FFXIclopedia
m (Creation and linking of individual monster pages. Confirmed all information in the collect/put down sections have been transferred.)
m (Behemoth reference.)
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[[Category:Monster Rearing]]__NOEDITSECTION__
 
[[Category:Monster Rearing]]__NOEDITSECTION__
 
[[File:LittleSheep.png|thumb]]
 
[[File:LittleSheep.png|thumb]]
Monster Rearing is a feature of [[Mog Garden]]s in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer a global bonus similar to Moghancements.
+
Monster Rearing is a feature of [[Mog Garden]]s in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer global bonuses (called a "cheer" effect) similar to Moghancements.
   
 
==Eligibility==
 
==Eligibility==
*Complete [[Jingly Dangler]]
+
*Complete [[Jingly Dangler]].
 
*Use all gathering activities until they are eligible for, or at, Rank 4.
 
*Use all gathering activities until they are eligible for, or at, Rank 4.
   
Once you meet the requirements you can speak to [[Green Thumb Moogle]] to begin [[Release the Fleece]]. Once you complete the quest line, ending with [[Cry Not, Caretaker]], Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.
+
Once you meet those requirements, you can speak to [[Green Thumb Moogle]] to begin [[Release the Fleece]]. Once you complete the quest line ([[Feeding Frenzy]] ending with [[Cry Not, Caretaker]]), Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.
   
If you obtain {{KeyItem}}[["Sakura and the Magic Spoon"]] and complete [[Chacharoon's Cheer]], Rank 2 monsters will be unlocked, and you can now activate "Cheer" bonuses based on mementos you have earned. To change your current Memento Cheer Effect, you must talk to [[Chacharoon]] and select talk about cheers.  There will be a shining star cost to change to a new effect.
+
*Rank 2 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magic Spoon"]] and complete [[Chacharoon's Cheer]]. You will also be able to activate "Cheer" bonuses (which are based on mementos you have earned).
   
If you obtain {{KeyItem}}[["Sakura and the Fountain"]] and complete [[Trial of the Chacharoon]], Rank 3 monsters will be unlocked, and you can now raise two monsters at once by visiting the Rearing Grounds. Green Thumb Moogle will begin selling [[Bastore Sardine]] in his "Rank 3 and 4 monsters" shop.
+
*Rank 3 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Fountain"]] and complete [[Trial of the Chacharoon]]. You will also be able to raise two monsters at once after visiting the ''Rearing Grounds''. Green Thumb Moogle will begin selling [[Bastore Sardine]] in his "Rank 3 monsters" shop.
   
If you obtain {{KeyItem}}[["Sakura and the Magicked Net"]], Rank 4 monsters will be unlocked.
+
*Rank 4 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Magicked Net"]].
   
If you obtain {{KeyItem}}[["Sakura's Excellent Adventure"]] and complete [[Doctor Chacharoon]], Rank 5 monsters will be unlocked, and you can raise three monsters at once. Green Thumb Moogle will begin selling [[San d'Orian Carrot]] in his "Rank 5 monsters" shop.
+
*Rank 5 monsters are unlocked if you obtain {{KeyItem}}[["Sakura's Excellent Adventure"]] and complete [[Doctor Chacharoon]]. You will also be able to raise three monsters at once. Green Thumb Moogle will begin selling [[San d'Orian Carrot]] in his "Rank 5 monsters" shop.
   
If you obtain {{KeyItem}}[["Sakura and the Cactus Corps"]], Rank 6 monsters will be unlocked.
+
*Rank 6 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Cactus Corps"]].
   
If you obtain {{KeyItem}}[["Sakura and the Holy Grail"]] and finish [[Rowing Together]], Rank 7 monsters will be unlocked and you can raise four monsters at once.
+
*Rank 7 monsters are unlocked if you obtain {{KeyItem}}[["Sakura and the Holy Grail"]] and finish [[Rowing Together]]. You will also be able to raise four monsters at once.
   
 
==Monster Management==
 
==Monster Management==
* Talk to Chacharoon to receive a new monster. This can be done once per day (twice at rank 5), but only if you are not already rearing the maximum number of monsters (one each unlocked for Rank 1, 3, 5 & 7).
+
Talk to Chacharoon to start rearing a new monster. This can be done once per day (twice starting at rank 5), but you will have to remove one you are already rearing for each new one you wish to rear if you are already at the maximum number of monsters (per the Eligibility list above).
 
