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[[Category:Monster Rearing]]
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[[Category:Monster Rearing]]__NOEDITSECTION__
 
[[File:LittleSheep.png|thumb]]
 
[[File:LittleSheep.png|thumb]]
 
Monster Rearing is a feature of [[Mog Garden]]s in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer global bonuses (called a "cheer" effect) similar to Moghancements.
 
Monster Rearing is a feature of [[Mog Garden]]s in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer global bonuses (called a "cheer" effect) similar to Moghancements.
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*Use all gathering activities until they are eligible for, or at, Rank 4.
 
*Use all gathering activities until they are eligible for, or at, Rank 4.
   
Once you meet the requirements you can speak to [[Green Thumb Moogle]] to begin [[Release the Fleece]]. Once you complete the quest line, ending with [[Cry Not, Caretaker]], Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.
+
Once you meet those requirements, you can speak to [[Green Thumb Moogle]] to begin [[Release the Fleece]]. Once you complete the quest line ([[Feeding Frenzy]] ending with [[Cry Not, Caretaker]]), Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.
   
 
*Rank 2 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magic Spoon"]] and complete [[Chacharoon's Cheer]]. You will also be able to activate "Cheer" bonuses (which are based on mementos you have earned).
 
*Rank 2 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magic Spoon"]] and complete [[Chacharoon's Cheer]]. You will also be able to activate "Cheer" bonuses (which are based on mementos you have earned).
   
*Rank 3 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Fountain"]] and complete [[Trial of the Chacharoon]]. You will also be able to raise two monsters at once after visiting the Rearing Grounds. Green Thumb Moogle will begin selling [[Bastore Sardine]] in his "Rank 3 and 4 monsters" shop.
+
*Rank 3 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Fountain"]] and complete [[Trial of the Chacharoon]]. You will also be able to raise two monsters at once after visiting the ''Rearing Grounds''. Green Thumb Moogle will begin selling [[Bastore Sardine]] in his "Rank 3 monsters" shop.
   
 
*Rank 4 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magicked Net"]].
 
*Rank 4 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magicked Net"]].
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==Monster Management==
 
==Monster Management==
* Talk to Chacharoon to start rearing a new monster. This can be done once per day (twice at rank 5), but only if you are not already rearing the maximum number of monsters (per the Eligibility list above).
+
Talk to Chacharoon to start rearing a new monster. This can be done once per day (twice starting at rank 5), but you will have to remove one you are already rearing for each new one you wish to rear if you are already at the maximum number of monsters (per the Eligibility list above).
 
* Rank 1 monsters:
 
* Rank 1 monsters:
 
** [[Monster Rearing/Lamb|Sheep]]
 
** [[Monster Rearing/Lamb|Sheep]]
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** [[Monster Rearing/Pequetender|Sabotender]]
 
