m (NPC Armor Storer) |
m (→top: replacing old tag templates) Tag: apiedit |
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− | + | A [[Relic Armor]] set from the [[Dynamis]] zones, which the player may be rewarded with for defeating the enemies within. Worn by [[Beastmaster]]s, the set keeps the animal fur motif of its respective [[Artifact Armor]] set, the [[Beast Armor Set]], albeit its color has shifted from white to tan. |
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− | Although the set gives benefits to Accuracy, HP and a variety of attribues, its primary focus is on [[CHR]] and [[Charm]], both very important to the |
+ | Although the set gives benefits to [[Accuracy]], [[HP]], and a variety of attribues, its primary focus is on [[CHR]] and [[Charm]], both very important to the Beastmaster job. Enhancements to [[Reward]] and [[Call Beast]] help keep the Beastmaster's pet alive, and [[HP Recovered While Healing|enhanced HP recovery]] helps reduce downtime while soloing, a skill in which Beastmasters excel. |
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− | '''Number of Pieces:''' |
+ | '''Number of Pieces:''' 5<br> |
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+ | '''Storage marker:''' [[Monster armor claim slip]]<br> |
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|- style="background:#ffdead;" align="center" |
|- style="background:#ffdead;" align="center" |
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! width="5%" | '''Level''' |
! width="5%" | '''Level''' |
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! width="45%" | '''Armor Piece''' |
! width="45%" | '''Armor Piece''' |
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|- style="background:#e3e6ff;" |
|- style="background:#e3e6ff;" |
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| 71 |
| 71 |
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+ | |{{Sort|01|}}'''[[Monster Helm]]''' {{Rare|nc}}{{Exclusive|nc}}<br> |
− | + | '''<nowiki>[</nowiki>[[:category:Head|Head]]<nowiki>]</nowiki> All Races'''<br> |
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− | '''DEF:''' 26 '''[[HP]]''' +19 '''[[CHR]]''' +4<br> |
+ | '''DEF:''' 26 '''[[HP]]''' +19 '''[[CHR]]''' +4 '''[[Parrying Skill|Parrying skill]]''' +3<br> '''"[[Charm]]"''' +5<br> |
− | '''[[Parrying Skill]]''' +3 '''"[[Charm]]"''' +5<br> |
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'''Lv.''' 71 '''[[BST]]''' |
'''Lv.''' 71 '''[[BST]]''' |
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|- style="background:#e3e6ff;" |
|- style="background:#e3e6ff;" |
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| 72 |
| 72 |
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+ | |{{Sort|02|}}'''[[Monster Jackcoat]]''' {{Rare|nc}}{{Exclusive|nc}}<br> |
− | + | '''<nowiki>[</nowiki>[[:category:Body|Body]]<nowiki>]</nowiki> All Races'''<br> |
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'''DEF:''' 49 '''[[HP]]''' +21 '''[[INT]]''' +6<br> |
'''DEF:''' 49 '''[[HP]]''' +21 '''[[INT]]''' +6<br> |
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− | ''' |
+ | '''Augments "[[Reward]]" effect'''<br> |
'''"[[Charm]]"''' +6<br> |
'''"[[Charm]]"''' +6<br> |
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'''Lv.''' 72 '''[[BST]]''' |
'''Lv.''' 72 '''[[BST]]''' |
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|- style="background:#e3e6ff;" |
|- style="background:#e3e6ff;" |
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| 73 |
| 73 |
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+ | |{{Sort|04|}}'''[[Monster Trousers]]''' {{Rare|nc}}{{Exclusive|nc}}<br> |
− | + | '''<nowiki>[</nowiki>[[:category:Legs|Legs]]<nowiki>]</nowiki> All Races'''<br> |
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'''DEF:''' 34 '''[[HP]]''' +17 '''[[DEX]]''' +4<br> |
'''DEF:''' 34 '''[[HP]]''' +17 '''[[DEX]]''' +4<br> |
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'''[[HP Recovered While Healing]]''' +3<br> |
'''[[HP Recovered While Healing]]''' +3<br> |
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|- style="background:#e3e6ff;" |
|- style="background:#e3e6ff;" |
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| 74 |
| 74 |
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+ | |{{Sort|05|}}'''[[Monster Gaiters]]''' {{Rare|nc}}{{Exclusive|nc}}<br> |
− | + | '''<nowiki>[</nowiki>[[:category:Feet|Feet]]<nowiki>]</nowiki> All Races'''<br> |
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'''DEF:''' 14 '''[[HP]]''' +13 '''[[VIT]]''' +4<br> |
'''DEF:''' 14 '''[[HP]]''' +13 '''[[VIT]]''' +4<br> |
