Mandragora Mania is a mini-game, originally introduced as limited-time activity in 2020. It was repeated in May 2021, though some rewards were changed, and subsequently made a permanent mini-game with a new reward structure.

How to Participate

A Mandragora Assistant

Speak with one of the Mandragora Assistants in one of the following locations:

Playing the Game

The rules of the game are available to review by speaking to a Mandragora Assistant (choose Read an explanation.) and give an animated description within a cutscene.


You may either choose to play a random opponent, or select your opponent from the list below, which is ordered by programmed 'skill' with the easiest at the top.


To win, you must end up with a higher points-value of mandragora pieces in your scoring area at the end of the game. Each type of mandragora piece is worth a different amount of jingly, and that amount differs if you are the player who takes the first turn, or the player who takes the second (as compensation for the strategic disadvantage).

  • Adenium (Pink) & Citrillus (Green) - 3 (first player), 4 (second player)
  • Korrigan & Pachypodium (Black) - 2 (first player), 3 (second player)
  • Mandragora (White) - 1 (both players)

Mandragora Mania Guide.png

Play Area

The play area is divided up into 8 numbered Areas. #1, #3 and #5 can only be selected by you. #2 and #4 can be selected by both players. #6, #7 and #8 can only be selected by your opponent.

The game begins with three mandragora on each Area. By selecting an Area, any mandragora on it are removed and placed one after the other sequentially from the rear on Areas between their origin and your scoring area. Paying attention to the order of the mandragora on each Area is essential to planning your strategy.

If the last mandragora placed is on your scoring area, you immediately get another turn. If you 'overshoot', additional mandragora are placed sequentially on your opponents Areas heading back toward their scoring area. If you also 'overshoot' your opponent's scoring area, you do not score points for your opponent.

Ending the Game

The game ends either when there are no mandragora left on the play area, or if either player is due to take a turn and is not able to do so (because all remaining mandragora are on their opponent's Areas).

Whether you win, draw, or lose, your jingly total for the match will be added to a running score. A successful match will result in a gain of 20-25 jingly on average.


Rewards are unlocked for claim as your score increases. Each reward can be claimed once. You do not expend jingly, though it is reset each month at update. After your jingly has been reset, you can trade 10,000 gil to the Mandragora Assistant to make the rewards available to claim once more.


This is a simple enough mini-game but, if you're having a little trouble, the following tips may be of some use:

  • Gain yourself an extra turn by having the final mandragora land in your scoring area. In order to best ensure this, check from right to left.
    • If you have exactly one mandragora in Area 5, use that first.
    • If you have more, ignore it and look to the left to check Area 4 for exactly 2.
    • If you have more or less, move to the left and check Area 3 for exactly 3.
    • Keep going until you've checked all five Areas.
    • If you've selected one of your areas and been granted an extra turn, start again from Area 5 and move left - don't continue from where you left off.
  • Conversely to the tactic above, do everything you can to prevent your opponent getting the numbers they require for an extra turn in their Areas.
  • If you go first, it's highly likely you should use Area 3, gain an extra turn, and then use Area 5 to prevent your opponent from successfully using their Area 7.
  • In the later stages of the game, don't worry about draining mandragora from Area 2 one at a time as your opponent is forced to move them up to build a total of three on Area 3.