** [[Monster Rearing/Pequetender|Sabotender]]
   
* Monsters will come with randomly generated names until you give them a new name.
+
All monsters can be seen in the ''Rearing Grounds'', which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.
** The random names are often the same ones you see in [[Chocobo Racing]].
+
===Names===
** Some names are not allowed, such as profane words, "ad", and "gm".
+
Monsters will come with randomly generated names until you give them a new name.
** Giving your monster a name will cause a 3 red hearts animation, signifying a positive effect on its mood.
+
* The random names are often the same ones you see in [[Chocobo Racing]].
* In the '''Personal Growth''' parental style, monsters will gradually mature every day, though their mood will gradually degrade unless you check, feed and/or interact with them.
+
* Some names are not allowed, such as profane words, "ad", and "gm".
** All new monsters received are set to this style by default.
+
* Giving your monster a name will cause a "3 red hearts" animation, signifying a ''Somewhat Positive'' effect on its mood.
* In the '''Enjoying the Moment''' parental style, the monster's growth level will remain constant, even if you feed it.
+
===Rearing Options===
* Talking to Chacharoon allows you to change which one of your monsters will be shown in the Mog Garden, and it will be given "rearing priority".
+
* Parental Style
** All monsters can be seen in the Rearing Grounds, which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.
+
** '''Personal Growth''' - monster will gradually mature every day, though its mood will gradually degrade unless you check, feed and/or interact with it. An exception to this effect would be a monster that does not like any interaction, such as the [[Monster Rearing/Behemoth Cub|Behemoth]].
*Feeding, interacting with, or collecting items from substantially-matured monsters has a high chance of obtaining a '''"memento"''' (see below) from them, from which Chacharoon gains access to new '''Cheers''', each conferring different global bonuses when activated. To change your current Memento Cheer Effect, you must talk to [[Chacharoon]] and select ''talk about cheers''. There will be a shining star cost equal to the memento-giving monster's rank to change to the new effect. Only one Cheer may be active at a time.
+
*** All new monsters spawned are set to this style by default.
** [[Green Thumb Moogle]] will begin selling an additional item according to each memento acquired.
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** '''Enjoying the Moment''' - monster's growth level will not increase, even if you feed it.
* You may part with your monster permanently using two different methods. You can begin rearing a new monster immediately if you have not already that day.
+
* Rearing Priority - talking to Chacharoon allows you to change which one of your monsters will be showcased in the Mog Garden, and it will be given "rearing priority".
** Choosing to '''Send It Back Home''' will earn you a gil reward and up to 4 Mog Garden items, depending on maturation level and player interaction:
+
===Mementos===
*** [[Cactus Stems]], [[Tree Cuttings]], [[Tree Saplings]], [[Coalition Serum]], [[Coalition Humus]], [[Coalition Fertilizer]], [[Star Sprinkles]], [[Super Baitball]]
+
Obtaining a {{KeyItem}} '''"<Monster type> memento"''' from a monster unlocks a Chacharoon's [[Cheers|Cheer]] and an item in [[Green Thumb Moogle]]'s shop. Feeding, interacting with, or collecting items from a monster gives you a chance at obtaining a memento from it. Each memento gives Chacharoon access to a new Cheer, each of which confers different global bonuses when activated.
*** Obtaining a new monster and then immediately sending it away results in no reward.
+
*Feeding, interacting with, or collecting items from a baby monster (1st stage) may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
** Choosing to '''Put It Down''' will earn you 1-3 items tagged as "Put down" in the Collected Items table.
+
* An adult monster (2nd stage) will occasionally grant the memento of its baby version if you have not received it already, but a 3rd stage adult monster will never grant its 2nd stage's memento. Putting a 1st or 2nd stage monster on '''Enjoying the Moment''' if it is approaching 3 stars growth will ensure you do not miss it if you have not gotten it by then.
  +
*To change your current Memento Cheer effect, you must talk to [[Chacharoon]] and select "talk about cheers". There will be a [[Shining Stars]] cost (listed on the [[Cheers]] page).
  +
*Only one Cheer may be active at a time.
  +
*Each monster's memento is listed on its [[Monster Rearing#Available Monsters|page]].
  +
===Parting===
  +
You may part with your monster permanently using two different options. You can begin rearing a new monster immediately (see "Monster Management" introduction above for qualifications).
  +
* '''Send It Back Home''' - will earn you a gil reward and up to 4 Mog Garden items, depending on maturation level and player interaction:
  +
** [[Cactus Stems]], [[Tree Cuttings]], [[Tree Saplings]], [[Coalition Serum]], [[Coalition Humus]], [[Coalition Fertilizer]], [[Star Sprinkles]], [[Super Baitball]].
  +
** Obtaining a new monster and then immediately sending it away results in no reward.
  +
* '''Put It Down''' - will earn you 1-3 items tagged as "Put down" in the "Collected Items" table.
   