* Rank 1 monsters:
 
* Rank 1 monsters:
** Sheep
+
** [[Monster Rearing/Lamb|Sheep]]
** Rabbit
+
** [[Monster Rearing/Baby Rabbit|Rabbit]]
** Treant
+
** [[Monster Rearing/Sapling|Treant]]
** Lizard
+
** [[Monster Rearing/Baby Lizard|Lizard]]
 
* Rank 2 monsters:
 
* Rank 2 monsters:
** Cockatrice
+
** [[Monster Rearing/Baby Cockatrice|Cockatrice]]
** Raptor
+
** [[Monster Rearing/Baby Raptor|Raptor]]
  +
** [[Monster Rearing/Baby Eft|Eft]]
** Eft
 
 
* Rank 3 monsters:
 
* Rank 3 monsters:
** Dhalmel
+
** [[Monster Rearing/Dhalmel Calf|Dhalmel]]
** Sea Monk
+
** [[Monster Rearing/Sea Monk Larva|Sea Monk]]
  +
** [[Monster Rearing/Immature Crab|Crab]]
** Crab
 
** Uragnite
+
** [[Monster Rearing/Uragnite Youngling|Uragnite]]
** Colibri
+
** [[Monster Rearing/Baby Colibri|Colibri]]
 
* Rank 4 monsters:
 
* Rank 4 monsters:
** Coeurl
+
** [[Monster Rearing/Coeurl Cub|Coeurl]]
** Buffalo
+
** [[Monster Rearing/Buffalo Calf|Buffalo]]
** Slime
+
** [[Monster Rearing/Mini Slime|Slime]]
  +
** [[Monster Rearing/Mandragora Sproutling|Mandragora Sproutling]]
 
* Rank 5 monsters:
 
* Rank 5 monsters:
** Bugard
+
** [[Monster Rearing/Tiny Bugard|Bugard]]
** Adamantoise
+
** [[Monster Rearing/Baby Adamantoise|Adamantoise]]
 
* Rank 6 monsters:
 
* Rank 6 monsters:
  +
** [[Monster Rearing/Cluster|Bomb]]
** Bomb
 
** Behemoth
+
** [[Monster Rearing/Behemoth Cub|Behemoth]]
 
* Rank 7 monsters:
 
* Rank 7 monsters:
  +
** [[Monster Rearing/Dragon Hatchling|Dragon]]
** Dragon
 
** Sabotender
+
** [[Monster Rearing/Pequetender|Sabotender]]
   
 
All monsters can be seen in the ''Rearing Grounds'', which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.
* Monsters will come with randomly generated names until you give them a new name.
 
  +
===Names===
** The random names are often the same ones you see in [[Chocobo Racing]].
 
 
Monsters will come with randomly generated names until you give them a new name.
** Some names are not allowed, such as profane words, "ad", and "gm".
 
 
* The random names are often the same ones you see in [[Chocobo Racing]].
* In the '''Personal Growth''' parental style, monsters will gradually mature every day, though their mood will gradually degrade.
 
 
* Some names are not allowed, such as profane words, "ad", and "gm".
** All new monsters received are set to this style by default.
 
  +
* Giving your monster a name will cause a "3 red hearts" animation, signifying a ''Somewhat Positive'' effect on its mood.
* In the '''Enjoying the Moment''' parental style, the monster's growth level will remain constant, even if you feed it.
 
  +
===Rearing Options===
* Talking to Chacharoon allows you to change which one of your monsters will be shown in the Mog Garden.
 
  +
* Parental Style
** All monsters can be seen in the Rearing Grounds, which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.
 
  +
** '''Personal Growth''' - monster will gradually mature every day, though its mood will gradually degrade unless you check, feed and/or interact with it. An exception to this effect would be a monster that does not like any interaction, such as the [[Monster Rearing/Behemoth Cub|Behemoth]].
* You may part with your monster permanently using two different methods. You can begin rearing a new monster immediately if you have not already today.
 
