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*'''[[Damnation Dive]]:''' Cone attack damage and [[stun]] {{Status Effect|Stun}} |
*'''[[Damnation Dive]]:''' Cone attack damage and [[stun]] {{Status Effect|Stun}} |
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|Passive Traits = |
|Passive Traits = |
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− | *Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}, [[Slow]] {{Status Effect|Slow}}, [[Blind]] {{Status Effect|Blind}}, [[Poison]] |
+ | *Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}, [[Slow]] {{Status Effect|Slow}}, [[Blind]] {{Status Effect|Blind}}, [[Poison]]{{Status Effect|Poison}} |
+ | *Highly likely immune to [[Bind]] {{Status Effect|Bind}}{{Verification}} |
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|Physical Qualities = |
|Physical Qualities = |
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*Normal physical attacks (''approx. 250+ dmg'') |
*Normal physical attacks (''approx. 250+ dmg'') |
Revision as of 08:06, 13 October 2010
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Job:
Family: Birds
Crystal: None
Weak to: Ice, Fire,
Strong to:Wind
Notorious Monster
Zone | Level | Drops | Steal | Spawns | Notes |
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Abyssea - Misareaux | 1 | A, T(H) ??? HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Physical Qualities | Magical Qualities |
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