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Family: Wivres
Weak against: Wind, Ice
Strong against: Earth

Guardian of Asgarth

Nihhus

Nihhus

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Zone Level Drops Steal Spawns Notes
Grimgerde's Chamber 1 A, L, T(S), Sc
Rossweisse's Chamber 1 A, L, T(S), Sc
Siegrune's Chamber 1 A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • One of the possible bosses for Einherjar - Wing I chambers.
  • Can Draw In its current target.
  • Uses standard wivre TP moves.
    • Batterhorn seems to reset hate.
    • Crippling Slam is massive AOE damage with a potent paralyze effect.
      • Crippling Slam seems to be used only when Nihhus is below 30% HP.
  • It is a good idea to save 2-hours for this point in the fight.
  • Magic damage against Nihhus is reduced by ~35%.
  • It is best to attack from the sides. Like all Wivres, it receives defense bonuses from the front and rear.

Historical Background

Nihhus is the Old High German word for a Nix. In Germanic folklore, Nixes were malevolent water spirits that was half-man and half-fish which lured humans into the river to drown. Nihhus also means “crocodile”.

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