A Magic Critical appears to be a random boost to nuke damage independent of day/weather bonuses. The effect seems to be a bonus of +10 MAB. By default, a player has a 0% chance of magic critical. See also Magic Critical Hit Damage
Equipment that Enhances this Trait[]
By Amount Added[]
Name | Percent Increase | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+10 | +9 | +8 | +7 | +6 | +5 | +4 | +3 | +2 | +1 | ||||
Maleficus | |||||||||||||
Selenian Cap/Anwig Salade/Champion's Galea° | |||||||||||||
Goetia Gloves +2 | |||||||||||||
Yhel Jacket +1 | |||||||||||||
Yhel Jacket | |||||||||||||
Goetia Gloves +1 | |||||||||||||
Hecate's Earring | |||||||||||||
Wise Strap | |||||||||||||
Nebula Pigaches +1 | |||||||||||||
Witch Sash | |||||||||||||
Jinx Ampulla |
- °With the 10% Magic Critical Hit Rate augment.
Equipment which may recieve augments that enhance this trait[]
Level Name Type Jobs Potential Augments 60 Goblin Cest Waist All jobs +2~+3 75 Moblin Cest Waist All jobs +1~+5
There are also Evoliths available which boost magic critical hit rate for spells of specific elements.