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Start NPC Kuroido-Moido - Port Windurst (E-7)
Requirements Able to wield Club of Trials
Club Skill 230+
Repeatable No
Reward Grants the weaponskill Black Halo



Romaeve

Ro'Maeve

Walkthrough

  • How to remove the latent effect:
  • You must perform Weapon Skills and Skillchains on monsters that con Easy Prey or higher.
  • You get 1 point for performing the weaponskill Starlight regardless of the opponent (i.e. can gain point in Campaign Battle, Besieged, Dynamis, etc.)(VERIFIED)
  • Weapon Skills performed while under Level Sync will count.
  • You receive 1 point for opening/soloing a weaponskill, 2 points for closing a Lv.1 Skillchain, 3 points for closing a Lv.2 Skillchain and 5 points for closing a level 3 Skillchain.
  • Only White Mages can close a level 3 skillchain with the Club of Trials (via Hexa Strike).
  • You must accumulate 300 total points.
  • Once the elemental resistances disappear in the equipment menu (not the weapon itself), you are done. (You may also unequip and re-equip the Club of Trials to see if the bonus stats apply.)
  • Once you no longer receive the latent effect bonus, head back to Port Windurst and trade the Club of Trials back to Kuroido-Moido, who will take the weapon from you and give you a Map to the Annals of Truth (key item) and tell you to head to Ro'Maeve.
  • Once in Ro'Maeve go to M-8 and click the ??? to spawn the NM named Eldhrimnir (best camp is at far south end in M-10, just a few mobs to kill for clear path to ???).
  • Once the NM is dead, re-examine the ??? to obtain the Annals of Truth (key item).
  • Bring this back to Kuroido-Moido for your reward.
  • PLEASE NOTE: If you have another Weaponskill quest opened and not finished, you will not be able to acquire the Club of Trials.
  • You can cancel an active quest by talking to the quest-giver again and choosing to give up.

Game Description

Client
Kuroido-Moido (Orastery, Port Windurst)
Summary
The Operations Division of the Orastery has asked you to assist them in their plan to deliver the ministry from misery. Use the magical club that you have been given to record combat information for the Orastery.


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