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|Further Notes =*In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment. |
|Further Notes =*In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment. |
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+ | <youtube>0Qhxtw4hBUo<youtube/> |
Revision as of 13:13, 4 December 2010
Job: Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Misareaux | 1 | ??? HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Further Notes | |
(see testimonials) |
Videos
<youtube>0Qhxtw4hBUo
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