Players starting the game as a Monk receive a White Belt.
With their bodies that double as deadly weapons, Monks attack enemies with explosive strength. As one of the six standard jobs, Monk can be chosen by players at the very start of the game. Monk is designed as a Hand-to-Hand weapon specialist, and is capable of wreaking havoc with fast and furious punches. Preserving Final Fantasy tradition, Monk retains many classic abilities including Martial Arts, Chakra, Max HP Boost, and Counter. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield.
Job Abilities[]
- Lv. 01 (SP 1): Hundred Fists
- Lv. 05: Boost
- Lv. 15: Dodge
- Lv. 25: Focus
- Lv. 35: Chakra
- Lv. 41: Chi Blast
- Lv. 45: Counterstance
- Lv. 65: Footwork
- Lv. 75 (Merit): Mantra
- Lv. 75 (Merit): Formless Strikes
- Lv. 79: Perfect Counter
- Lv. 88: Impetus
- Lv. 96 (SP 2): Inner Strength
Job Traits[]
Levels 01~49[]
- Lv. 01: Martial Arts
- Lv. 05: Subtle Blow
- Lv. 10: Counter
- Lv. 15: Max HP Boost
- Lv. 16: Martial Arts II
- Lv. 25: Max HP Boost 2
- Lv. 25: Subtle Blow II
- Lv. 30: Damage Limit+
- Lv. 31: Martial Arts III
- Lv. 35: Max HP Boost 3
- Lv. 45: Max HP Boost 4
- Lv. 45: Subtle Blow III
- Lv. 46: Martial Arts IV
Levels 50~99[]
- Lv. 51: Kick Attacks
- Lv. 55: Max HP Boost 5
- Lv. 60: Damage Limit+ II
- Lv. 61: Martial Arts V
- Lv. 65: Max HP Boost 6
- Lv. 65: Subtle Blow IV
- Lv. 71: Kick Attacks II
- Lv. 75: Martial Arts VI
- Lv. 75: Max HP Boost II
- Lv. 75 (Merit): Invigorate
- Lv. 75 (Merit): Penance
- Lv. 77: Tactical Guard
- Lv. 81: Counter II
- Lv. 82: Martial Arts VII
- Lv. 85: Max HP Boost II 2
- Lv. 85: Skillchain Bonus
- Lv. 87: Tactical Guard II
- Lv. 90: Damage Limit+ III
- Lv. 91: Subtle Blow V
- Lv. 95: Max HP Boost II 3
- Lv. 95: Skillchain Bonus II
- Lv. 96: Kick Attack III
- Lv. 97: Tactical Guard III
Merit Point Categories[]
Group 1[]
- Focus Recast: Decreases the recast time of Focus by 4 seconds per level.
- Dodge Recast: Decreases the recast time of Dodge by 10 seconds per level.
- Chakra Recast: Decreases the recast time of Chakra by 10 seconds per level.
- Counter Rate: Increases the activation rate of countering an attack by 1% per level.
- Kick Attack Rate: Increases the activation rate of Kick Attacks by 1% per level.
Group 2[]
- Mantra: Increases the max HP of party members by 4% per level within area of effect.
- Formless Strikes: The Monk's physical strikes become non-elemental magic damage. Each additional level increases the potency of Formless Strikes by 5%.
- Invigorate: Adds a Regen effect to Chakra for 24 seconds. Each additional level increases the duration of this effect by 24 seconds.
- Penance: Chi Blast now inflicts Inhibit TP on its target for 20 seconds per level.
Job Points[]
Main article: Job Points
Categories[]
- Hundred Fists Effect: Increases physical accuracy by 2 per rank while under the effects of Hundred Fists.
- Inner Strength Effect: Increases the amount of HP recovered by 2% per rank while under the effects of Inner Strength.
- Dodge Effect: Increases evasion by 2 per rank while under the effects of Dodge
- Focus Effect: Increases accuracy by 1 per rank while under the effects of Focus.
- Chakra Effect: Increases the amount of HP recovered by 10 per rank when Chakra is activated.
- Counterstance Effect: Increases DEX bonus to attack power by of counterattacks by 2% per rank while under the effects of Counterstance.
- Footwork Effect: Increases the damage of kick attacks by 1% per rank while under the effects of Footwork.
- Perfect Counter Effect: Increases the vitality bonus by 1 per rank of Perfect Counter.
- Impetus Effect: Increases the maximum damage of physical attacks by 2 per rank while under the effects of Impetus.
- Kick Attacks Effect: Increases the physical attack by 2 and accuracy by 1 per rank of kick attacks.