 
*** All new monsters spawned are set to this style by default.
** When parting with your monster, choosing to '''Send It Back Home''' will earn you a gil reward and up to 4 Mog Garden items, depending on maturation level and player interaction:
 
 
** '''Enjoying the Moment''' - monster's growth level will not increase, even if you feed it.
*** [[Cactus Stems]], [[Tree Cuttings]], [[Tree Saplings]], [[Coalition Serum]], [[Coalition Humus]], [[Coalition Fertilizer]], [[Star Sprinkles]], [[Super Baitball]]
 
 
* Rearing Priority - talking to Chacharoon allows you to change which one of your monsters will be showcased in the Mog Garden, and it will be given "rearing priority".
*** Obtaining a new monster and then immediately sending it away results in no reward.
 
  +
===Mementos===
** Choosing to '''Put It Down''' will earn you 1-3 items tagged as "Put down" in the Collected Items table.
 
  +
Obtaining a {{KeyItem}} '''"<Monster type> memento"''' from a monster unlocks a Chacharoon's [[Cheers|Cheer]] and an item in [[Green Thumb Moogle]]'s shop. Feeding, interacting with, or collecting items from a monster gives you a chance at obtaining a memento from it. Each memento gives Chacharoon access to a new Cheer, each of which confers different global bonuses when activated.
*Feeding, interacting, or collecting items from substantially-matured monsters has a high chance of obtaining a "memento" (see below) from them. Through each, Chacharoon gains access to new '''Cheers''', each conferring different global bonuses when activated. Each Cheer has a specific [[Shining Stars]] cost to activate, and only one Cheer may be active at a time.
 
 
*Feeding, interacting with, or collecting items from a baby monster (1st stage) may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
** In addition, [[Green Thumb Moogle]] will begin selling additional items according to mementos acquired.
 
 
* An adult monster (2nd stage) will occasionally grant the memento of its baby version if you have not received it already, but a 3rd stage adult monster will never grant its 2nd stage's memento. Putting a 1st or 2nd stage monster on '''Enjoying the Moment''' if it is approaching 3 stars growth will ensure you do not miss it if you have not gotten it by then.
  +
*To change your current Memento Cheer effect, you must talk to [[Chacharoon]] and select "talk about cheers". There will be a [[Shining Stars]] cost (listed on the [[Cheers]] page).
  +
*Only one Cheer may be active at a time.
  +
*Each monster's memento is listed on its [[Monster Rearing#Available Monsters|page]].
  +
===Parting===
 
You may part with your monster permanently using two different options. You can begin rearing a new monster immediately (see "Monster Management" introduction above for qualifications).
 
* '''Send It Back Home''' - will earn you a gil reward and up to 4 Mog Garden items, depending on maturation level and player interaction:
 
** [[Cactus Stems]], [[Tree Cuttings]], [[Tree Saplings]], [[Coalition Serum]], [[Coalition Humus]], [[Coalition Fertilizer]], [[Star Sprinkles]], [[Super Baitball]].
 
** Obtaining a new monster and then immediately sending it away results in no reward.
 
* '''Put It Down''' - will earn you 1-3 items tagged as "Put down" in the "Collected Items" table.
   
 
==Monster Care==
 
==Monster Care==
* The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.
+
The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.
  +
*The farther from Neutral a monster's response is, the more its mood is affected.
** An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" will reward you with Shining Stars. Food will not earn you Shining Stars{{Verification}}.
+
* An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" may reward you with [[Shining Stars]], unless the monster normally does not "strongly resonate" with any interaction, such as the [[Monster Rearing/Great Adamantoise|Great Adamantoise]]. Feed will not earn you Shining Stars.
** A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
+
* A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
*** Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
+
** Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
*** The monster may be put down.
+
** The monster may be put down.
* The monster's growth level is represented by 3 stars (an unfilled star denoting a one-half filled star).
+
* The monster's growth level is represented by 0-3 stars (an unfilled star denoting one-half star).
** At Japanese Midnight, a monster on the '''Personal Growth''' parental style will grow by 0-0.5 stars. A baby monster at 3 stars will have a chance to evolve into its normal adult form, starting again at 0.5 stars.
 
  +
** Japanese Midnight
*** Monsters with three stages of growth typically do not evolve into their third forms without evolution food.
 
  +
*** A monster on the '''Personal Growth''' parental style will grow by 0-0.5 stars.
* Once per day, you may interact with the monster. Interactions will have an effect on its mood, per the table below.
 
