(create) Â |
(→‎Notorious Monsters Found Here: get rid of example) |
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{{TableMobLine | color=#ffd9d9 | Name=<!-- name of NM --> | Spawn=<!-- how to spawn it --> | Lvl=<!-- level --> | Drop=<!-- items it drops --> | Steal=<!-- items you can steal --> | Family=<!-- mob family --> | NumSpawns=<!-- # of spawnpoints --> | Note=<!-- what they aggro to, other data --> }} |
{{TableMobLine | color=#ffd9d9 | Name=<!-- name of NM --> | Spawn=<!-- how to spawn it --> | Lvl=<!-- level --> | Drop=<!-- items it drops --> | Steal=<!-- items you can steal --> | Family=<!-- mob family --> | NumSpawns=<!-- # of spawnpoints --> | Note=<!-- what they aggro to, other data --> }} |
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− | {{TableMobLine | color=#ffd9d9 | Name=example NM | Spawn=''only on windsday by trading an item to a ??? in [[zone]]'' | Lvl=unknown | Drop=[[Drop 1]]<br />[[Drop 2]] | Steal=[[Steal 1]] | Family=great old ones | NumSpawns=1 | Note=A, T(S), T(H), M }} |
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{{TableMobFooter}} |
{{TableMobFooter}} |
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==[[:Category:Bestiary|Mobs]] Found Here== |
==[[:Category:Bestiary|Mobs]] Found Here== |
Revision as of 14:02, 29 March 2013
[[Category:<Region>]]
TEXT. Connecting Areas
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Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
[[]] | [[]] | [[]] | |
Mission | Country | Starter | Location |
[[]] | [[]] | [[]] | [[]] |
NPCs Found Here
Fishing
HELM
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Weather
Notorious Monsters Found HereTemplate:TableMobHeader | ||||||||||||||||||||||||||
[[]]
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[[:Category:|]] | ||||||||||||||||||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here
Template:TableMobHeader
|- |BGCOLOR="#d5d9ff"|[[]]
|align="center" BGCOLOR="#d5d9ff"| |align="center" BGCOLOR="#d5d9ff"| |align="center" BGCOLOR="#d5d9ff"| |align="center" BGCOLOR="#d5d9ff"|[[:Category:|]] |align="center" BGCOLOR="#d5d9ff"| |align="center" BGCOLOR="#d5d9ff"|
|-
|align="center" colspan="5" BGCOLOR="#ffdead"|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|}