Gifts[]
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 5. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 8. |
| 20 | Physical Evasion Bonus Increases physical evasion by 6. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 6. |
| 45 | Magic Evasion Bonus Increases magic evasion by 5. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Accuracy Bonus Increases magic accuracy by 5. |
| 80 | Guarding Skill Bonus Increases guarding skill by 5. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | Martial Arts Effect Decreases hand-to-hand delay by 5. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Subtle Blow Effect Decreases TP given to target by 2%. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Counter Effect Increases chance of countering attacks by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 8. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 12. |
| 245 | Physical Evasion Bonus Increases physical evasion by 9. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 9. |
| 320 | Magic Evasion Bonus Increases magic evasion by 8. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Accuracy Bonus Increases magic accuracy by 8. |
| 405 | Guarding Skill Bonus Increases guarding skill by 8. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Subtle Blow Effect Decreases TP given to target by 2%. |
| 500 | Counter Effect Increases chance of countering attacks by 2%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Counter Damage Increases damage from counterattacks by 5%. |
| 605 | Physical Defense Bonus Increases physical defense by 10. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 16. |
| 720 | Physical Evasion Bonus Increases physical evasion by 12. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 12. |
| 845 | Magic Evasion Bonus Increases magic evasion by 10. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Accuracy Bonus Increases magic accuracy by 10. |
| 980 | Guarding Skill Bonus Increases guarding skill by 10. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Subtle Blow Effect Decreases TP given to target by 3%. |
| 1125 | Counter Effect Increases chance of countering attacks by 3%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Martial Arts Effect Decreases hand-to-hand delay by 5. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 13. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 15. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 15. |
| 1620 | Magic Evasion Bonus Increases magic evasion by 13. |
| 1710 | Magic Accuracy Bonus Increases magic accuracy by 13. |
| 1805 | Guarding Skill Bonus Increases guarding skill by 13. |
| 1900 | Subtle Blow Effect Decreases TP given to target by 3%. |
| 2000 | Counter Effect Increases chance of countering attacks by 3%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Combat Skills[]
Master Levels increase player combat skill caps by +1 every level.
| Skill | Rank | Caps | ||
|---|---|---|---|---|
| Lv. 1 | Lv. 49 | Lv. 99 | ||
| Hand-to-Hand | A+ | 6 | 150 | 424 |
| Staff | B | 5 | 144 | 398 |
| Club | C+ | 5 | 138 | 378 |
| Throwing | E | 4 | 124 | 300 |
| Guard | A- | 6 | 150 | 417 |
| Evasion | B+ | 5 | 144 | 404 |
| Parrying | E | 4 | 124 | 300 |
See Monk Skill Caps for a by-level breakdown of Weapon Skill limits.
Job-Specific Equipment[]
To see a side by side comparison of Artifact/Relic sets visit Monk Artifact/Relic Sets Comparison.
Artifact Equipment[]
See Also: Ghosts of the Past
Anchorite's Attire Set
Item Level 109
Anchorite's Attire +1 Set
Item Level 119
Anchorite's Attire +2 Set
Item Level 119
Anchorite's Attire +3 Set
Item Level 119
Relic Armor[]
Melee Attire +1 Set
Lv. 75
Hesychast's Attire Set
Item Level 109
Hesychast's Attire +1 Set
Item Level 119
Hesychast's Attire +2 Set
Item Level 119
Hesychast's Attire +3 Set
Item Level 119
Empyrean Armor[]
Tantra Attire +1 Set
Lv. 81~89
Bhikku Attire +1 Set
Item Level 119
Bhikku Attire +2 Set
Item Level 119
Other JSE[]
| Slot | Armor | Level |
|---|---|---|
| Waist | White Belt | 1 |
| Head | Monk's Headgear | 11 |
| Waist | Purple Belt | 18 |
| Neck | Temple Torque | 30 |
| Waist | Brown Belt | 40 |
| Body | Aikido Gi | 50 |
| Legs | Aikido Koshita | 50 |
| Legs | Aquarius Subligar | 50 |
| Feet | Junkenshi / Seikenshi Habaki | 50 |
| Finger | Kampfer Ring | 50 |
| Feet | Junrenshi / Seirenshi Habaki | 60 |
| Ear | Counter Earring | 61 |
| Feet | Kyoshu Kyahan | 62 |
| Body | Arakan Samue | 67 |
| Feet | Junhanshi / Seihanshi Habaki | 68 |
| Ear | Kampfer Earring | 70 |
| Waist | Black Belt | 70 |
| Back | Ultion Mantle | 76 |
| Feet | Poise Shoes | 77 |
| Waist | Ask Sash | 99 |
| Neck | Monk's Nodowa / +1 / +2 | 99 |
| Earring | Bhikku Earring / +1 / +2 | 99 |
| Back | Anchoret's Mantle | 99 |
| Back | Segomo's Mantle | 99 |
Ultimate Weaponry[]
- Superior 4/5: Melee Fists / Hesychast's Fists / Sagitta
- Relic: Spharai
- Mythic: Glanzfaust
- Empyrean: Verethragna
- Aeonic: Godhands
- Prime: Varga Purnikawa
Monk Guides[]
Outdated Guides[]
- Job Specific Equipment/Monk
- How-To Guide: Monk
- Monk: Guide to Playing the Job
- Monk: Guide to Weapons and Armor
- Monk Guide by Gisselle
- Monk Guide by Toxictaru
- Monk Solo Guide: 30+ by Tizoc in progress
- Pimp your Monk: By Oukiti
- Monk Guide by Gokudera a work in progress
- Monk Empyrean equipment guide by Kraftlos
External Guides[]
| Starting | |
|---|---|
| Extra |
|
| Rise of the Zilart | |
| Treasures of Aht Urhgan | |
| Wings of the Goddess | |
| Seekers of Adoulin |
|