Table of Contents
|
Zone Information
| ||||||||||||||||
Weather |
|
---|
|- ! style="background-color: #ccccff;" | Region | Derfland |- ! style="background-color: #ccccff;" | Expansion | Original |- ! style="background-color: #ccccff;" | Requirements | None |- ! style="background-color: #ccccff;" | Restrictions | None |- ! style="background-color: #ccccff;" | Background music | |- ! style="background-color: #ccccff;" | Monstrosity | Not applicable |- ! style="background-color: #ccccff;" | Notes | None |} |- |BGCOLOR="#e3e6ff"|
In direct contrast to the highlands that surround it, the Pashhow Marshlands are located near sea level, resulting in a wet, swampy landscape. The countless bogs and floating islands of vegetation make the area extremely difficult to traverse. However, the presence of the Quadav is what causes many travelers to shun this dangerous territory.
|- |BGCOLOR="#e3e6ff" class="flush-list"|
Beadeaux: L-11
Konschtat Highlands: E-12
Rolanberry Fields: L-4
Pashhow Marshlands (S): via Cavernous Maw at K-8
|}
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
A Chocobo's Tale | General | Nevela | Upper Jeuno G-7 |
An Explorer's Footsteps | Map | Abelard | Selbina G-9 |
Expeditionary Force/Pashhow Marshlands | Expeditionary Force | --- | --- |
Garrison/Pashhow Marshlands | Garrison | --- | --- |
Other Information
NPCs Found Here
Name | Location | Type |
---|---|---|
Tahmasp | K-6 | Outpost Vendor |
Ioupie, R.K. | K-4 | Conquest Overseer: San d'Oria: Outland Guard |
Mesachedeau, R.K. | K-6 | Conquest Overseer: San d'Oria: Outpost Guard |
Sharp Tooth, I.M. | K-4 | Conquest Overseer: Bastok: Outland Guard |
Souun, I.M. | K-6 | Conquest Overseer: Bastok: Outpost Guard |
Shikoko, W.W. | K-4 | Conquest Overseer: Windurst: Outland Guard |
Mokto-Lankto, W.W. | K-6 | Conquest Overseer: Windurst: Outpost Guard |
Meh Nbolo | I-7 | Armor Storer: Ballista |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes
|
---|---|---|---|---|---|---|
Bloodpool Vorax
|
24-25 | Bloodbead Amulet Beastman Blood Fiend Blood Carbuncle's Ruby |
Leeches | 1 |
L, H, Sc
| |
Jolly Green
|
27-28 | Shaman's Belt Boyahda Moss Dahlia Tree Cuttings |
Goobbues | 1 |
A, H
| |
Bo'Who Warmonger
|
Tortoise Shield | Quadav | 1 |
A, L
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
---|---|---|---|---|---|---|
Black Bat
|
15-18 | Bat Wing | Giant Bats | 37 | L, H | |
Bog Bunny
|
13-16 | Hare Meat Rabbit Hide |
Rabbits | 35 | L, S, Sc | |
Bog Dog
|
18-25 | Revival Tree Root | Hounds | 9 | A, H, HP | |
Bogy
|
25-29 | Luminicloth Revival Tree Root Bloody Robe |
Cotton Cloth | Ghosts | 6 | A, H, HP |
Carnivorous Crawler
|
20-23 | Silk Thread | Silk Thread | Crawlers | 25 | L, H, Sc |
Clipper
|
25-27 | Rock Salt | Crabs | Fished up | A, H | |
Thunder Elemental
|
27-29 | Lightning Cluster | Elementals | 6 | M | |
Water Elemental
|
27-29 | Water Cluster | Elementals | 5 | M | |
Fox Fire
|
24-25 | Bomb Arm Bomb Ash |
