Hi, I noticed you seem to be the creator of this template. Please take a look at Vermillion's Wing. It has a loop created by the 2nd entry, which I've also noticed on a couple others.
The 1st entry seems to always be OK. The 2nd entry, however, does the infinite repeating loop thing til it reaches the max. Maybe you can fix that.
Also, could you eliminate the 6 {{{braces}}} that display surrounding the number of wings and the number of accolades? Thanks.
The fault seems to be with an update to {{Used In}} that User:Karuberu made to modernize the template.
It's his code, so I'll do my best! :)
The curly braces are around undefined quantities. I will add to {{Unity Concord Upgrade}} to throw out where those quants are missing (but I'll go to the NPC now also and get the values for the pages currently in-use with the template.
Cool, sorted.
Think I'm gonna tweak those two templates so that the "Unity Concord Upgrade:" bit only appears once, like when there are multiple quests, etc. listed.
Sounds good. Re the braces, I was actually just talking about them being shown on the actual page, not really the template. And yeah, I guess the display line might be a little long, lol.
I was trading with tucker for the vellum. I was unaware that i can only trade with him three times. My first trade I only had one stack then for the two other trades I managed to get four stacks of rolanberries.
My question is, do I have to wait until I get another chance to trade? Or I can't get the job?
I'd presume that you'd have to acquire the remaining Vellum you need from a different source now.
Purchase from the Auction House
Craft at Leathercraft lv.31
Find another player who has the craft skill levelled and ask them to make it for you (I can do this if you're on Shiva server, but I can't imagine you'd have much trouble asking around).
I have an odd question, our admin isn't active on our wiki anymore and can't contact them. Is there a way to transfer the admin to myself without them doing it themselves?
Hello Haldarn,
Do you know if there is a skill template available?
One where you can track the level you got for Weapon, Magic, etc.
Like "Sword 122" and "Elemental 98"...
Thanks !
Pano
Hey Haldarn! We've met before, but I'd like to reintroduce myself as the Fandom Wiki Manager for FFXIclopedia. I'm here to help your community, and I'm a liaison to full-time Fandom Staff. If you have any questions relating to the wiki, whether it's code-related, policy related, or otherwise, I'm your first point of contact.
Feel free to let me know if you need anything! I'll check your RecentChanges a couple times a week, but for the quickest replies, drop me a message on my talk page here!
No worries. Message me on here or on Discord if you need anything!
p.s. Did you folks ever end up making the mobile-friendly changes (which I remember were mentioned on Central a while back)? If not, that's something I can help with at some point.
I did float it to a couple of the active admins on the site to see if they were interested, and let them know to contact you back then, but honestly I think that they are more focused on their own projects, which are key to getting the encyclopedia completed data-wise or ensuring clear explanations in articles.
Personally, as I mentioned at the time, I am not a fan of the current mobile implementation due to its limitations and formatting restrictions, though I do keep an eye out in the hope it'll evolve in the future to something functional and appropriate to the site.
It was a big hit to lose Monobook support, and we lost regular and advanced contributions from our oldest and most technical editor because of it. Ironically, he would have been the one happiest to work on a Mobile layout.
That's fair, and sorry to hear about the lost support from Monobook being removed. Makes sense that the admins of the time were busy-- there's a lot to do! If I can help with the mobile skin in any way, let me know...
So, I finally took the time to fix some of the problems with the tooltip and collapsible section scripts. They're still under review, but the biggest thing is that both should work in preview mode now. Additionally, tooltips should stay in frame better and won't slide under other elements as much.
Yep, I've just been busy with other things. I think the loss of the Monobook skin kind of put me off of editing for a while and killed any momentum I had on the projects I was working on.
I think you misunderstand. We're not affiliated with BG Wiki, we're the admins for this site. It's our responsibility to make sure that contributions follow the guidelines for this site.
Please also show a little more respect to those who are actively contributing to the upkeep and maintenance of this site in your discourse with its admins.
Karuberu : Do you remember when I said I might take a shot at mimicking FFXI's window style? Well, I had some free time and came up with Template:Window.
Karuberu : I didn't have any specific uses in mind when I started working on it (more for the novelty than anything), but it might work well for the "Plot Details" subpages of missions - they're currently pretty ugly.
Karuberu : ...and I applied it to my Item Statistics sandbox template, because I was curious. Despite what I said before about wanting to keep the statistics box looking different from item images, it does look pretty nice to me... >_<
Now is there a way that users can add code to their personal .css to select the different UIs of 1-9 (with this being the default, as per the game)? :)
Is there any way some sort of clue can be given that a given piece of text is a link? Users seeing Chocobo Wand would not know that it was clickable without mouseover.
Karuberu : Hah! Neat idea. I was actually thinking about making some of the other variants sometime down the road and adding it as the "type" parameter in the template.
Karuberu : It'd be cool to have it as a user setting somehow, but I'm not sure how that could be done aside from providing some CSS code to paste in (maybe that's good enough?). Right now it's all done in the code (aside from the no-color-links class), so I'd have to move the style parts to Common.css, but it could be done.
Karuberu : As for the links: it's intentional that they're unstyled, but I was thinking about making a template that mimics the default colors used in-game. You could use that to color them as the green color used for items or the blue color used for key items. You could also use the Autotranslate template to mark them. Other than that, I don't have any ideas that fit into the theme of the game. The plain links and default bold text (a little harder to read) are both fairly good reasons not to use it in the item statistics, actually.
I did some digging and managed to fix the issues with tooltips showing up on mobile. Turns out there's a "hidden" class that hides elements on mobile, so we just need to use class="hidden" in addition to style="display:none;" whenever we want to hide anything. The class does nothing outside of mobile, so that display: none is still needed. Wikia is great at web design.
I still maintain, even after my discussion with people over on Community Central, that by far and away the better solution to mobile use is to use the one-time Desktop Site link at the bottom, or ask your browser to "View Desktop Site".
Tooltips work on my mobile fine under Chrome with longpress. The layout is actually better than Oasis on desktop because it moves the siderail underneath the page.
And until Mercury becomes even slightly aesthetically pleasurable, I don't intend to spend any time developing pages for it (ie moving away from tables to structure design templates) as Wikia have requested. They did open channels to say they could provide assistance to anyone of our admins who wanted to do so, in case you felt the urge - I have also let Toast know - details are in that thread^^
Oh, no, you're absolutely right. The mobile site is breaking all kinds of rules when it comes to good web design - I haven't seen much worse. I'm only interested in fixing things that are very broken on mobile, like the tooltips showing up all the time and the infoboxes being all kinds of broken. I'm not too concerned with making it look good on mobile, because they make that pretty much impossible (no stylesheets, stripping inline styling, etc.).
I'm also moving away from using tables in templates, but that has more to do with the flexibility that styled divs provide; the mobile site functionality is just a bonus.