m (monster notes template) |
mNo edit summary |
||
Line 185: | Line 185: | ||
|align="center" BGCOLOR="#ffd9d9"|<!-- Level --> |
|align="center" BGCOLOR="#ffd9d9"|<!-- Level --> |
||
62 |
62 |
||
− | |align="left" BGCOLOR="#ffd9d9"|[[Jack of |
+ | |align="left" BGCOLOR="#ffd9d9"|[[Jack of Coins (Card)]] |
|align="left" BGCOLOR="#ffd9d9"|<!-- Steal --> |
|align="left" BGCOLOR="#ffd9d9"|<!-- Steal --> |
||
|align="center" BGCOLOR="#ffd9d9"|<!-- Family --> |
|align="center" BGCOLOR="#ffd9d9"|<!-- Family --> |
Revision as of 21:29, 22 April 2007
The term "Horutoto Ruins" refers to the set of ancient towers that are spread across the plains of Sarutabaruta. While no one is certain why these massive structures were built, the powerful magical energy that emanates from them has been the center of Tarutaru scientific investigation for decades. Connecting Areas
|
Involved in Quests/Missions
Quest | Type | Starter | Location |
Catch It If You Can! | General | Ohruru | Port Windurst (E-7) |
The Kind Cardian | General | Panta-Putta | Lower Jeuno (G-10) |
The Opo-Opo and I | General | Lulupp | Kazham (G-7) |
Strange Apparatus | -- | -- | -- |
Mission | Country | Starter | Location |
Mission 1-2: The Heart of the Matter | Windurst | Gate Guard | Windurst |
Mission 6-1: Full Moon Fountain | Windurst | Gate Guard | Windurst |
Mission 8-2: The Jester Who'd Be King | Windurst | Gate Guard | Windurst |
Coffer/Chest Contents
|
NPCs Found Here
|
Notorious Monsters Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
16-18 |
3 |
A, S, M | |||||||||||
23-25 |
3 |
A, L, H, HP | |||||||||||
23-25 |
3 |
A, L, H, HP | |||||||||||
|
62 |
Jack of Batons (Card) |
1 |
A, L, H, M | |||||||||
|
62 |
Jack of Coins (Card) |
1 |
A, L, H, M | |||||||||
|
62 |
Jack of Cups (Card) |
1 |
A, L, H, M | |||||||||
|
62 |
Jack of Swords (Card) |
1 |
A, L, H, M | |||||||||
|
72 |
Queen of Coins (Card) |
1 |
A, L, H, M | |||||||||
|
72 |
Queen of Swords (Card) |
1 |
A, L, H, M | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Monsters Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
8-10 |
6 |
A, S, M | |||||||||||
1-5 |
Bat Triplet |
19 |
H | ||||||||||
23-25 |
3 |
A, H, Sc | |||||||||||
4-7 |
12 |
A, H | |||||||||||
20-23 |
6 |
A, L, H | |||||||||||
28-30 |
6 |
A, H, M | |||||||||||
30-34 |
4 |
A, L, H, M | |||||||||||
30-34 |
4 |
A, L, H, M | |||||||||||
30-34 |
4 |
A, L, H, M | |||||||||||
30-34 |
4 |
A, L, H, M | |||||||||||
15-19 |
3 |
A, L, H, M | |||||||||||
15-19 |
3 |
A, L, H, M | |||||||||||
15-19 |
3 |
A, L, H, M | |||||||||||
15-19 |
3 |
A, L, H, M | |||||||||||
10-14 |
2 |
A, L, H, M | |||||||||||
10-14 |
2 |
A, L, H, M | |||||||||||
10-14 |
2 |
A, L, H, M | |||||||||||
10-14 |
2 |
A, L, H, M | |||||||||||
23-26 |
9 |
A, L, S | |||||||||||
10-14 |
5 |
A, L, S | |||||||||||
10-14 |
5 |
A, L, S | |||||||||||
1-7 |
23 |
A, L, S | |||||||||||
10-14 |
5 |
A, L, S | |||||||||||
1-7 |
19 |
A, L, S | |||||||||||
35-39 |
4 |
A, L, H, M | |||||||||||
35-39 |
4 |
A, L, H, M | |||||||||||
35-39 |
4 |
A, L, H, M | |||||||||||
35-39 |
4 |
A, L, H, M | |||||||||||
12-15 |
2 |
A, H, Sc | |||||||||||
25-29 |
4 |
A, L, H, M | |||||||||||
25-29 |
4 |
A, L, H, M | |||||||||||
25-29 |
4 |
A, L, H, M | |||||||||||
25-29 |
4 |
A, L, H, M | |||||||||||
20-24 |
3 |
A, L, H, M | |||||||||||
20-24 |
3 |
A, L, H, M | |||||||||||
20-24 |
3 |
A, L, H, M | |||||||||||
20-24 |
3 |
A, L, H, M | |||||||||||
15-18 |
Bat Triplet |
6 |
A, L, S | ||||||||||
40-44 |
2 |
A, L, H, M | |||||||||||
40-44 |
2 |
A, L, H, M | |||||||||||
40-44 |
2 |
A, L, H, M | |||||||||||
40-44 |
2 |
A, L, H, M | |||||||||||
5-9 |
15 |
A, L, H, M | |||||||||||
5-9 |
15 |
A, L, H, M | |||||||||||
5-9 |
15 |
A, L, H, M | |||||||||||
5-9 |
15 |
A, L, H, M | |||||||||||
1-5 |
15 |
A, L, H, M | |||||||||||
1-5 |
15 |
A, L, H, M | |||||||||||
1-5 |
15 |
A, L, H, M | |||||||||||
1-5 |
15 |
A, L, H, M | |||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |