FFXIclopedia
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:*Special Attacks: [[Invincible]]
 
:*Special Attacks: [[Invincible]]
 
:'''Campaign version:'''
 
:'''Campaign version:'''
:*Appears during Campaign Battles as the leader of the [[Orcish Host]]'s [[Gutrender Trooper]]s. They are deployed to any area within the Ronfaure and Norvallen Fronts.
+
:*Appears during Campaign Battles as the leader of the [[Orcish Hosts|Orcish Hosts']] [[Gutrender Trooper]]s. They are deployed to any area within the Ronfaure and Norvallen Fronts.
 
:*Uses [[Battle Dance]] very frequently, for much higher damage.
 
:*Uses [[Battle Dance]] very frequently, for much higher damage.
 
:*Prone to Paralyze, Blind, and the defense down effect from Acid Bolts. Immune to Silence, Sleep, and Lullaby. Has high resistance to Dispel, Stun, Flash, and Finale.
 
:*Prone to Paralyze, Blind, and the defense down effect from Acid Bolts. Immune to Silence, Sleep, and Lullaby. Has high resistance to Dispel, Stun, Flash, and Finale.

Revision as of 08:51, 26 June 2008

Job: Paladin
Family: Orcs
Crystal: Fire
Weak to: Water

Notorious Monster

One-Eyed Gwajboj

One-Eyed Gwajboj

Zone Level Drops Steal Spawns

Notes

Davoi

62

1

A, L, S, Sc

Batallia Downs (S)

1

A, L, T(S), Sc

East Ronfaure (S)

1

A, L, T(S), Sc

Jugner Forest (S)

1

A, L, T(S), Sc

La Vaule (S)

1

A, L, T(S), Sc

Southern San d'Oria (S)

1

A, L, T(S), Sc

The Eldieme Necropolis (S)

1

A, L, T(S), Sc

Vunkerl Inlet (S)

1

A, L, T(S), Sc

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

Davoi version:
Campaign version:
  • Appears during Campaign Battles as the leader of the Orcish Hosts' Gutrender Troopers. They are deployed to any area within the Ronfaure and Norvallen Fronts.
  • Uses Battle Dance very frequently, for much higher damage.
  • Prone to Paralyze, Blind, and the defense down effect from Acid Bolts. Immune to Silence, Sleep, and Lullaby. Has high resistance to Dispel, Stun, Flash, and Finale.
  • Uses Invincible between 25% to 50% health.