 
==Monster Care==
 
==Monster Care==
* The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.
+
The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.
**An interaction that is "surprisingly not worthless" yields the 3 red hearts animation, a positive mood reinforcement.
+
*The farther from Neutral a monster's response is, the more its mood is affected.
**An interaction that "strongly resonates with <monster's name>" yields the yellow & orange notes animation, an even better positive mood reinforcement.
+
* An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" may reward you with [[Shining Stars]], unless the monster normally does not "strongly resonate" with any interaction, such as the [[Monster Rearing/Great Adamantoise|Great Adamantoise]]. Feed will not earn you Shining Stars.
** An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" will reward you with Shining Stars, unless the monster does not "strongly resonate" with any interaction normally, such as the [[Monster Rearing/Great Adamantoise|Great Adamantoise]]. Food will not earn you Shining Stars.
+
* A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
** A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
+
** Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
*** Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
+
** The monster may be put down.
*** The monster may be put down.
 
 
* The monster's growth level is represented by 0-3 stars (an unfilled star denoting one-half star).
 
* The monster's growth level is represented by 0-3 stars (an unfilled star denoting one-half star).
** At Japanese Midnight, a monster on the '''Personal Growth''' parental style will grow by 0-0.5 stars. A baby monster at 3 stars will have a chance to evolve into its normal adult form, starting again at 0.5 stars.
+
** Japanese Midnight
*** Monsters with three stages of growth typically do not evolve into their third forms without evolution food.
+
*** A monster on the '''Personal Growth''' parental style will grow by 0-0.5 stars.
* Once per day, you may interact with the monster. Interactions will have either a positive, neutral or negative effect on its mood, per the table below.
+
*** A monster at 3 stars on '''Personal Growth''' will have an evolutionary dice roll chance to evolve into its next normal adult form, if there is one (an example of a monster that doesn't have one is the [[Monster Rearing/Adamantoise|Adamantoise]]). So, if you want a variant form, it is recommended to set it to '''Enjoying the Moment''', so it is prevented from the normal evolution.
* Once per day, you may feed the monster. Certain foods the monster will accept (as per the '''Evolutions''' table below) and will affect its mood in a positive way.
+
** Monsters with three stages of growth typically do not evolve into their third forms without evolution food.
** A fed monster will grow faster than an unfed one, but still no more than 0-0.5 stars per day.
+
===Responses===
** Most monsters will "squirm uncontrollably" if you feed it a specific food after reaching a certain growth level. This may randomly cause it to evolve immediately after zoning. Sometimes it may "shudder violently", seemingly after evolution variant food.
+
Once per RL day, you may interact with each monster. There are 6 interaction options: '''Do nothing''', '''Pet it''', '''Poke it''', '''Slap it''', '''Yell at it''' or '''Get Angry at it'''. Interactions will have either a positive, neutral or negative effect on its mood, per the messages below.
*** Some monsters have two types of foods: one will cause it to evolve into its typical adult form, the other into its adult variant form.
+
*'''Strongly Positive''' - ''"That strongly resonated with <MonsterName>."'' (Animation: yellow/orange notes)
*** Evolution by feeding can be achieved while on the '''Enjoying the Moment''' parental style. This can be useful for forcing a variant evolution to occur.
+
*'''Somewhat Positive''' - ''"That was surprisingly not worthless in the eyes of <MonsterName>."'' (Animation: 3 hearts)
*** Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as [[Savory Shank]].
+
*'''Neutral''' - ''"<MonsterName> stares off into the distance as if you're not even there."'' (Animation: none)
** Adult monsters can continue growing until they reach 3 full stars again. At this point, the '''Personal Growth''' parental style will have no effect on either its mood or its growth.
+
*'''Somewhat Negative''' - ''"That didn't go over too well with <MonsterName>."'' (Animation: none)
* Once per day, you may collect up to 3 items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment", or a [[Mog Gardens Campaign]] is going on.
+
*'''Strongly Negative''' - ''"<MonsterName> is visibly angry at what you just did."'' (Animation: black scribbles in gray clouds)
* '''Memento''': Obtaining a memento from a monster unlocks a Chacharoon's Cheer and an item in [[Green Thumb Moogle]]'s shop.
+
Once per RL day, you may feed the monster a "treat" (Chacharoon tends to the regular feedings). Monsters will only accept certain feeds, as per the '''Feed''' table below.
**Interacting with, feeding, or collecting items from a baby monster may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
+
* A monster you feed will grow faster than one you don't, but still no more than 0-0.5 stars per day.
** An adult monster will occasionally grant the memento of its baby version if you have not received it already, but a third stage monster will never grant its second stage's memento. It may be helpful to put them on '''Enjoying the Moment''' to ensure you do not miss it.
+
* Some monsters have a type of feed that will give them a chance to evolve into a variant adult form (if they have one). There are also monsters that have feed that will give them a chance to evolve into their normal adult form sooner than 3 stars, similar to variant feed.
  +
** Some monsters will "squirm uncontrollably", or even "shudder violently", if you feed them a specific feed after reaching a certain growth level; this means it is a feed that will cause a variant evolution. Immediately after you zone, it may randomly evolve after squirming, while it will always evolve after shuddering.
  +
** Once again, '''Enjoying the Moment''' parental style can be useful for forcing a variant evolution to occur.
  +
** Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as [[Savory Shank]].
  +
* Adult monsters can continue growing until they reach 3 full stars again. At this point, the '''Personal Growth''' parental style will have no effect on either its mood or its growth.
  +
Once per day, you may collect 1-4 items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment", or a [[Mog Gardens Campaign]] is going on.
   
