FFXIclopedia
FFXIclopedia
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(→‎Walkthrough: Cleaning up the verbiage a bit ^^)
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=== Walkthrough ===
 
=== Walkthrough ===
   
*[[Iruki-Waraki]]'s trying a way to get his automaton back from the thief. However, since the thief knows him, he can't do it directly. He conjures up a scheme but needs you to bring him back some items.
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[[Iruki-Waraki]]'s trying a way to get his automaton back from the thief. However, since the thief knows him, he can't do it directly. He conjures up a scheme but needs you to bring him back some items.
   
*Necessary items: [[Sleeping Potion]] x1, [[Chai]] x1. Sleeping potion can be obtained from the [[Auction House]], and [[Chai]] from the Shararat Teahouse (K/J-12) in southern [[Whitegate]].
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*Necessary items:<br/> [[Sleeping Potion]] x1<br/> [[Chai]] x1<br/> <sup>Sleeping potion can be obtained from the Auction House, and [[Chai]] from the Shararat Teahouse (K/J-12) in southern [[Whitegate]].</sup>
   
*After acquiring the items, trade it back to him and you get a cutscene. What he asks you to do is to invite the thief to have tea with you in [[Nashmau]]. He asks you to invite him and [[Iruki-Waraki]] will do all the setup.
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*After acquiring the items, trade it back to [[Iruki-Waraki]] for a cutscene. He asks you to invite the thief to have tea with you in [[Nashmau]].
   
*[[Nashmau]]: NPC: [[Dnegan]] (H-6, second floor)
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*Travel to [[Nashmau]] and speak with [[Dnegan]] at H-6 on the second floor for a cutscene.
   
*Talk to him and the bald hume, [[Yafahb]], will appraoch you. There are 3 choices. Ask about the Automaton, Ask about getting around [[Nashmau]], and invite him to drink some tea. Picking "Ask about the automaton" ends the cutscene and you have to come back another day to get him. The other two choices will lead you to the next part of the cutscene.
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*During the cutscene a bald hume named [[Yafahb]] will approach you. During the cutscene you are presented with three options:''<br/> Ask about the Automaton<br/>Ask about getting around Nashmau<br/>Invite him to drink some tea<br/>''
   
  +
*Select either the option for getting around Nashmau or to invite him to drink some tea. Selecting "Ask about the automaton" ends the cutscene and you will need to return another day to complete the quest.
*You'll be taken to the port where [[Iruki-Waraki]]'s setup shop and brings you over as you and [[Yafahb]] walk by. He asks for you order. You get 3 choices, [[Chai]], Coffee, and "I'll pass, thanks". Choosing either Chai or Coffee will work. [[Iruki-Waraki]] mixes the cups up and you have to choose which one you want. The cup with an odd Vapor is the correct choice and won't put you to sleep. After that, Yafahb falls asleep but the Automaton runs away after being confronted by [[Iruki-Waraki]]. You then have to run to [[Caedarva Mire]] to find it.
 
  +
  +
*You will be taken back to the port where [[Iruki-Waraki]] has setup shop. He asks for you order. You get 3 choices, [[Chai]], Coffee, and "I'll pass, thanks". Choosing either Chai or Coffee will work.
  +
 
*[[Iruki-Waraki]] mixes the cups up and you have to choose which one you want. The cup with an odd Vapor is the correct choice and won't put you to sleep. After that, Yafahb falls asleep but the Automaton runs away after being confronted by [[Iruki-Waraki]]. You then have to run to [[Caedarva Mire]] to find it.
   
 
*The ??? is at K-5 of [[Caedarva Mire]] on the same map as [[Azouph Isle Staging Point]]. However, you need to run through [[Arrapago Reef]] to get there. So your first destination is the I-6 zone to [[Arrapago Reef]] on the same map as [[Azouph Isle Staging Point]], make sure you have a [[Lamian Fang Key]] to open the door. You can pick this key up on your way, at a [[???]] very near to the zone to [[Arrapago Reef]].
 
*The ??? is at K-5 of [[Caedarva Mire]] on the same map as [[Azouph Isle Staging Point]]. However, you need to run through [[Arrapago Reef]] to get there. So your first destination is the I-6 zone to [[Arrapago Reef]] on the same map as [[Azouph Isle Staging Point]], make sure you have a [[Lamian Fang Key]] to open the door. You can pick this key up on your way, at a [[???]] very near to the zone to [[Arrapago Reef]].

Revision as of 23:51, 20 August 2008

Start NPC: Iruki-Waraki - Aht Urhgan Whitegate (K-9)
Requirements:
Puppetmaster 50+
Items Needed: Sleeping Potion x1, Chai x1, Lamian Fang Key x1
Title:
Repeatable: No
Reward: Puppetry Churidars

Previous Quest: The Wayward Automaton
Next Quest: Puppetmaster Blues

Walkthrough

Iruki-Waraki's trying a way to get his automaton back from the thief. However, since the thief knows him, he can't do it directly. He conjures up a scheme but needs you to bring him back some items.

  • Necessary items:
    Sleeping Potion x1
    Chai x1
    Sleeping potion can be obtained from the Auction House, and Chai from the Shararat Teahouse (K/J-12) in southern Whitegate.
  • After acquiring the items, trade it back to Iruki-Waraki for a cutscene. He asks you to invite the thief to have tea with you in Nashmau.
  • Travel to Nashmau and speak with Dnegan at H-6 on the second floor for a cutscene.
  • During the cutscene a bald hume named Yafahb will approach you. During the cutscene you are presented with three options:
    Ask about the Automaton
    Ask about getting around Nashmau
    Invite him to drink some tea
  • Select either the option for getting around Nashmau or to invite him to drink some tea. Selecting "Ask about the automaton" ends the cutscene and you will need to return another day to complete the quest.
  • You will be taken back to the port where Iruki-Waraki has setup shop. He asks for you order. You get 3 choices, Chai, Coffee, and "I'll pass, thanks". Choosing either Chai or Coffee will work.
  • Iruki-Waraki mixes the cups up and you have to choose which one you want. The cup with an odd Vapor is the correct choice and won't put you to sleep. After that, Yafahb falls asleep but the Automaton runs away after being confronted by Iruki-Waraki. You then have to run to Caedarva Mire to find it.

There are lots of dangerous mobs on the way to (and through) Arrapago Reef so a mage sub or lots of Oil/Powders is recommended. You can change jobs to run through these areas and it will still allow you to complete the quest.

You start at I-11 on the map. You need to run to the Iron Gate at J-10 and open it up. When you get inside, you need to sneak and invisible yourself and continue running directly north through the area to J-8. Open the door there and go through. From there, go north and find the tunnel entrance at I-6. Go East and then take the fork going south in the tunnel to Caedarva Mire. The quest point location is next to a tree but be careful because a Mosshorn Ram and Elder Treant roam the area.

There'll be a cutscene with Iruki-Waraki coming to take the Automaton back but it refuses to come. He says there's nothing he can do and decides to come back later. Yafahb gives Iruki-Waraki an item that he got from the "girl" he mentioned earlier. Iruki-Waraki instead gives it to you.


Game Description

Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary:

Iruki-Waraki wants you to cooperate with his plan to take back his automaton.