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=== Walkthrough ===
 
=== Walkthrough ===
 
*Talk to [[Shamarhaan]] at (F-9) in [[Bastok Markets]] near the fountain.
 
*Talk to [[Shamarhaan]] at (F-9) in [[Bastok Markets]] near the fountain.
*Talk to [[Iruki-Waraki]] at (K-9) in [[Aht Urghan Whitegate]] (on the top floor).
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*Talk to [[Iruki-Waraki]] at (K-9) in [[Aht Urhgan Whitegate]] (on the top floor).
 
*Talk to [[Ghatsad]] at (I-7) the Automaton Workshop (on the top floor).
 
*Talk to [[Ghatsad]] at (I-7) the Automaton Workshop (on the top floor).
 
*Note that the area you need to travel to [[Arrapago Reef]] is also the same area for unlocking [[Corsair]]. So you may want to start that quest as well: [[Luck of the Draw]].
 
*Note that the area you need to travel to [[Arrapago Reef]] is also the same area for unlocking [[Corsair]]. So you may want to start that quest as well: [[Luck of the Draw]].
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*Use caution around imps as they have [[True Sight]].
 
*Use caution around imps as they have [[True Sight]].
 
*Find the [[???]] at (H-10) on the first boat, hidden beneath the stairs, to receive a key item: [[Antique Automaton]].
 
*Find the [[???]] at (H-10) on the first boat, hidden beneath the stairs, to receive a key item: [[Antique Automaton]].
*Return to [[Ghatsad]] (I-7) in [[Aht Urghan Whitegate]]. Talk to him to give him the Antique Automaton. Wait for the next game day and talk to him again.
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*Return to [[Ghatsad]] (I-7) in [[Aht Urhgan Whitegate]]. Talk to him to give him the Antique Automaton. Wait for the next game day and talk to him again.
 
*Return to [[Iruki-Waraki]] (K-9) to receive your [[Animator]] and to complete the quest. You will also be given a chance to pick your [[Automaton]]'s name from a list.
 
*Return to [[Iruki-Waraki]] (K-9) to receive your [[Animator]] and to complete the quest. You will also be given a chance to pick your [[Automaton]]'s name from a list.
 
*Puppetmaster will not show up on your list of Job Levels until you go back to [[Shamarhaan]] or zone.
 
*Puppetmaster will not show up on your list of Job Levels until you go back to [[Shamarhaan]] or zone.

Revision as of 21:58, 24 May 2007

  Start NPC:   Shamarhaan - Bastok Markets (F-9)
  Requirements:
  One job at level 30+
  Items Needed:   None
  Title:   Proud Automaton Owner
  Repeatable:   No
  Reward:   Ability to become a Puppetmaster; Animator

  Previous Quest:   None
  Next Quest:   The Wayward Automaton

Walkthrough


  • A suggestion to try and obtain the Puppetmaster Job solo is to set your Home Point in Nashmau, then equip a Level 1 job, witha subjob which will provide Widescan. This will be useful in detecting Imps. You should be prepared by having a complete stack or more of Silent Oil and Prism Powder.

Game Description

Client: Iruki-Waraki (Way of the Devout, Aht Urhgan Whitegate)
Summary:

If you want to learn how to become a puppetmaster, you must bring an automaton to Iruki-Waraki.

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