A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions
Companions/Summons
Fished up from any of the four ponds within the zone with any level of fishing skill.
Having Lu Shang's Fishing Rod and higher fishing skill will make pulling in Nahn a lot easier.
Nahn will be considerably more difficult to fish up than Sentinel Crabs. If you have received "Something caught the hook!!!" and are having difficulty fishing the monster up, it is most likely the NM.
It appears that Nahn can be fished up immediately after its last Time of Death.
While Stoneskin is in effect, Nahn will only cast an AoE version of Flood (it will not attack). It has no form of Fast Cast during this phase, making it easy to kite and giving the party ample time to recover.
Nahn may occasionally receive an extremely high degree of Regain for a short time (approx. 15 seconds). It will immediately and repeatedly use Bubble Shower under this effect.
Nahn may occasionally receive a Chainspell-like effect. It will immediately and repeatedly cast Waterga II several times. Even if it is Stunned or deagro'd, it will resume casting until it has cast a set number of Waterga II's on the player with hate.
Physical Qualities
Magical Qualities
N/A
Only casts Waterga II (300 damage approx.) and AoE Flood (800-900 damage approx., only used under Metallic Body).
Beware kiting this NM solo. When Nahn puts up Metallic Body, running outside its casting radius will cause you to disengage and lose claim, at which point it may be stolen.