  +
*** A monster at 3 stars on '''Personal Growth''' will have an evolutionary dice roll chance to evolve into its next normal adult form, if there is one (an example of a monster that doesn't have one is the [[Monster Rearing/Adamantoise|Adamantoise]]). So, if you want a variant form, it is recommended to set it to '''Enjoying the Moment''', so it is prevented from the normal evolution.
* Once per day, you may feed the monster. Certain foods will affect the monster's mood in a positive way as per the '''Evolutions''' table below.
 
 
** Monsters with three stages of growth typically do not evolve into their third forms without evolution food.
** A fed monster will grow faster than an unfed one, but still no more than 0-0.5 stars per day.
 
  +
===Responses===
** Most monsters will "squirm uncontrollably" if you feed it a specific food after reaching a certain growth level. This may randomly cause it to evolve immediately after zoning.
 
  +
Once per RL day, you may interact with each monster. There are 6 interaction options: '''Do nothing''', '''Pet it''', '''Poke it''', '''Slap it''', '''Yell at it''' or '''Get Angry at it'''. Interactions will have either a positive, neutral or negative effect on its mood, per the messages below.
*** Some monsters have two such foods: one will cause it to evolve into its typical adult form, the other into its adult variant form.
 
  +
*'''Strongly Positive''' - ''"That strongly resonated with <MonsterName>."'' (Animation: yellow/orange notes)
*** Evolution by feeding can be achieved while on the '''Enjoying the Moment''' parental style. This can be useful for forcing a variant evolution to occur.
 
  +
*'''Somewhat Positive''' - ''"That was surprisingly not worthless in the eyes of <MonsterName>."'' (Animation: 3 hearts)
*** Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as [[Savory Shank]].
 
  +
*'''Neutral''' - ''"<MonsterName> stares off into the distance as if you're not even there."'' (Animation: none)
** Adult monsters can continue growing until they reach 3 full stars (again). At this point, the '''Personal Growth''' parental style will have no effect on either its mood or its growth.
 
  +
*'''Somewhat Negative''' - ''"That didn't go over too well with <MonsterName>."'' (Animation: none)
* Once per day, you may collect items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment."
 
  +
*'''Strongly Negative''' - ''"<MonsterName> is visibly angry at what you just did."'' (Animation: black scribbles in gray clouds)
* '''Memento''': Obtaining a memento from a monster unlocks a Chacharoon's Cheer and an item in [[Green Thumb Moogle]]'s shop.
 
 
Once per RL day, you may feed the monster a "treat" (Chacharoon tends to the regular feedings). Monsters will only accept certain feeds, as per the '''Feed''' table below.
**Interacting with, feeding, or collecting items from a baby monster may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
 
 
* A monster you feed will grow faster than one you don't, but still no more than 0-0.5 stars per day.
** An adult monster will occasionally grant the memento of its baby version if you have not received it already, but a third stage monster will never grant its second stage's memento. It may be helpful to put them on '''Enjoying the Moment''' to ensure you do not miss it.
 
  +
* Some monsters have a type of feed that will give them a chance to evolve into a variant adult form (if they have one). There are also monsters that have feed that will give them a chance to evolve into their normal adult form sooner than 3 stars, similar to variant feed.
 
** Some monsters will "squirm uncontrollably", or even "shudder violently", if you feed them a specific feed after reaching a certain growth level; this means it is a feed that will cause a variant evolution. Immediately after you zone, it may randomly evolve after squirming, while it will always evolve after shuddering.
 
** Once again, '''Enjoying the Moment''' parental style can be useful for forcing a variant evolution to occur.
 
** Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as [[Savory Shank]].
 
* Adult monsters can continue growing until they reach 3 full stars again. At this point, the '''Personal Growth''' parental style will have no effect on either its mood or its growth.
 
Once per day, you may collect 1-4 items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment", or a [[Mog Gardens Campaign]] is going on.
   
