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Misermurphy

Miser Murphy

Job: Black Mage/Red Mage
Family: Ghost
Crystal: Ice

Weak to: Light, Fire
Resistant to: Wind, Ice, Dark, Blunt, Slashing, Piercing, Bind, Stun, Dispel
Immune to: Drain, Aspir

Notorious Monster

Zone Level Drops Steal Spawns Notes
Fei'Yin 62 1 Aggressive, Detects by sound, Detects by low HP

Notes[]

  • Spawned during the quest "Peace for the Spirit" by entering Fei'Yin (You do not have to be a Red Mage at the time, only have the quest active). He will automatically respawn after 10 minutes if someone with the quest active is still present.
  • Has an Additional Effect of Drain on melee attacks. This effect is very strong, draining around 100~550 HP per hit. Because of this, blink tanks are recommended when fighting Miser Murphy at close range. Blocking with shield will prevent the drain effect from taking effect.
  • Has a high Fast Cast effect, and is able to cast Ancient Magic and tier III Elemental Magic (tier II -aga).
  • Highly resistant but not immune to Bind, Stun, and Dispel.
  • Gains resistance to Gravity after repeated use.
  • Only drops one Antique Coin at a time.
  • Can be defeated by a party of three characters at level 75; Soloable by a 75 Blue Mage, Paladin, Puppetmaster, Samurai, Monk or Thief. Also soloable by Red Mage at level 50 (using the solo kiting strategy).
  • Can aggro a level 75 if left unclaimed.
  • Even though Miser Murphy is too weak vs. a level 90 character, I got aggro at level 90 when I walked up to it with yellow HP.

(see testimonials)

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