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Overview

Magic Affinity is a special stat found on certain staves. It grants considerable bonuses while casting spells or summons of a particular element, but also an equally considerable penalty to the element weak to it.

Bonuses are reported in tiers, rather then direct increases.

  • NQ Elemental staves, such as the Thunder Staff, grant Affinity +1 as a hidden effect.
  • HQ Elemental staves, such as the Jupiter's Staff, grant Affinity +2 as a hidden effect.


Tier Bonus Element Penalty Element
Magic Damage Magic Accuracy Perpetuation Magic Damage Magic Accuracy Perpetuation
+1 +10% +20 -2 -10% -20 +2
+2 +15% +30 -3 -15% -30 +3
+3 +20% +40 -4 -20% -40 +4
+4 +25% +50 -5 -25% -50 +5
+5 +30% +60 -6 -30% -60 +6

Example 1: "Lightning Trans Lightning Affinity +2" grants all three bonus categories (damage, accuracy, and perpetuation) for Lightning Trans Lightning as well as penalizingWater Trans Water.
Example 2: "Fire Trans Fire Affinity: Magic Damage +1" only increases Fire Trans Fire magic damage by 10% and reduces Ice Trans Ice magic damage by 10%.

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