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:*Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.
 
:*Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.
   
Will summon 9 fomors during the battle. These fomors are named after the 9 chambers previous to Odin's Chamber and should be handled with care. Three fomors will pop at a time.
+
Will summon 9 fomors during the battle. These fomors are named after the 9 chambers previous to Odin's Chamber and should be handled with care. Three fomors will pop at a time. They will depop after 10% damage is done.
  +
:*First set (3 fomors) will pop at 90-60% health
  +
:*Second set (3 fomors) will pop at 50-20% health
  +
:*Third set (3 fomors) will pop after [[Zantetsuken]] goes off (at <10%)
  +
The best way to deal with them is to kite each pop until 10% damage to Odin is done. They will depop after that.

Revision as of 19:37, 26 August 2008

Odin (Server) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Odin (Server).


Job: Dark Knight/Black Mage/Red Mage
Family: Avatars
Crystal: Information Needed
Weak to:

Mega Boss

Odin

Odin

Zone Level Drops Steal Spawns

Notes

Odin's Chamber

Unknown

1

A

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • 100,000 HP
  • Casts Sleepga II, Breakga, Blindga, Bindga, Blizzard IV, Blizzaga III, Slowga, Paralyga, and Dread Spikes(can be dispelled with Finale).
  • Sanngetall: AoE damage and dispel that dispells all buffs. Used every time 10% of its HP is lost, with the exception of the last 10% where it will be replaced by Zantetsuken. (8 Times total)
  • Gagnrath: AoE damage and Terror.
  • Valfodr: AoE damage and Curse + Silence.
  • Geirrothr: AoE damage similar to 10,000 Needles and Bind. Used each time 25% of its HP is lost (3 times total).
    • Note: It is wise to have all unweakened members get in range of these attacks as to absorb the damage.
  • Ofnir: AoE damage. (Might be magic damage)Verification Needed
  • Yggr: Gives Odin the ability to Intimidate players.
  • Zantetsuken: Astral Flow like ability, will use just as hp is ~10%. Deals death to everyone in range. He will speak about 5 seconds before performing the move, and it seems to be about a 30 ft radius around Odin. It is possible to have many people run out of the area before he performs this move.
    • Note: It has been said before that using the /kneel or /heal command to Odin or healing before he performs this can also prevent the death from affecting players, however it will still damage any players who are /kneeling or /healing, it did about 500 damage to a moderately geared PLD/NIN
      • The /kneel command will not reliably prevent instant death from Zantetsuken. While still in the kneel position from the command, Zantetsuken still can instantly kill you. The /heal command will more reliably prevent instant death, though anyone in range will still take damage from the ability.
  • Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop. It is also possible for 2 of the same abjuration to drop.

Will summon 9 fomors during the battle. These fomors are named after the 9 chambers previous to Odin's Chamber and should be handled with care. Three fomors will pop at a time. They will depop after 10% damage is done.

  • First set (3 fomors) will pop at 90-60% health
  • Second set (3 fomors) will pop at 50-20% health
  • Third set (3 fomors) will pop after Zantetsuken goes off (at <10%)

The best way to deal with them is to kite each pop until 10% damage to Odin is done. They will depop after that.