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Job: Black Mage
Family: Antlions
Crystal: None
 
Weak against: Wind
Resistant to: Earth
 
Notorious Monster
Myrmeleontide

Myrmeleontide

Zone Level Drops Steal Spawns Notes
Veridical Conflux #3 Qmark
  • Qmark
1 A, T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • I attempted to tank as 85mnk/nin and failed. i could keep up shadows/perfect counter fine until it used Gravitic Horn and hate went retarded. keep in mind we had 5 people and i had haste only--no marches.
  • Reccommended to fight using a height difference, the stairs work great, however due to it's hate reset abilities this can sometimes be hairy.
  • Like Orcus it uses Gravitic Horn and Quake Blast which are both CONAL. Be careful because if it uses them one after another, it can do a lot of damage. Mages should be at the max cast range to avoid damages and additional effects. Baraero recommended.
  • Casts Bindga & Stonega III
  • It didn't seem to use any other Antlion TP moves.
  • Uses Mandibular Bite WHICH IS CONAL. if this is used after a Gravitic Horn it is very fatal since you are literally left with your pants down (equipment removed)!
  • All groups of aggroed mobs seem to have alliance shared hate. they don't stop until everyone in a pt or alliance is dead if people raise before they finish and de-aggro completely they will continue to attack until all members are down.
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