 
==='''Feed'''===
 
==='''Feed'''===
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* [[Earth Cluster]]
 
* [[Earth Cluster]]
 
* [[Fire Cluster]]
 
* [[Fire Cluster]]
* [[Gem of the East]]
 
* [[Gem of the North]]
 
* [[Gem of the South]]
 
* [[Gem of the West]]
 
 
* [[Ice Cluster]]
 
* [[Ice Cluster]]
 
* [[Light Cluster]]
 
* [[Light Cluster]]
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* [[Water Cluster]]
 
* [[Water Cluster]]
 
* [[Wind Cluster]]
 
* [[Wind Cluster]]
  +
* [[Gem of the North]]
  +
* [[Gem of the East]]
  +
* [[Gem of the South]]
  +
* [[Gem of the West]]
 
<section end="Gems"/>
 
<section end="Gems"/>
 
|}
 
|}

Revision as of 01:40, November 12, 2019

LittleSheep

Monster Rearing is a feature of Mog Gardens in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer global bonuses (called a "cheer" effect) similar to Moghancements.

Eligibility

  • Complete Jingly Dangler.
  • Use all gathering activities until they are eligible for, or at, Rank 4.

Once you meet those requirements, you can speak to Green Thumb Moogle to begin Release the Fleece. Once you complete the quest line (Feeding Frenzy ending with Cry Not, Caretaker), Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.

Monster Management

Talk to Chacharoon to start rearing a new monster. This can be done once per day (twice starting at rank 5), but you will have to remove one you are already rearing for each new one you wish to rear if you are already at the maximum number of monsters (per the Eligibility list above).

All monsters can be seen in the Rearing Grounds, which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.

Names

Monsters will come with randomly generated names until you give them a new name.

  • The random names are often the same ones you see in Chocobo Racing.
  • Some names are not allowed, such as profane words, "ad", and "gm".
  • Giving your monster a name will cause a "3 red hearts" animation, signifying a Somewhat Positive effect on its mood.

Rearing Options

  • Parental Style
    • Personal Growth - monster will gradually mature every day, though its mood will gradually degrade unless you check, feed and/or interact with it. An exception to this effect would be a monster that does not like any interaction, such as the Behemoth.
      • All new monsters spawned are set to this style by default.
    • Enjoying the Moment - monster's growth level will not increase, even if you feed it.
  • Rearing Priority - talking to Chacharoon allows you to change which one of your monsters will be showcased in the Mog Garden, and it will be given "rearing priority".

Mementos

Obtaining a KeyItem "<Monster type> memento" from a monster unlocks a Chacharoon's Cheer and an item in Green Thumb Moogle's shop. Feeding, interacting with, or collecting items from a monster gives you a chance at obtaining a memento from it. Each memento gives Chacharoon access to a new Cheer, each of which confers different global bonuses when activated.

