Job: Warrior
Family: Marid
Weak to: Water

Notorious Monster


Zone Level Drops Steal Spawns Notes
Brunhilde's Chamber 6 A, L, T(S), Sc
Gerhilde's Chamber 6 A, L, T(S), Sc
Ortlinde's Chamber 6 A, L, T(S), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Possible encounter during Einherjar - Wing III chambers.

Historical Background

Marids are often described as the most powerful type of djinn, having especially great powers. They are the most arrogant and proud as well. Like every djinn, they have free will yet could be compelled to perform chores. They also have the ability to grant wishes to mortals, but that usually requires battle, and according to some sources imprisonment, rituals, or just a great deal of flattery.

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