FFXIclopedia
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==[[:Category:NPCs|NPCs]] Found Here==
 
==[[:Category:NPCs|NPCs]] Found Here==

Revision as of 05:52, 13 April 2013

Table of Contents
Zone Information
Area Name Morimar Basalt Fields
Type
Maps

Morimar Basalt Fields Map.png

Map Acquisition
Miscellaneous
Hobbies
Morimar Basalt Fields/HELM
Weather
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions
Background music
Monstrosity Not applicable
Notes None
Description
Morimar Basalt Fields
Connections

Moh Gates G-5/G-6


Involved in Quests/Missions

Quest Type Starter Location
No Rime Like the Present Quest Hegnor    Morimar Basalt Fields K-10
Don't Ever Leaf Me Quest Audibert    Morimar Basalt Fields K-10
A Stone's Throw Away Quest Apolliane    Morimar Basalt Fields K-10

Other Information

Item Abundance
Flint Stone 12.9%Uncommon(12.9%)
Igneous Rock 14.9%Uncommon(14.9%)
Iron Ore 0%Extremely Rare(0%)
Iron Sand 0%Extremely Rare(0%)
Marble Nugget 46.5%Very Common(46.5%)
Matamata Shell 5%Very Rare(5%)
Midrium Ore 7.9%Rare(7.9%)
Sulfur 5%Very Rare(5%)

NPCs Found Here

Name Location Type
Apolliane K-10 General
Audibert K-10 General
Hegnor K-10 General

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Snowcap Umbril
Unknown ?? Umbrils A, S, M
Qohanyk
Unknown ?? Morbols A, H
Maca Maca
Unknown ?? Mandragora A, H
Frosty Twitherym
Unknown ?? Twitherym H, Sc
Tephra Lizard
Unknown ?? Lizards H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants