Magic Affinity is a special stat found on certain staves. It grants considerable bonuses while casting spells or summons of a particular element, but also an equally considerable penalty to the element weak to it.
Bonuses are reported in tiers, rather then direct increases.
- NQ Elemental staves, such as the Thunder Staff, grant Affinity +1 as a hidden effect.
- HQ Elemental staves, such as the Jupiter's Staff, grant Affinity +2 as a hidden effect.
|Tier||Bonus Element||Penalty Element|
|Magic Damage||Magic Accuracy||Perpetuation||Magic Damage||Magic Accuracy||Perpetuation|
Example 1: " Affinity +2" grants all three bonus categories (damage, accuracy, and perpetuation) for as well as penalizing .
Example 2: " Affinity: Magic Damage +1" only increases magic damage by 10% and reduces magic damage by 10%.