|Alzadaal Undersea Ruins||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- Go to the Nyzul Isle Staging Point and go to the SE porter to get to map 10 of Alzadaal Undersea Ruins.
- Trade a Cog Lubricant to ??? at G-7.
- When checked, the ??? point says "The ground here is slimy to the touch..."
- Ob can run out of MP.
- Ob Will change between all 4 forms depending on the maneuvers used throughout the course of the fight.
- The trigger is the maneuvers that are active, not the maneuvers that are used. Pop with the maneuvers you need active, it will change immediately.
- Uses Slapstick, Knockout, Magic Mortar (very long range and ignores shadows).
- Harlequin Ob has access to Dia, Blind, Slow, Paralyze, and can Cure IV itself.
- Uses Slapstick, Knockout, Magic Mortar (very long range and ignores shadows)
- Will not move into melee range until it's <66% HP.
- Note: This was done with a PUP in the party to help change Ob's job. Technically not a solo.
- Completely soloable by 75RDM/PUP by DoT kiting.(see testimonials)
- Duoable by 75PLD/NIN and 75PUP/NIN using Soulsoother.
Historical Background Edit
In Judaic culture, ob (or owb) is the word which refers to either the spirit of a dead human, the medium possessed by the dead person’s spirit (derived from “skin-bottle” or “leather bottle”, referring to the person as a vessel, which is usually the conjurer themselves), the artifacts used to conjure such spirits, or even the necromancer themselves. The practice of necromancy was relatively common among pagan Jewish belief based on the prohibitions of it and other such divination practices mentioned in the Old Testament. References to such wizards and familiar spirits can be found in the Books of Leviticus and Deuteronomy.
The Hebrew ob has cognates in various Mesopotamian languages, where it means “deceased person’s spirit” and “pit” (referring originally to the pit from which the spirit of a dead person, usually an ancestor, could be summoned, but later to any hole in the ground). It should be noted the equivalent word to ob in Greek, pytho, also refers to both the conjurer and the spirit possessing them.