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− | '''Enhances "[[Reward]]" |
+ | '''Enhances "[[Reward]]" effect'''<br> |
'''"[[Charm]]"''' +3<br> |
'''"[[Charm]]"''' +3<br> |
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'''Lv.''' 74 '''[[BST]]''' |
'''Lv.''' 74 '''[[BST]]''' |
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− | |- style="background:#e3e6ff;" |
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− | | 75 |
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− | | '''[[Monster Gloves]]''' {{Rare2}}{{Exclusive2}}<br> |
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− | ('''[[:category:Hands|Hands]]''') '''All Races'''<br> |
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− | '''DEF:''' 15 '''[[HP]]''' +14 '''[[AGI]]''' +4<br> |
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− | '''Lv.''' 75 '''[[BST]]''' |
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|- style="background:#e3e6ff;" |
|- style="background:#e3e6ff;" |
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|} |
|} |
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+ | Note: |
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+ | * To see a side by side comparison of Artifact/Relic sets visit [[Beastmaster Artifact/Relic Sets Comparison]]. |
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− | *'''Defense''' +143 |
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+ | |||
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*'''[[HP]]''' +84 |
*'''[[HP]]''' +84 |
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*'''[[DEX]]''' +4 |
*'''[[DEX]]''' +4 |
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*'''[[AGI]]''' +4 |
*'''[[AGI]]''' +4 |
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*'''[[INT]]''' +6 |
*'''[[INT]]''' +6 |
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− | *'''[[CHR]]''' + |
+ | *'''[[CHR]]''' +4 |
− | *'''[[ |
+ | *'''"[[Charm]]"''' +20 |
− | *'''[[ |
+ | *'''[[Parrying Skill|Parrying skill]]''' +3 |
− | *'''[[ |
+ | *'''Enhances "[[Reward]]" effect''' |
+ | :Increases HP recovered by 20% |
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− | *'''[[Accuracy]]''' +7 |
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− | *''' |
+ | *'''Augments "[[Reward]]"''' |
+ | :Removes [[Weight]], [[Slow]] and [[Silence]] from pet |
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− | *''' |
+ | *'''Augments "[[Call Beast]]"''' |
+ | :Causes the beast called to be 0-1 levels below the [[BST]] as opposed to 0-2 |
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*'''[[HP Recovered While Healing]]''' +3 |
*'''[[HP Recovered While Healing]]''' +3 |
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− | [[category:armor]] |
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+ | ==See Also== |
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+ | *[[Monster Belt]] |
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Revision as of 09:18, 24 July 2017
A Relic Armor set from the Dynamis zones, which the player may be rewarded with for defeating the enemies within. Worn by Beastmasters, the set keeps the animal fur motif of its respective Artifact Armor set, the Beast Armor Set, albeit its color has shifted from white to tan.
Although the set gives benefits to Accuracy, HP, and a variety of attribues, its primary focus is on CHR and Charm, both very important to the Beastmaster job. Enhancements to Reward and Call Beast help keep the Beastmaster's pet alive, and enhanced HP recovery helps reduce downtime while soloing, a skill in which Beastmasters excel.
Number of Pieces: 5
Cost to store: 1000g
Storage marker: Monster armor claim slip
Level Armor Piece 71 Monster Helm
[Head] All Races
DEF: 26 HP +19 CHR +4 Parrying skill +3
"Charm" +5
Lv. 71 BST72 Monster Jackcoat
[Body] All Races
DEF: 49 HP +21 INT +6
Augments "Reward" effect
"Charm" +6
Lv. 72 BST75 Monster Gloves
[Hands] All Races
DEF: 15 HP +14 AGI +4
Augments "Call Beast" effect
"Charm" +4
Lv. 75 BST73 Monster Trousers
[Legs] All Races
DEF: 34 HP +17 DEX +4
HP Recovered While Healing +3
"Charm" +2
Lv. 73 BST74 Monster Gaiters
[Feet] All Races
DEF: 14 HP +13 VIT +4
Enhances "Reward" effect
"Charm" +3
Lv. 74 BST
Note:
- To see a side by side comparison of Artifact/Relic sets visit Beastmaster Artifact/Relic Sets Comparison.
Set Summary
- Defense +138
- HP +84
- DEX +4
- VIT +4
- AGI +4
- INT +6
- CHR +4
- "Charm" +20
- Parrying skill +3
- Enhances "Reward" effect
- Increases HP recovered by 20%
- Augments "Reward"
- Augments "Call Beast"
- Causes the beast called to be 0-1 levels below the BST as opposed to 0-2