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[[Image:Polevik.JPG|thumb|Polevik as he spawned]]
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Revision as of 23:29, 27 September 2007

Family: Elementals
Crystal: Earth
Weak to:

Notorious Monster








Ordelle's Caves



A, H, M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Spawned by Quest: Sharpening the Sword
  • Appears to have instant cast.
  • Deals averagely 100 damage a hit to a 69 mnk/pld
  • High defense with most attacks 10-20 damage.
  • High magic defense, Aero III from a RDM75 did 101 damage consistently.
  • Has very low HP, DoT/kiting is a fast and efficient method.
  • Continually resisted Requiem and Elegy even with Soul Voice from a 69 bard.

Historical Background

In Eastern Slavic folklore, the Polevik (also spelled Polewik, Polevoi), was a field spirit. It appeared as dwarf with grass in the place of hair and 2 eyes, each of a different color. He appears at noon or sunset, wearing all white or all black. He would lead anyone wandering in the fields astray or, if they fell asleep in the field, give them diseases. To appease the Polevik, an old rooster, a toad, and 2 eggs, and in some accounts, a crow also must be placed in a ditch in that field.

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