Table of Contents
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Zone Information
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Description
Pioneers who brave the dank and treacherous Moh Gates are greeted with a sight just as grisly in the Morimar Basalt Fields. Crusted magma vomited from the mouths of regions countless volcanoes covers the ground in wrinkled, sluge-grey masses. Despite the gelid climate, the scalding water that spews forth from the area's myrid springs makes it almost impossible for for more than a single ilm of snow to accumuluate. Thus, though vegetation is scarce, the snow barely provides any respite for the eyes. About the only living creatures in this glacial clime are the lizards that stalk adventurers with a starved determination. | |||||||||||||||||||||||||||||||
Connections
Moh Gates L-11
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Involved in Quests/Missions
Quest | Type | Starter | Location |
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A Geothermal Expedition | Quest | Fallion | Morimar Basalt Fields I-10 |
A Stone's Throw Away | Quest | Apolliane | Morimar Basalt Fields K-10 |
Do Not Go Into the Light | Quest | Alianne | Western Adoulin I-8 |
Don't Ever Leaf Me | Quest | Audibert | Eastern Adoulin F-9 |
Elementary, My Dear Sylvie | Limit Break | Sylvie | Western Adoulin I-5 |
For Whom the Bell Tolls | Artifact | Sylvie | Western Adoulin I-5 |
No Rime Like the Present | Quest | Hegnor | Morimar Basalt Fields K-10 |
Talk About Wrinkly Skin | Quest | Orsa-Porsa | Morimar Basalt Fields K-10 |
Other Information
Known Mining Points include J-10, J-11, I-9, H-5, J-6, J-7, I-7, F-10, and F-8.
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NPCs Found Here
Name | Location | Type |
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Apolliane | K-10 | General |
Hegnor | K-10 | General |
Silent Rooster | K-10 | General |
Fallion | I-10 | General |
Vestavius | K-10 | General |
Dabnorrin | J-8 | General |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Steam Spout
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Geysers |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Acerbic Jagil
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?? | ?? | ?? | Pugils | ||
Alpine Eft
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?? | ?? | ?? | Efts | ||
Animosiraptor
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?? | ?? | ?? | Raptors | A, H, Sc | |
Bumbling Leafkin
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?? | ?? | ?? | Leafkin | ||
Basalt Lizard
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?? | ?? | ?? | Lizards | ||
Felsic Eruca
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?? | ?? | ?? | Crawlers | ||
Frosty Twitherym
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102 - 103 | Alizarin Yggrete Alizarin Yggrete Shard III Twitherym Wing |
Twitherym Wing (Despoil) | Twitherym | NA, L, Sc | |
Hoarfrost Gefyrst
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?? | ?? | ?? | Elementals | A, M | |
Maca Maca
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102 - 103 | Alizarin Yggrete Shard III | Saruta Cotton (Despoil) | Mandragora | A, H | |
Mafic Spider
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?? | ?? | ?? | Spiders | ||
Mountain Peiste
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?? | ?? | ?? | Peiste | ||
Qohanyk
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?? | ?? | ?? | Morbols | A, H | |
Sinewy Matamata
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?? | ?? | ?? | Matamatas | ||
Snowcap Umbril
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?? | ?? | ?? | Umbrils | A, S, M | |
Tephra Lizard
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?? | ?? | ?? | Lizards | H | |
Tundra Eft
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?? | ?? | ?? | Efts | ||
Twirling Heartwing
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?? | ?? | ?? | Heartwings | ||
Volcanic Wivre
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?? | ?? | ?? | Wivre | ||
Wivre Cragdweller
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?? | ?? | ?? | Wivre |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here
Name | Family | Spawns | Notes |
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Basalt Lizard | Lizards | A, T(H) | |
Grimy Boulders | Lairs | 1 per Reive |
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Bedrock Crag | Lairs | 3 per Reive |
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Matamata | Matamatas | A, T(H) | |
Outlands Peiste | Peiste | A, T(H) | |
Snaggletooth Raptor | Raptors | A, T(H) |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Name | Family | Spawns | Notes |
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Burgeoning Flames
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Elementals | 1 |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |