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(→‎Battle Info: Drop rate totals fix)
(→‎Battle Info: Drop rate update)
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*[[Aquarian Abjuration: Body]] {{Drop Rate|47|127}}
+
*[[Aquarian Abjuration: Body]] {{Drop Rate|49|131}}
*[[Aquarian Abjuration: Feet]] {{Drop Rate|14|127}}
+
*[[Aquarian Abjuration: Feet]] {{Drop Rate|15|131}}
*[[Aquarian Abjuration: Hands]] {{Drop Rate|11|127}}
+
*[[Aquarian Abjuration: Hands]] {{Drop Rate|12|131}}
*[[Dryadic Abjuration: Feet]] {{Drop Rate|22|127}}
+
*[[Dryadic Abjuration: Feet]] {{Drop Rate|22|131}}
*[[Earthen Abjuration: Legs]] {{Drop Rate| 5|127}}
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*[[Earthen Abjuration: Legs]] {{Drop Rate| 5|131}}
*[[Earthen Abjuration: Body]] {{Drop Rate|46|127}}
+
*[[Earthen Abjuration: Body]] {{Drop Rate|50|131}} (up to x2)
*[[Earthen Abjuration: Hands]] {{Drop Rate|10|127}}
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*[[Earthen Abjuration: Hands]] {{Drop Rate|11|131}}
*[[Hadean Abjuration: Body]] {{Drop Rate|27|127}}
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*[[Hadean Abjuration: Body]] {{Drop Rate|27|131}}
*[[Hadean Abjuration: Hands]] {{Drop Rate|15|127}}
+
*[[Hadean Abjuration: Hands]] {{Drop Rate|16|131}}
*[[Hadean Abjuration: Head]] {{Drop Rate|20|127}}
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*[[Hadean Abjuration: Head]] {{Drop Rate|20|131}}
*[[Hadean Abjuration: Feet]] {{Drop Rate|12|127}}
+
*[[Hadean Abjuration: Feet]] {{Drop Rate|12|131}}
*[[Hadean Abjuration: Legs]] {{Drop Rate|19|127}}
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*[[Hadean Abjuration: Legs]] {{Drop Rate|20|131}}
*[[Hofud]] {{Drop Rate|20|127}}
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*[[Hofud]] {{Drop Rate|20|131}}
*[[Martial Abjuration: Body]] {{Drop Rate|33|127}}
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*[[Martial Abjuration: Body]] {{Drop Rate|34|131}}
*[[Martial Abjuration: Legs]] {{Drop Rate|14|127}}
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*[[Martial Abjuration: Legs]] {{Drop Rate|14|131}}
*[[Martial Abjuration: Feet]] {{Drop Rate|15|127}}
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*[[Martial Abjuration: Feet]] {{Drop Rate|15|131}}
*[[Neptunal Abjuration: Head]] {{Drop Rate|13|127}}
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*[[Neptunal Abjuration: Head]] {{Drop Rate|13|131}}
*[[Neptunal Abjuration: Legs]] {{Drop Rate|15|127}}
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*[[Neptunal Abjuration: Legs]] {{Drop Rate|16|131}}
*[[Phantasmal Abjuration: Body]] {{Drop Rate|36|127}}
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*[[Phantasmal Abjuration: Body]] {{Drop Rate|36|131}}
*[[Phantasmal Abjuration: Feet]] {{Drop Rate| 6|127}}
+
*[[Phantasmal Abjuration: Feet]] {{Drop Rate| 7|131}}
*[[Phantasmal Abjuration: Hands]] {{Drop Rate|19|127}}
+
*[[Phantasmal Abjuration: Hands]] {{Drop Rate|20|131}}
*[[Phantasmal Abjuration: Head]] {{Drop Rate| 4|127}}
+
*[[Phantasmal Abjuration: Head]] {{Drop Rate| 4|131}}
*[[Phantasmal Abjuration: Legs]] {{Drop Rate| 9|127}}
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*[[Phantasmal Abjuration: Legs]] {{Drop Rate| 9|131}}
*[[Wyrmal Abjuration: Head]] {{Drop Rate|14|127}}
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*[[Wyrmal Abjuration: Head]] {{Drop Rate|14|131}}
*[[Wyrmal Abjuration: Body]] {{Drop Rate|37|127}}
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*[[Wyrmal Abjuration: Body]] {{Drop Rate|38|131}}
*[[Valhalla Breastplate]] {{Drop Rate|22|127}}
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*[[Valhalla Breastplate]] {{Drop Rate|22|131}}
*[[Valhalla Helm]] {{Drop Rate|30|127}}
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*[[Valhalla Helm]] {{Drop Rate|31|131}}
*[[Valkyrie's Fork]] {{Drop Rate|25|127}}
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*[[Valkyrie's Fork]] {{Drop Rate|25|131}}
   
