Table of Contents
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Zone Information
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Description
What has been empirically proven is that treading upon its interior is an invitation to death. Phantoms that need not their heads to disembowel trespassers account for but a tiny portion of the grotesqueries that lurk within its subterranean chambers. As may be self-evident at this juncture, not a soul has yet to fully detail the floor plans of this structure. | |||||||||||||||||||||||||||||||
Connections
Enter this zone from: |
Maps[]
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Acrimonious Dullahan | Dullahans |
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Burnished Mimic | Mimics |
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Cantankerous Yztarg | Yztargs |
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Jaunting Yeceux | Acuexes |
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Shambling Naraka | Naraka |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Breathless Clansman | Skeletons | |||||
Effluvial Acuex | Acuexes | |||||
Splenetic Umbril | Umbrils |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Vagary - Brash Gate[]
Contains 6 numbered Gates that will spawn one of the 6 different Groups of Monsters listed below. A Notorious Monster can spawn with any group. Exact spawn conditions are currently unknown. All Monsters have a double damage elemental weakness to a specific element.
Regular Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Ravaging Acuex | Etched Memory, Codex of Etchings | Acuex | Weakness to Fire | |||
Unabted Mush | Etched Memory, Codex of Etchings | Slimes | Weakness to Ice | |||
Jaundiced Slime | Etched Memory, Codex of Etchings | Slimes | Weakness to Wind | |||
Gangrenous Leeches | Etched Memory, Codex of Etchings | Leeches | Weakness to Lightning | |||
Draery Obdella | Etched Memory, Codex of Etchings | Leeches | Weakness to Water |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |