FFXIclopedia
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recent tests have indicated that attack plays little to no role in this attack. damage to a greater colibri did not increase when using Yellow Curry and soul voice Minuet III & IV
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recent tests have indicated that attack plays little to no role in this attack. damage to a lesser colibri did not increase when using Yellow Curry and soul voice Minuet III & IV
 
however Herculean etude and Uncanny Etude caused almost a one thousand point boost in damage (both spells provide roughly 16 dex/str) further testing shows that double dex songs and full dex gear yeilds about 40% more damage then a strength build however, maximum damage on both sides was reached when both of the stats were raised evenly.
 
however Herculean etude and Uncanny Etude caused almost a one thousand point boost in damage (both spells provide roughly 16 dex/str) further testing shows that double dex songs and full dex gear yeilds about 40% more damage then a strength build however, maximum damage on both sides was reached when both of the stats were raised evenly.
 
*ATK: 1.2k
 
*ATK: 1.2k
 
*STR: 1.4k
 
*STR: 1.4k
 
*DEX: 1.6k
 
*DEX: 1.6k
*STR & dex: 2.2k.
+
*STR & dex: 1.7k.
 
* TP modifiers seem to be low to insignifigant
 
* TP modifiers seem to be low to insignifigant
 
i would place them if given the choice at 2.0 2.2 and 2.4 but i
 
i would place them if given the choice at 2.0 2.2 and 2.4 but i

Revision as of 16:35, 20 September 2008

Dagger weapon skill

  • Skill level: N/A
  • Description: Damage varies with TP. Vajra: Aftermath effect varies with TP.
  • Available only after completing the Unlocking a Myth (Thief) quest.

Properties

  • Modifiers: STR:30% DEX:70%
  • Damage Multipliers by TP:
100%TP 200%TP 300%TP
? ? ?

recent tests have indicated that attack plays little to no role in this attack. damage to a lesser colibri did not increase when using Yellow Curry and soul voice Minuet III & IV however Herculean etude and Uncanny Etude caused almost a one thousand point boost in damage (both spells provide roughly 16 dex/str) further testing shows that double dex songs and full dex gear yeilds about 40% more damage then a strength build however, maximum damage on both sides was reached when both of the stats were raised evenly.

  • ATK: 1.2k
  • STR: 1.4k
  • DEX: 1.6k
  • STR & dex: 1.7k.
  • TP modifiers seem to be low to insignifigant

i would place them if given the choice at 2.0 2.2 and 2.4 but i would like someone to verify this for me please