  • Feeding, interacting with, or collecting items from a baby monster (1st stage) may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
  • An adult monster (2nd stage) will occasionally grant the memento of its baby version if you have not received it already, but a 3rd stage adult monster will never grant its 2nd stage's memento. Putting a 1st or 2nd stage monster on Enjoying the Moment if it is approaching 3 stars growth will ensure you do not miss it if you have not gotten it by then.
  • To change your current Memento Cheer effect, you must talk to Chacharoon and select "talk about cheers". There will be a Shining Stars cost (listed on the Cheers page).
  • Only one Cheer may be active at a time.
  • Each monster's memento is listed on its page.

Parting

You may part with your monster permanently using two different options. You can begin rearing a new monster immediately (see "Monster Management" introduction above for qualifications).

Monster Care

The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.

  • The farther from Neutral a monster's response is, the more its mood is affected.
  • An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" may reward you with Shining Stars, unless the monster normally does not "strongly resonate" with any interaction, such as the Great Adamantoise. Feed will not earn you Shining Stars.
  • A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
    • Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
    • The monster may be put down.
  • The monster's growth level is represented by 0-3 stars (an unfilled star denoting one-half star).
    • Japanese Midnight
      • A monster on the Personal Growth parental style will grow by 0-0.5 stars.
      • A monster at 3 stars on Personal Growth will have an evolutionary dice roll chance to evolve into its next normal adult form, if there is one (an example of a monster that doesn't have one is the Adamantoise). So, if you want a variant form, it is recommended to set it to Enjoying the Moment, so it is prevented from the normal evolution.
    • Monsters with three stages of growth typically do not evolve into their third forms without evolution food.

Responses

Once per RL day, you may interact with each monster. There are 6 interaction options: Do nothing, Pet it, Poke it, Slap it, Yell at it or Get Angry at it. Interactions will have either a positive, neutral or negative effect on its mood, per the messages below.

  • Strongly Positive - "That strongly resonated with <MonsterName>." (Animation: yellow/orange notes)
  • Somewhat Positive - "That was surprisingly not worthless in the eyes of <MonsterName>." (Animation: 3 hearts)
  • Neutral - "<MonsterName> stares off into the distance as if you're not even there." (Animation: none)
  • Somewhat Negative - "That didn't go over too well with <MonsterName>." (Animation: none)
  • Strongly Negative - "<MonsterName> is visibly angry at what you just did." (Animation: black scribbles in gray clouds)

Once per RL day, you may feed the monster a "treat" (Chacharoon tends to the regular feedings). Monsters will only accept certain feeds, as per the Feed table below.

  • A monster you feed will grow faster than one you don't, but still no more than 0-0.5 stars per day.
  • Some monsters have a type of feed that will give them a chance to evolve into a variant adult form (if they have one). There are also monsters that have feed that will give them a chance to evolve into their normal adult form sooner than 3 stars, similar to variant feed.
    • Some monsters will "squirm uncontrollably", or even "shudder violently", if you feed them a specific feed after reaching a certain growth level; this means it is a feed that will cause a variant evolution. Immediately after you zone, it may randomly evolve after squirming, while it will always evolve after shuddering.
    • Once again, Enjoying the Moment parental style can be useful for forcing a variant evolution to occur.
    • Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as Savory Shank.
  • Adult monsters can continue growing until they reach 3 full stars again. At this point, the Personal Growth parental style will have no effect on either its mood or its growth.

Once per day, you may collect 1-4 items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment", or a Mog Gardens Campaign is going on.

Feed

Greens Fruits Fungi Seeds
Meats Fish Liquids Gems

☆ Available from the Green Thumb Moogle with the appropriate Memento acquired.
★ Represents the cheapest NPC-sold options. Clusters are not sold by NPCs, but are easily hunted in Ru'Aun Gardens or gotten from an Ephemeral Moogle, and Gems can typically be purchased with Login Points.

Available Monsters

The pages found at the links below list each monster's Evolutions, Interactions, Feed, Memento bonuses, Collected and Put Down items.

Monster Rearing Index
Rank 1:
Rank 2:
Rank 3:
Rank 4:
Rank 5:
Rank 6:
Rank 7:
Community content is available under CC-BY-SA unless otherwise noted.