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===Notes:===
 
===Notes:===
:*Appears in battlefield event for [[Promathia Mission 6-4]].
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:*Appears in the first phase of the battlefield event for [[Promathia Mission 6-4]].
 
:*These Mammets will change [[jobs]], just like the [[Mammet-19 Epsilon|Mammets-19 Epsilon]] fought during [[Promathia Mission 2-5|Ancient Vows]]. Mages have staves and cast -ga II spells; Warriors have swords and spam TP; Dragoons have lances and concentrate on physical attack. They all have [[AoE]] TP abilities and magic. Transmogrification is still a very dangerous ability. However, these Mammets are significantly weaker (relative to the party) than the 19 Epsilon variety. They have 4000 HP each.
 
:*These Mammets will change [[jobs]], just like the [[Mammet-19 Epsilon|Mammets-19 Epsilon]] fought during [[Promathia Mission 2-5|Ancient Vows]]. Mages have staves and cast -ga II spells; Warriors have swords and spam TP; Dragoons have lances and concentrate on physical attack. They all have [[AoE]] TP abilities and magic. Transmogrification is still a very dangerous ability. However, these Mammets are significantly weaker (relative to the party) than the 19 Epsilon variety. They have 4000 HP each.
 
:*They are resistant to [[Sleep]]; however, they ''are'' susceptible to [[Bind]] and [[Shadowbind]] (the latter of which can buy up to 30 seconds).
 
:*They are resistant to [[Sleep]]; however, they ''are'' susceptible to [[Bind]] and [[Shadowbind]] (the latter of which can buy up to 30 seconds).

Revision as of 03:14, 21 February 2009

Job: Varies
Family: Humanoids

Mission Boss

File:Cop6-4mammets.jpg
Zone Level Drops Steal Spawns Notes
Sealion's Den 5 A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Appears in the first phase of the battlefield event for Promathia Mission 6-4.
  • These Mammets will change jobs, just like the Mammets-19 Epsilon fought during Ancient Vows. Mages have staves and cast -ga II spells; Warriors have swords and spam TP; Dragoons have lances and concentrate on physical attack. They all have AoE TP abilities and magic. Transmogrification is still a very dangerous ability. However, these Mammets are significantly weaker (relative to the party) than the 19 Epsilon variety. They have 4000 HP each.
  • They are resistant to Sleep; however, they are susceptible to Bind and Shadowbind (the latter of which can buy up to 30 seconds).
  • Due to the size of the battlefield, kiting individual Mammets is no longer much of an option. Tanking is a safer bet. Ninja (and jobs that sub Ninja) can blink tank individual Mammets; Paladins can hold them all with Sentinel while DDs kill them one at a time; Summoner Avatars and Beastmaster pets can tank single Mammets for a while.
  • Yellow Liquid will again drop from defeated Mammets, as the fight goes on, so you may want to set one person to Quartermaster--that way, they can be immediately used. It can still be used to prevent Mammets from changing jobs for thirty seconds. Dragoon seems to to remain the most useful job to lock Mammets into for tanking.
  • Very weak against Piercing attacks.