. MNK/NIN, MNK/NIN, BRD/WHM, WHM/BLM. With these combos usually finish with 5-15 mins to spare depending on if someone falls off the cliffs too early.
- SAM/DNC, MNK/NIN, RDM/WHM triod easily with 10+ mins to spare, max. 1x convert use needed.
Strategy[]
See Strategies.
Map[]
Assault | |
---|---|
Leujaoam Missions | |
Mamool Ja Missions | |
Lebros Missions | |
Periqia Missions | |
Ilrusi Missions | |
Nyzul Isle Missions | |
Assault Point Rewards | |
Nyzul Isle Rewards |