 
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Revision as of 21:04, 15 February 2010

Odin (Server) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Odin (Server).


Odin
Odin (NM)
Bestiary:
Occupation:
The Dark Rider






Battle Info

Job: Dark Knight/Black Mage/Red Mage/SummonerVerification Needed
Family: Avatar
Weak to: Light
Title Obtained: Elite Einherjar
Reward: 2880 Ampoules of Therion Ichor

Odin

Odin

Zone Level Drops Steal Spawns Notes
Odin's Chamber 1 A, T(H), M
~100,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Upon entrance, all previous feathers required to enter will be consumed and lost.
  • To enter, it is only required that 1 person have all 9 feathers. The rest must have at least 1 feather from each trio of chambers.
  • To clarify, from chambers 1-3, 4-6, 7-9. The rest may be in possesion of feathers 2, 6, & 7. As long as someone has all 9, if you possess 1 from each trio of chambers, you can enter as well.
  • Used at 75%, 50%, and 25% HP.
  • A good strategy is to ensure that every non-weakened member and any pets are near Odin at this time to help spread the damage done.
  • Sanngetall: AoE damage and dispel that dispells all buffs. Used every time 10% of his HP has been lost. Will use this a total of 7 (maybe 8) times.
  • Used at 90%, 80%, 70%, 60%, 40%, 30%, and 20%. At 10%, this TP move will be replaced by Zantetsuken.
  • Zantetsuken: An Astral Flow like ability. Will be used when approximately 9% of his HP is remaining. This move will deal death to all members within a 30' radius around him.
  • Before using this ability, Odin will speak in say. There will be 5 seconds before Odin speaks and before he uses this ability.
  • During this time, all members must either run out of range, /kneel or /heal to him.
  • While /kneel and /heal will not completely save a player from instant death, it will greatly reduce the chance. /Heal is thought to be slightly more effective in preventing death.
  • While the above 2 actions may help prevent instant death, it will not prevent a player from taking damage.
  • Can drop up to 5 of the aforementioned items.
  • Only 1 may be an Odin unique item, however it is possible 0 Odin unique items may drop.
  • It is also possible that 2 of the same item may drop. Such as M. Body.
    • Loot pool follows the following formula:
    • Kings abju (100%)
    • Body abju, Odin or kings (100%)
    • Odin abju (100%)
    • Random abju (not 100%)
    • Odin Item (Spear, Sword, Helm, Body) (not 100%)
  • During battle, Odin will summon 9 fomors to assist him. These fomors are named after the other 9 chambers of Einherjar and should be handled with care. Only three fomors will spawn at a time and after 10% damage has been done to Odin, will run back to Odin and despawn.
  • First set (3 fomors) will arrive at 90-60% health
  • Second set (3 fomors) will arrive at 50-20% health
  • Third set (3 fomors) will arrive after Zantetsuken is used (at <10%)
  • The best way to deal with them is to have a character with enhanced movement diaga Odin, thus hitting the 3 fomors, and kite them until 10% damage has been done.
  • Defeating Odin (specifically receiving the title Elite Einherjar) is required to complete the quest "An Imperial Heist."
  • Upon defeat Odin will say:
"Ahahahahaha! Fate hath smiled upon the sons of Men. Let us return to Asgarth, Sleipnir.
But as long as thine hearts yet festereth with corruption of rage, I shalt ne'er perish.
Farewell, Einherjar!"

Historical Background

See: "Odin (Server)"