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Revision as of 09:59, 16 February 2008
Parrying Skill determines your ability to Parry (i.e. block) an Attack with your Weapon, negating all Damage. The higher your Parrying Skill, the more often it will activate (relative to mob level). Additionally, for every two points of Agility, your effective parrying stat (derived from skill and AGI) is increased by one.
To activate parrying skill you must:
- Face the mob (within a ~60 degree angle).
- Have your weapon drawn.
- Fail your evasion check.
Parrying skill can activate while casting spells. Parry can activate during a ranged attack so long as you are facing your auto-attack target.
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Corsair | A- | 6 | 114 | 269 |
Ninja | A- | 6 | 114 | 269 |
Thief | A- | 6 | 114 | 269 |
Samurai | A- | 6 | 114 | 269 |
Dancer | B | 5 | 109 | 250 |
Paladin | C | 5 | 105 | 225 |
Beastmaster | C | 5 | 105 | 225 |
Dragoon | C | 5 | 105 | 225 |
Warrior | C- | 5 | 105 | 220 |
Blue Mage | D | 4 | 101 | 210 |
Puppetmaster | D | 4 | 101 | 210 |
Bard | E | 4 | 94 | 200 |
Dark Knight | E | 4 | 94 | 200 |
Monk | E | 4 | 94 | 200 |
Red Mage | E | 4 | 94 | 200 |
Scholar | E | 4 | 94 | 200 |
- See Combat Skills for more information.