Parrying Skill determines your ability to Parry (i.e. block) an Attack with your Weapon, negating all Damage. The higher your Parrying Skill, the more often it will activate (relative to mob level).
Hand-to-Hand weapons cannot parry. See Guarding Skill instead.
To activate parrying skill you must:
- Face the mob (within a ~60 degree angle).
- Have your weapon drawn.
- Fail your evasion check.
Parrying skill can activate while casting spells. Parry can activate during a ranged attack so long as you are facing your auto-attack target. Parry can activate even if you have the effect of of Third Eye, Utsusemi, or Blink (Status Effect) active.
Job Ratings[]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 49 | Cap at Level 99 |
Rune Fencer | A+ | 6 | 150 | 424 |
Corsair | A- | 6 | 150 | 417 |
Ninja | A- | 6 | 150 | 417 |
Thief | A- | 6 | 150 | 417 |
Samurai | A- | 6 | 150 | 417 |
Dancer | B | 5 | 144 | 398 |
Dragoon | B- | 5 | 144 | 388 |
Paladin | C | 5 | 139 | 373 |
Beastmaster | C | 5 | 139 | 373 |
Warrior | C- | 5 | 139 | 368 |
Blue Mage | D | 4 | 133 | 334 |
Puppetmaster | D | 4 | 133 | 334 |
Bard | E | 4 | 124 | 300 |
Dark Knight | E | 4 | 124 | 300 |
Monk | E | 4 | 124 | 300 |
Red Mage | E | 4 | 124 | 300 |
Scholar | E | 4 | 124 | 300 |
Geomancer | E | 4 | 124 | 300 |
- See Combat Skills for more information.