FFXIclopedia
No edit summary
No edit summary
 
Line 1: Line 1:
[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Cerberus]][[Category:Legion]]
+
[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Cerberuses]][[Category:Legion]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
 
'''Job:''' ???<br/>
 
'''Job:''' ???<br/>
'''Family:''' [[:Category:Cerberus|Cerberus]]<br/>
+
'''Family:''' [[:Category:Cerberuses|Cerberuses]]<br/>
'''Weak against:''' <!--Format is {{Element|Element}}, example: {{Earth|Earth}}, {{Dark|Dark}} etc. see "Crystal Colors Template" page for all available elements-->
 
   
 
{{Color|NM|Notorious Monster}}
 
{{Color|NM|Notorious Monster}}

Latest revision as of 17:31, 27 November 2013

Job: ???
Family: Cerberuses

Notorious Monster

Mired Cerberus
Area Level Drops Steal Spawns Notes
Maquette Abdhaljs-Legion: Hall of Ki 1 A, L
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits
  • N/A