(updated drop rates) |
TTai (Message Wall | contribs) m (Updated respawn time for NM) Tags: Visual edit apiedit |
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− | [[category:Bestiary]][[category:Bees]][[category:Notorious Monsters]] |
+ | [[category:Bestiary]][[category:Bees]][[category:Notorious Monsters]][[Category:Timed Spawn Notorious Monsters]] |
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|width="50%" align="left" valign="center"| |
|width="50%" align="left" valign="center"| |
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|align="center"|12-13 |
|align="center"|12-13 |
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− | *[[Pike]] {{Drop Rate| |
+ | *[[Pike]] {{Drop Rate|53|146}} |
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|align="center"|1 |
|align="center"|1 |
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− | |align="center"|L, S, Sc<br>{{HPMP|low hp= |
+ | |align="center"|L, S, Sc<br>{{HPMP|low hp=380|high hp=470|low mp=|high mp=}} |
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|align="center" colspan="6" BGCOLOR="#ffdead"| |
|align="center" colspan="6" BGCOLOR="#ffdead"| |
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{{Monster Notes}} |
{{Monster Notes}} |
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+ | {| border="0" width="100%" cellpadding="1" cellspacing="2" |
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+ | |- BGCOLOR="#ffdead" |
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+ | | width="25%" align="center" |'''[[Hunt Registry]]''' |
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+ | | width="10%" align="center" |'''Elusiveness''' |
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+ | | width="10%" align="center" |'''Ferocity''' |
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+ | | width="10%" align="center" |'''Required Scylds''' |
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+ | | width="10%" align="center" |'''Rewarded Scylds''' |
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+ | | width="25%" align="center" |'''Evolith''' |
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+ | | width="10%" align="center" |'''Evolith''' |
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+ | |- BGCOLOR="#dfdfff" |
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+ | |rowspan="4"| |
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+ | |||
===Notes:=== |
===Notes:=== |
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− | :*[[Timed Spawn]] on the cliff around (F-5)/(F-6) every |
+ | :*[[Timed Spawn]] on the cliff around (F-5)/(F-6) every 20 minutes. |
:*Attacks may have [[Additional Effect]]: [[Paralyze (Status Effect)|Paralyze]]. |
:*Attacks may have [[Additional Effect]]: [[Paralyze (Status Effect)|Paralyze]]. |
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− | :*Completely immune to [[Paralyze]]. |
+ | :*Completely immune to [[Paralyze]].|} |
Revision as of 03:30, 13 October 2015
Job: Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
West Sarutabaruta | 12-13 | 1 | L, S, Sc 380~470 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Hunt Registry | Elusiveness | Ferocity | Required Scylds | Rewarded Scylds | Evolith | Evolith |
Notes:
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