Bombs | 3 | A, S, M | |
Gadfly
|
18-21 | Insect Wing | Flies | 52 | L, H | |
Ghoul
|
18-25 | Bone Chip Magicked Skull |
Bone Chip | Skeletons | 6 | A, H, HP |
Goblin Ambusher
|
16-20 | Animal Glue Goblin Mask |
Crossbow Bolt | Goblins | 5 | A, L, S |
Goblin Butcher
|
16-20 | Faceguard Goblin Helm Goblin Mail Scale Cuisses Scale Finger Gauntlets Scale Greaves |
Beastcoin | Goblins | 5 | A, L, S |
Goblin Digger
|
18-21 | Goblin Armor Goblin Mask |
Pickaxe | Goblins | 1 | A, L, S |
Goblin Gambler
|
21-25 | Poison Flour | Silver Beastcoin | Goblins | 5 | A, L, S |
Goblin Leecher
|
21-25 | Scroll of Barblind Scroll of Barpoison Scroll of Barsleep Scroll of Deodorize Scroll of Invisible Scroll of Protectra Scroll of Silence Scroll of Sneak |
Silver Beastcoin | Goblins | 5 | A, L, S |
Goblin Mugger
|
21-25 | Brass Cap Brass Leggings Brass Mittens Brass Subligar Goblin Armor Goblin Mask |
Silver Beastcoin | Goblins | 5 | A, L, S |
Goblin Tinkerer
|
16-20 | Faceguard Goblin Helm Goblin Mail Scale Cuisses Scale Finger Gauntlets Scale Greaves |
Beastcoin | Goblins | 5 | A, L, S |
Goobbue
|
22-25 | Tree Cuttings Boyahda Moss Treant Bulb Dahlia |
Goobbues | 10 | A, H | |
Land Pugil
|
17-20 | Pugil Scales | Fish Scales | Pugils | 13 | H |
Malboro
|
25-28 | Dodge Headband Malboro Vine |
Morbols | 8 | A, H | |
Marsh Funguar
|
21-25 | Sleepshroom(???%) Woozyshroom(???%) |
Funguars | 27 | A, L, H | |
Night Bats
|
13-16 | Bat Wing | Bat Trios | 66 | L, H | |
Brass Quadav
|
20-26 | Fetich Arms Shell Bug |
Silver Beastcoin | Quadav | 9 | A, L, H |
Copper Quadav
|
20-26 | Brass Cap Brass Leggings Brass Mittens Brass Subligar Quadav Helm Shell Bug |
Silver Beastcoin | Quadav | 6 | A, L, H |
Greater Quadav
|
16-20 | Fetich Arms Fetich Head Fetich Legs Fetich Torso |
Beastcoin | Quadav | 6 | A, L, H |
Old Quadav
|
20-26 | Brass Cap Brass Leggings Brass Mittens Brass Subligar Quadav Helm Fetich Arms Fetich Head Fetich Legs Fetich Torso |
Silver Beastcoin | Quadav | 8 | A, L, H |
Onyx Quadav
|
16-20 | Fetich Arms Fetich Head Fetich Legs Fetich Torso |
Beastcoin | Quadav | 6 | A, L, H |
Veteran Quadav
|
16-20 | Fetich Arms Fetich Head Fetich Legs Fetich Torso |
Beastcoin | Quadav | 6 | A, L, H |
Snipper
|
17-20 | Rock Salt Land Crab Meat |
Rock Salt | Crabs | 17 | A, L, H |
Stag Crab
|
13-15 | Crabs | Fished up | A, H | ||
Swamp Leech
|
13-15 | Fiend Blood | Leeches | Fished up | A, H, Sc | |
Swamp Pugil
|
17-20 | Pugils | Fished up | A, H | ||
Thread Leech
|
19-22 | Beastman Blood | Leeches | 17 | L, H, Sc | |
Thread Leech
|
20-23 | Beastman Blood Fiend Blood |
Leeches | Fished up | A, H, Sc | |
Water Wasp
|
15-18 | Beehive Chip Insect Wing Honey Giant Stinger |
Honey | Bees | 28 | L, S |
Zombie
|
16-26 | Bone Chip | Bone Chip | Skeletons | 6 | A, H, HP |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Garrison: Garrison/Pashhow Marshlands
Expeditionary Force: Expeditionary Force/Pashhow Marshlands