FFXIclopedia
mNo edit summary
No edit summary
Line 20: Line 20:
 
| historicalbackground =
 
| historicalbackground =
 
}}
 
}}
[[Category:Cutscene NPCs]][[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Avatars]]
+
[[Category:Cutscene NPCs]][[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Avatars]][[Category:Einherjar]]
 
==Battle Info==
 
==Battle Info==
 
{| border="0" width="100%"
 
{| border="0" width="100%"
Line 26: Line 26:
 
'''Job:''' [[Dark Knight]]/[[Black Mage]]/[[Red Mage]]{{Verification}}<br>
 
'''Job:''' [[Dark Knight]]/[[Black Mage]]/[[Red Mage]]{{Verification}}<br>
 
'''Family:''' [[:Category:Avatars|Avatars]]<br>
 
'''Family:''' [[:Category:Avatars|Avatars]]<br>
'''Crystal:''' {{Information Needed}}<br>
 
'''Weak to:'''
 
   
{{Color|NM|Mega Boss}}
+
{{Color|NM|Mega Boss}}<br>
  +
'''Title Obtained:''' Elite Einherjar
   
 
|width="50%" align="center"|
 
|width="50%" align="center"|
Line 40: Line 39:
 
Notes
 
Notes
 
|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
|style="padding-left:1ex"|
+
|style="padding-left:1ex"|[[Odin's Chamber]]
<!--Add Zone Here-->[[Odin's Chamber]]
 
 
|align="center"|
 
|align="center"|
  +
|<!--Update all drops here-->
<!--Add Level Here if known (replace question)-->{{question}}
 
|<!--Add Items Dropped Here-->
 
 
*[[Aquarian Abjuration: Body]] {{Drop Rate|11|28}}
 
*[[Aquarian Abjuration: Body]] {{Drop Rate|11|28}}
 
*[[Aquarian Abjuration: Feet]] {{Drop Rate|1|28}}
 
*[[Aquarian Abjuration: Feet]] {{Drop Rate|1|28}}
Line 73: Line 70:
 
*[[Valhalla Helm]] {{Drop Rate|6|28}}
 
*[[Valhalla Helm]] {{Drop Rate|6|28}}
 
*[[Valkyrie's Fork]] {{Drop Rate|6|28}}
 
*[[Valkyrie's Fork]] {{Drop Rate|6|28}}
  +
|
|<!--Add Items Stolen Here-->
 
 
|align="center"|1
 
|align="center"|
+
|align="center"|A
<!--Add Number of Spawn Points Here if known-->1
 
|align="center"|
 
<!--Single letters used to identify Aggressive, Links, etc as shown on the Monster Notes template-->A
 
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
{{Monster Notes}}
 
{{Monster Notes}}
 
|}
 
|}
 
 
'''Notes:'''
 
'''Notes:'''
 
:*100,000 HP
 
:*100,000 HP
:*Casts [[Sleepga II]], [[Breakga]], [[Blindga]], [[Bindga]], [[Blizzard IV]], [[Blizzaga III]], [[Slowga]], [[Paralyga]], and [[Dread Spikes]](can be dispelled with Finale).
+
:*Casts [[Sleepga II]], [[Breakga]], [[Blindga]], [[Bindga]], [[Blizzard IV]], [[Blizzaga III]], [[Slowga]], [[Paralyga]], and [[Dread Spikes]] (can be dispelled with Finale).
 
:*'''[[Sanngetall]]:''' [[AoE]] damage and dispel that dispells all buffs. Used every time 10% of its HP is lost, with the exception of the last 10% where it will be replaced by Zantetsuken. (8 Times total)
 
:*'''[[Sanngetall]]:''' [[AoE]] damage and dispel that dispells all buffs. Used every time 10% of its HP is lost, with the exception of the last 10% where it will be replaced by Zantetsuken. (8 Times total)
:*'''[[Gagnrath]]:''' [[AoE]] damage and Terror.
+
:*'''[[Gagnrath]]:''' [[AoE]] damage and [[Terror]].
 
:*'''[[Valfodr]]:''' [[AoE]] damage and [[Curse]] + [[Silence (Status Effect)|Silence]].
 
:*'''[[Valfodr]]:''' [[AoE]] damage and [[Curse]] + [[Silence (Status Effect)|Silence]].
:*'''[[Geirrothr]]:''' [[AoE]] damage similar to 10,000 Needles and [[Bind (Status Effect)|Bind]]. Used each time 25% of its HP is lost (3 times total).
+
:*'''[[Geirrothr]]:''' [[AoE]] damage similar to 10,000 Needles plus [[Bind (Status Effect)|bind]]. Used each time 25% of its HP is lost (3 times total).
 
:**'''Note:''' It is wise to have all unweakened members get in range of these attacks as to absorb the damage.
 
:**'''Note:''' It is wise to have all unweakened members get in range of these attacks as to absorb the damage.
 
:*'''[[Ofnir]]:''' [[AoE]] damage. (Might be magic damage){{verification}}
 
:*'''[[Ofnir]]:''' [[AoE]] damage. (Might be magic damage){{verification}}
 
:*'''[[Yggr]]:''' Gives Odin the ability to Intimidate players.
 
:*'''[[Yggr]]:''' Gives Odin the ability to Intimidate players.
 
