No edit summary |
mNo edit summary Tags: Visual edit apiedit |
||
(17 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
+ | [[de:Manohra]][[Category:Notorious Monsters]][[Category:Bestiary]][[Category:Birds]] |
||
+ | |||
{| border="0" width="100%" |
{| border="0" width="100%" |
||
|width="50%" align="left" valign="center"| |
|width="50%" align="left" valign="center"| |
||
Line 18: | Line 20: | ||
|align="center"|{{question}} |
|align="center"|{{question}} |
||
| |
| |
||
− | *[[Bloodgem Earring]] |
+ | *[[Bloodgem Earring]] {{Drop Rate|48|174}} |
− | *[[Ravager's Seal: Legs]] |
+ | *[[Ravager's Seal: Legs]] [[WAR]] {{Drop Rate|80|171}} (up to 4) |
− | *[[Raider's Seal: Legs]] |
+ | *[[Raider's Seal: Legs]] [[THF]] {{Drop Rate|75|173}} (up to 3) |
− | *[[Charis Seal: Legs]] |
+ | *[[Charis Seal: Legs]] [[DNC]] {{Drop Rate|60|169}} (up to 4) |
− | *[[Lancer's Seal: Legs]] |
+ | *[[Lancer's Seal: Legs]] [[DRG]] {{Drop Rate|60|170}} (up to 4) |
− | *{{KeyItem|Temporary}} [[Clipped Bird Wing]] |
+ | *{{KeyItem|Temporary}} [[Clipped Bird Wing]] {{Drop Rate|27|135}} |
| |
| |
||
|align="center"|1 |
|align="center"|1 |
||
− | |align="center"|A, T(H)<br>{{HPMP|low hp= |high hp=|low mp= |high mp= }} |
+ | |align="center"|A, T(H)<br>{{HPMP|low hp= |high hp=23000|low mp= |high mp= }} |
|- |
|- |
||
|align="center" colspan="6" BGCOLOR="#ffdead"| |
|align="center" colspan="6" BGCOLOR="#ffdead"| |
||
Line 34: | Line 36: | ||
{{NM-Notes |
{{NM-Notes |
||
|Spawn Conditions = |
|Spawn Conditions = |
||
− | * |
+ | * Spawned by trading [[Avian Remex]] to ??? at the center of (H-9), north of Conflux #4. |
− | * Manohra |
+ | * Manohra and [[Frigatebird]]s will link with each other. |
|Companions-Summons = |
|Companions-Summons = |
||
|Special Abilities = |
|Special Abilities = |
||
− | *'''[[Helldive]]:''' Single-target damage |
+ | *'''[[Helldive]]:''' Single-target damage + higher degree of [[Knockback]] than standard Helldive. |
⚫ | |||
− | *'''[[Damnation Dive]]:''' Cone attack damage and [[stun]] {{Status Effect|Stun}} |
+ | *'''[[Damnation Dive]]:''' Cone attack damage and [[stun]] {{Status Effect|Stun}}. |
+ | ** If Damnation Dive successfully connects on its target, Manohra will gain a moderate-range Silence aura for 30 seconds. The aura can be avoided at maximum spellcasting distance. |
||
|Passive Traits = |
|Passive Traits = |
||
− | *Susceptible to [[Paralyze]] {{Status Effect|Paralyze}}, [[Slow]] {{Status Effect|Slow}}, [[Blind]] {{Status Effect|Blind}}, [[Poison]]{{Status Effect|Poison}} |
+ | *Susceptible to [[Paralyze (Status Effect)|Paralyze]] {{Status Effect|Paralyze}}, [[Slow (Status Effect)|Slow]] {{Status Effect|Slow}}, [[Blind (Status Effect)|Blind]] {{Status Effect|Blind}}, and [[Poison (Status Effect)|Poison]]{{Status Effect|Poison}}. |
− | * |
+ | *Immune to [[Bind (Status Effect)|Bind]]. {{Status Effect|Bind}}{{Verification}} |
|Physical Qualities = |
|Physical Qualities = |
||
− | *Normal physical attacks (''approx. 250+ dmg'') |
||
− | * '''Additional effect:''' [[Silence]] {{Status Effect|Silence}} |
||
⚫ | |||
− | * '''Aura that inflicts [[Silence]]''' (~30 Seconds after Damnation Dive lands) |
||
− | |||
|Magical Qualities = |
|Magical Qualities = |
||
|Further Notes = ''(see [[Manohra/Videos|videos]])'' |
|Further Notes = ''(see [[Manohra/Videos|videos]])'' |
||
− | *In order to solve what the possible weakness trigger factors and conditions are, efforts are being made to centralize data capture in a standardized format. If you have some personal experience in achieving any particular weaknesss on any NM, please feel free to refer to the [[http://wiki.ffxiclopedia.org/wiki/Category_talk:Abyssea#Weakness_Discussion| Weakness Discussion segment of the Category: Abyssea Discussion tab]] and add your data to that form at the bottom of that segment. |
||
}} |
}} |
Latest revision as of 18:21, 28 February 2017
Job: |
Notorious Monster
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Abyssea - Misareaux |
|
1 | A, T(H) ~23,000 HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
---|---|
|
|
Special Abilities | Passive Traits |
|
|
Further Notes | |
(see videos) (see testimonials) |