 
==='''Feed'''===
 
==='''Feed'''===
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* [[Pine Nuts]] ★
 
* [[Pine Nuts]] ★
 
* [[Royal Grape]]
 
* [[Royal Grape]]
  +
* [[Saruta Orange]]
 
* [[Thundermelon]]
 
* [[Thundermelon]]
  +
* [[Watermelon]]
 
* [[Yagudo Cherry]] ★
 
* [[Yagudo Cherry]] ★
 
<section end="Fruits"/>
 
<section end="Fruits"/>
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* [[Coral Fungus]]
 
* [[Coral Fungus]]
 
* [[Reishi Mushroom]]
 
* [[Reishi Mushroom]]
* [[Sobbing Fungus]]
+
* [[Sobbing Fungus]]
 
<section end="Fungi"/>
 
<section end="Fungi"/>
 
|<section begin="Seeds"/>
 
|<section begin="Seeds"/>
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|<section begin="Liquids"/>
 
|<section begin="Liquids"/>
 
* [[Ahriman Tears]]
 
* [[Ahriman Tears]]
  +
* [[Amrita]]
 
* [[Beastman Blood]] ☆
 
* [[Beastman Blood]] ☆
 
* [[Chimera Blood]]
 
* [[Chimera Blood]]
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<section end="Liquids"/>
 
<section end="Liquids"/>
 
|<section begin="Gems"/>
 
|<section begin="Gems"/>
  +
* [[Acidic Humus]]
  +
* [[Alkaline Humus]]
 
* [[Dark Cluster]]
 
* [[Earth Cluster]]
 
* [[Fire Cluster]]
 
* [[Fire Cluster]]
 
* [[Ice Cluster]]
 
* [[Ice Cluster]]
* [[Wind Cluster]]
+
* [[Light Cluster]]
* [[Earth Cluster]]
 
 
* [[Lightning Cluster]]
 
* [[Lightning Cluster]]
 
* [[Water Cluster]]
 
* [[Water Cluster]]
* [[Light Cluster]]
+
* [[Wind Cluster]]
* [[Dark Cluster]]
 
 
* [[Gem of the North]]
 
* [[Gem of the North]]
 
* [[Gem of the East]]
 
* [[Gem of the East]]
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==Available Monsters==
 
==Available Monsters==
The pages found at the links below list each monster's Evolutions, Interactions, Feed, Memento bonuses, Collect and Put Down items.
+
The pages found at the links below list each monster's Evolutions, Interactions, Feed, Memento bonuses, Collected and Put Down items.
 
{{NavMonsterRearing}}
 
{{NavMonsterRearing}}

Revision as of 01:40, 12 November 2019

LittleSheep

Monster Rearing is a feature of Mog Gardens in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer global bonuses (called a "cheer" effect) similar to Moghancements.

Eligibility

  • Complete Jingly Dangler.
  • Use all gathering activities until they are eligible for, or at, Rank 4.

Once you meet those requirements, you can speak to Green Thumb Moogle to begin Release the Fleece. Once you complete the quest line (Feeding Frenzy ending with Cry Not, Caretaker), Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.

Monster Management

Talk to Chacharoon to start rearing a new monster. This can be done once per day (twice starting at rank 5), but you will have to remove one you are already rearing for each new one you wish to rear if you are already at the maximum number of monsters (per the Eligibility list above).

All monsters can be seen in the Rearing Grounds, which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.

Names

Monsters will come with randomly generated names until you give them a new name.

  • The random names are often the same ones you see in Chocobo Racing.
  • Some names are not allowed, such as profane words, "ad", and "gm".
  • Giving your monster a name will cause a "3 red hearts" animation, signifying a Somewhat Positive effect on its mood.

Rearing Options

  • Parental Style
    • Personal Growth - monster will gradually mature every day, though its mood will gradually degrade unless you check, feed and/or interact with it. An exception to this effect would be a monster that does not like any interaction, such as the Behemoth.
      • All new monsters spawned are set to this style by default.
    • Enjoying the Moment - monster's growth level will not increase, even if you feed it.
  • Rearing Priority - talking to Chacharoon allows you to change which one of your monsters will be showcased in the Mog Garden, and it will be given "rearing priority".

Mementos

Obtaining a Key Item "<Monster type> memento" from a monster unlocks a Chacharoon's Cheer and an item in Green Thumb Moogle's shop. Feeding, interacting with, or collecting items from a monster gives you a chance at obtaining a memento from it. Each memento gives Chacharoon access to a new Cheer, each of which confers different global bonuses when activated.