:*'''[[Zantetsuken]]:''' Astral Flow like ability, will use just as hp is ~10%. Deals death to everyone in range. He will speak about 5 seconds before performing the move, and it seems to be about a 30 ft radius around Odin. It is possible to have many people run out of the area before he performs this move.
 
:*'''[[Zantetsuken]]:''' Astral Flow like ability, will use just as hp is ~10%. Deals death to everyone in range. He will speak about 5 seconds before performing the move, and it seems to be about a 30 ft radius around Odin. It is possible to have many people run out of the area before he performs this move.
:**'''Note:''' It has been said before that using the /kneel or /heal command to Odin or healing before he performs this can also prevent the death from affecting players, however it will still damage any players who are /kneeling or /healing, it did about 500 damage to a moderately geared PLD/NIN
+
:**'''Note:''' It has been said before that using the [[emote/kneel|/kneel]] or [[command/heal|/heal]] command to Odin or healing before he performs this can also prevent the death from affecting players, however it will still damage any players who are /kneeling or /healing, it did about 500 damage to a moderately geared PLD/NIN
 
:*** The /kneel command will not reliably prevent instant death from Zantetsuken. While still in the kneel position from the command, Zantetsuken still can instantly kill you. The /heal command will more reliably prevent instant death, though anyone in range will still take damage from the ability.
 
:*** The /kneel command will not reliably prevent instant death from Zantetsuken. While still in the kneel position from the command, Zantetsuken still can instantly kill you. The /heal command will more reliably prevent instant death, though anyone in range will still take damage from the ability.
 
:*Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.
 
:*Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.
 
:*He summons 9 fomors during the battle. These fomors are named after the other 9 chambers of Einherjar and should be handled with care. Three fomors will spawn at a time. They will despawn after 10% damage is done.
 
  +
::*First set (3 fomors) will arrive at 90-60% health
Will summon 9 fomors during the battle. These fomors are named after the 9 chambers previous to Odin's Chamber and should be handled with care. Three fomors will pop at a time. They will depop after 10% damage is done.
 
:*First set (3 fomors) will pop at 90-60% health
+
::*Second set (3 fomors) will arrive at 50-20% health
:*Second set (3 fomors) will pop at 50-20% health
+
::*Third set (3 fomors) will arrive after [[Zantetsuken]] is used (at <10%)
 
::*The best way to deal with them is to kite each pop until 10% damage to Odin is done. They will depop after that.
:*Third set (3 fomors) will pop after [[Zantetsuken]] goes off (at <10%)
 
  +
:*Defeating Odin (specifically receiving the title ''Elite Einherjar'') is required to complete the quest "[[An Imperial Heist]]."
The best way to deal with them is to kite each pop until 10% damage to Odin is done. They will depop after that.
 

Revision as of 07:56, 7 November 2008

Odin (Server) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Odin (Server).


Camera iconThis NPC is missing a picture. You can help by adding it.
Odin (NM)
Bestiary:
Occupation:
The Dark Rider

Battle Info

Job: Dark Knight/Black Mage/Red MageVerification Needed
Family: Avatars

Mega Boss
Title Obtained: Elite Einherjar

Odin

Odin

Zone Level Drops Steal Spawns

Notes

Odin's Chamber 1 A
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • 100,000 HP
  • Casts Sleepga II, Breakga, Blindga, Bindga, Blizzard IV, Blizzaga III, Slowga, Paralyga, and Dread Spikes (can be dispelled with Finale).
  • Sanngetall: AoE damage and dispel that dispells all buffs. Used every time 10% of its HP is lost, with the exception of the last 10% where it will be replaced by Zantetsuken. (8 Times total)
  • Gagnrath: AoE damage and Terror.
  • Valfodr: AoE damage and Curse + Silence.
  • Geirrothr: AoE damage similar to 10,000 Needles plus bind. Used each time 25% of its HP is lost (3 times total).
    • Note: It is wise to have all unweakened members get in range of these attacks as to absorb the damage.
  • Ofnir: AoE damage. (Might be magic damage)Verification Needed
  • Yggr: Gives Odin the ability to Intimidate players.
  • Zantetsuken: Astral Flow like ability, will use just as hp is ~10%. Deals death to everyone in range. He will speak about 5 seconds before performing the move, and it seems to be about a 30 ft radius around Odin. It is possible to have many people run out of the area before he performs this move.
    • Note: It has been said before that using the /kneel or /heal command to Odin or healing before he performs this can also prevent the death from affecting players, however it will still damage any players who are /kneeling or /healing, it did about 500 damage to a moderately geared PLD/NIN
      • The /kneel command will not reliably prevent instant death from Zantetsuken. While still in the kneel position from the command, Zantetsuken still can instantly kill you. The /heal command will more reliably prevent instant death, though anyone in range will still take damage from the ability.
  • Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.
  • He summons 9 fomors during the battle. These fomors are named after the other 9 chambers of Einherjar and should be handled with care. Three fomors will spawn at a time. They will despawn after 10% damage is done.
  • First set (3 fomors) will arrive at 90-60% health
  • Second set (3 fomors) will arrive at 50-20% health
  • Third set (3 fomors) will arrive after Zantetsuken is used (at <10%)
  • The best way to deal with them is to kite each pop until 10% damage to Odin is done. They will depop after that.
  • Defeating Odin (specifically receiving the title Elite Einherjar) is required to complete the quest "An Imperial Heist."