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{{Quest
 
{{Quest
 
|startnpc=[[Balasiel]] - [[Southern San d'Oria]] (F-7)
 
|startnpc=[[Balasiel]] - [[Southern San d'Oria]] (F-7)
|requirements=Able to wield [[Spear of Trials]] lv71<br>Polearm Skill 240+<br>No other WSNM quest active
+
|requirements=Able to wield [[Spear of Trials]] Lv.71<br>Polearm Skill 240+<br>No other WSNM quest active
 
|items=[[Sahagin Key]]
 
|items=[[Sahagin Key]]
 
|title=
 
|title=
 
|repeatable=No
 
|repeatable=No
|reward=Grants the weaponskill [[Impulse Drive]]
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|reward=Grants the Weapon Skill [[Impulse Drive]]
 
|previous=
 
|previous=
 
|next=
 
|next=
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== Walkthrough ==
 
== Walkthrough ==
 
*Talk to [[Balasiel]] in [[Southern San d'Oria]] who will give you the [[Spear of Trials]] and the [[Weapon Training Guide]] ([[Key Item|key item]]).
 
*Talk to [[Balasiel]] in [[Southern San d'Oria]] who will give you the [[Spear of Trials]] and the [[Weapon Training Guide]] ([[Key Item|key item]]).
:*If you chose the the wrong answer by mistake, zone out and in to get the cut scene again.
+
:*If you chose the the wrong answer by mistake, zone out and back in to get the cut scene again.
 
*Use the [[Spear of Trials]] until the latent effect disappears.
 
*Use the [[Spear of Trials]] until the latent effect disappears.
:*How to remove the latent effect:
+
:*To remove the latent effect, you must acquire 300 [[Weapon Skill Points]].
 
:*You receive 1 point for opening/soloing a [[Weapon Skill]], 2 points for closing a Lv.1 [[Skillchain]], 3 points for closing a Lv.2 [[Skillchain]] and 5 points for closing a Lv.3 [[Skillchain]].
::*You must perform Weapon Skills and [[Skillchain]]s on monsters that con Easy Prey or higher.
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:*You must perform [[Weapon Skills]] and [[Skillchain]]s on monsters that con Easy Prey or higher to your entire party.
::*Weapon Skills performed while under Level Sync will count.
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:*[[Weapon Skills]] performed while under [[Level Sync]] will count.
::*You receive 1 point for opening/soloing a weaponskill, 2 points for closing a Lv.1 [[Skillchain]], 3 points for closing a Lv.2 [[Skillchain]] and 5 points for closing a level 3 [[Skillchain]].
 
  +
:*You '''CANNOT''' acquire points from [[Weapon Skills]] performed during [[Campaign Battles]].
::*It is not necessary to remove the weapon in order to see when the latent effect is removed.
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:*It is not necessary to remove the weapon in order to see when the latent effect is removed.
 
::*You will need 300 points total. Best way to get 300 is closing a [[Light]] [[Skillchain]] with either..:
 
:::*a [[Dark Knight]] or [[Paladin]] ([[Spinning Slash]]);
 
:::*a [[Dark Knight]], [[Paladin]] or [[Warrior]] ([[Ground Strike]]);
 
:::*a [[Paladin]], [[Red Mage]], [[Blue Mage]], [[Corsair]], [[Dark Knight]] or [[Warrior]] ([[Savage Blade]]);
 
:::*a [[Puppetmaster]] or [[Monk]] ([[Dragon Kick]]);
 
:::*a [[White Mage]], [[Warrior]], [[Monk]], [[Black Mage]], [[Paladin]], [[Summoner]], [[Blue Mage]] ([[Black Halo]])
 
:::*a [[Warrior]] ([[King's Justice]]);
 
:::*a [[Bard]] ([[Mordant Rime]]);
 
:::*a [[Ninja]] ([[Blade: Kamu]]);
 
:::*a [[Ranger]] ([[Trueflight]]);
 
:::*a [[Black Mage]] ([[Vidohunir]]);
 
:::*a [[Red Mage]] ([[Death Blossom]]);
 
:::*or a [[Thief]] ([[Shark Bite]]) and close by using [[Wheeling Thrust]].
 
 
'''''It SHOULD be noted that this only applies to DRG''''' Since both, Sam and War, can do this quest as well, yet have no access to [[Wheeling Thrust]].
 
Refer to the [[Skillchain]] chart pictured in the skillchain section.
 
 
 
*Once you no longer receive the latent effect bonus, head back to [[Southern San d'Oria]] and trade the [[Spear of Trials]] back to [[Balasiel]], who will take the weapon from you and give you a [[Map to the Annals of Truth]] ([[Key Item|key item]]) and tell you to head to [[Sea Serpent Grotto]].
 
*Once you no longer receive the latent effect bonus, head back to [[Southern San d'Oria]] and trade the [[Spear of Trials]] back to [[Balasiel]], who will take the weapon from you and give you a [[Map to the Annals of Truth]] ([[Key Item|key item]]) and tell you to head to [[Sea Serpent Grotto]].
*Once in [[Sea Serpent Grotto]] you will need the [[Sahagin Key]].
+
*Once in [[Sea Serpent Grotto]], you will need a [[Sahagin Key]].
  +
:*A [[Sahagin Key]] can be received via the [[Sahagin Key Quest]].
 
*When everyone is ready, trade the [[Sahagin Key]] to the Ornamented door. You cannot open it from inside and you lose key so make sure everyone gets in.
 
*When everyone is ready, trade the [[Sahagin Key]] to the Ornamented door. You cannot open it from inside and you lose key so make sure everyone gets in.
 
*Now pass the bridge and the [[???]] is in the next room, click it to spawn the NM named [[Water Leaper]].
 
*Now pass the bridge and the [[???]] is in the next room, click it to spawn the NM named [[Water Leaper]].
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*Bring this back to [[Balasiel]] for your reward.
 
*Bring this back to [[Balasiel]] for your reward.
 
*NOTE: You cannot unlock this quest if you already have another [[Weapon Skill]] quest active. (Though you CAN cancel the quest by talking to the NPC that gave it to you)
 
*NOTE: You cannot unlock this quest if you already have another [[Weapon Skill]] quest active. (Though you CAN cancel the quest by talking to the NPC that gave it to you)
  +
*You cannot obtain points towards unlocking the weapon by participating in [[Campaign Battles]].
 
  +
  +
  +
===Notes:===
  +
*'''''It should be noted that this only applies to DRG'''''
 
:*Although both [[Samurai]] and [[Warrior]] can do this quest as well, they do not have no access to [[Wheeling Thrust]].
  +
:*Refer to the charts pictured in the [[Skillchain]] section for other combinations.
  +
 
*The best way to get 300 is by closing a [[Light]] [[Skillchain]] using [[Wheeling Thrust]] with any of the following:
  +
:*[[Spinning Slash]] from a [[Dark Knight]] or [[Paladin]].
 
:*[[Ground Strike]] from a [[Dark Knight]], [[Paladin]] or [[Warrior]].
 
:*[[Savage Blade]] from a [[Paladin]], [[Red Mage]], [[Blue Mage]], [[Corsair]], [[Dark Knight]] or [[Warrior]].
  +
:*[[Dragon Kick]] from a [[Puppetmaster]] or [[Monk]].
 
:*[[Black Halo]] from a [[White Mage]], [[Warrior]], [[Monk]], [[Black Mage]], [[Paladin]], [[Summoner]],or [[Blue Mage]].
  +
:*[[King's Justice]] from a [[Warrior]].
  +
:*[[Mordant Rime]] from a [[Bard]].
  +
:*[[Blade: Kamu]] from a [[Ninja]].
  +
:*[[Trueflight]] from a [[Ranger]].
  +
:*[[Vidohunir]] from a [[Black Mage]].
  +
:*[[Death Blossom]] from a [[Red Mage]].
  +
:*[[Shark Bite]] from a [[Thief]].
   
 
{{Quest/Description
 
{{Quest/Description

Revision as of 13:04, 7 September 2009


Start NPC Balasiel - Southern San d'Oria (F-7)
Requirements Able to wield Spear of Trials Lv.71
Polearm Skill 240+
No other WSNM quest active
Items Needed Sahagin Key
Repeatable No
Reward Grants the Weapon Skill Impulse Drive



Sea Serpent Grotto Composite

Composite Map

SeaSerpentGrotto5

Sea Serpent Grotto

Walkthrough

  • If you chose the the wrong answer by mistake, zone out and back in to get the cut scene again.
  • When everyone is ready, trade the Sahagin Key to the Ornamented door. You cannot open it from inside and you lose key so make sure everyone gets in.
  • Now pass the bridge and the ??? is in the next room, click it to spawn the NM named Water Leaper.
  • Once the NM is dead, re-examine the ??? to obtain the Annals of Truth (key item).
  • Bring this back to Balasiel for your reward.
  • NOTE: You cannot unlock this quest if you already have another Weapon Skill quest active. (Though you CAN cancel the quest by talking to the NPC that gave it to you)


Notes:

  • It should be noted that this only applies to DRG

Game Description

Client
Balasiel (Watchdog Alley, Southern San d'Oria)
Summary
Balasiel requires your assistance in constructing a new set of polearm training guidelines for the San d'Orian knights.