  • Feeding, interacting with, or collecting items from a baby monster (1st stage) may earn you its memento at around 2 stars of growth. An adult monster can give its memento at any time.
  • An adult monster (2nd stage) will occasionally grant the memento of its baby version if you have not received it already, but a 3rd stage adult monster will never grant its 2nd stage's memento. Putting a 1st or 2nd stage monster on Enjoying the Moment if it is approaching 3 stars growth will ensure you do not miss it if you have not gotten it by then.
  • To change your current Memento Cheer effect, you must talk to Chacharoon and select "talk about cheers". There will be a Shining Stars cost (listed on the Cheers page).
  • Only one Cheer may be active at a time.
  • Each monster's memento is listed on its page.

Parting

You may part with your monster permanently using two different options. You can begin rearing a new monster immediately (see "Monster Management" introduction above for qualifications).

Monster Care

The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.

  • The farther from Neutral a monster's response is, the more its mood is affected.
  • An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" may reward you with Shining Stars, unless the monster normally does not "strongly resonate" with any interaction, such as the Great Adamantoise. Feed will not earn you Shining Stars.
  • A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
    • Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use, and may not work.
    • The monster may be put down.
  • The monster's growth level is represented by 0-3 stars (an unfilled star denoting one-half star).
    • Japanese Midnight
      • A monster on the Personal Growth parental style will grow by 0-0.5 stars.
      • A monster at 3 stars on Personal Growth will have an evolutionary dice roll chance to evolve into its next normal adult form, if there is one (an example of a monster that doesn't have one is the Adamantoise). So, if you want a variant form, it is recommended to set it to Enjoying the Moment, so it is prevented from the normal evolution.
    • Monsters with three stages of growth typically do not evolve into their third forms without evolution food.

Responses

Once per RL day, you may interact with each monster. There are 6 interaction options: Do nothing, Pet it, Poke it, Slap it, Yell at it or Get Angry at it. Interactions will have either a positive, neutral or negative effect on its mood, per the messages below.

  • Strongly Positive - "That strongly resonated with <MonsterName>." (Animation: yellow/orange notes)
  • Somewhat Positive - "That was surprisingly not worthless in the eyes of <MonsterName>." (Animation: 3 hearts)
  • Neutral - "<MonsterName> stares off into the distance as if you're not even there." (Animation: none)
  • Somewhat Negative - "That didn't go over too well with <MonsterName>." (Animation: none)
  • Strongly Negative - "<MonsterName> is visibly angry at what you just did." (Animation: black scribbles in gray clouds)

Once per RL day, you may feed the monster a "treat" (Chacharoon tends to the regular feedings). Monsters will only accept certain feeds, as per the Feed table below.

  • A monster you feed will grow faster than one you don't, but still no more than 0-0.5 stars per day.
  • Some monsters have a type of feed that will give them a chance to evolve into a variant adult form (if they have one). There are also monsters that have feed that will give them a chance to evolve into their normal adult form sooner than 3 stars, similar to variant feed.
    • Some monsters will "squirm uncontrollably", or even "shudder violently", if you feed them a specific feed after reaching a certain growth level; this means it is a feed that will cause a variant evolution. Immediately after you zone, it may randomly evolve after squirming, while it will always evolve after shuddering.
    • Once again, Enjoying the Moment parental style can be useful for forcing a variant evolution to occur.
    • Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5-3 stars growth before feeding a very expensive item such as Savory Shank.
  • Adult monsters can continue growing until they reach 3 full stars again. At this point, the Personal Growth parental style will have no effect on either its mood or its growth.

Once per day, you may collect 1-4 items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment", or a Mog Gardens Campaign is going on.

Feed

Greens Fruits Fungi Seeds
Meats Fish Liquids Gems

☆ Available from the Green Thumb Moogle with the appropriate Memento acquired.
★ Represents the cheapest NPC-sold options. Clusters are not sold by NPCs, but are easily hunted in Ru'Aun Gardens or gotten from an Ephemeral Moogle, and Gems can typically be purchased with Login Points.

Available Monsters

The pages found at the links below list each monster's Evolutions, Interactions, Feed, Memento bonuses, Collected and Put Down items.

Monster Rearing Index
Rank 1:
Rank 2:
Rank 3:
Rank 4:
Rank 5:
Rank 6:
Rank 7: