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'''Family:''' [[:Category:Chariots|Chariots]]<br> |
'''Family:''' [[:Category:Chariots|Chariots]]<br> |
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− | '''Crystal:''' None<br> |
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'''Weak to:''' {{Wind}} |
'''Weak to:''' {{Wind}} |
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{{NM-Notes |
{{NM-Notes |
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− | |Spawn Conditions = *Spawns at (D-11)/(D-12) among the [[Surveyor]] |
+ | |Spawn Conditions = *Spawns at (D-11)/(D-12) among the [[Surveyors|Surveyor]]. |
|Companions-Summons = |
|Companions-Summons = |
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− | |Special Abilities = Normal |
+ | |Special Abilities = Normal melée attacks have Additional Effect: [[Blindness]]. Rages after 60 minutes, gaining increased magical and physical defence, and attack power. |
− | |Passive Traits = Will |
+ | |Passive Traits = Will initiate combat with [[Homing Missile]] upon aggro/pull. Can easily be avoided running away. |
|Physical Qualities = |
|Physical Qualities = |
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− | |Magical Qualities = |
+ | |Magical Qualities = Resistant to [[Paralyze]] and possibly [[Stun]]. |
− | |Further Notes = *Homing |
+ | |Further Notes = *[[Homing Missile]] resets enmity on anyone hit by it. Highly recommended to stun this move. Can be especially deadly as its HP drops lower, as it tends to spam it. Keeping Shellra V and Barfira up will help mitigate the damage. |
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Revision as of 11:22, 19 February 2011
Family: Chariots Notorious Monster |
Zone | Level | Drops | Steal | Spawns |
Notes |
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1 |
A, L, M, H | ||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
Normal melée attacks have Additional Effect: Blindness. Rages after 60 minutes, gaining increased magical and physical defence, and attack power. |
Will initiate combat with Homing Missile upon aggro/pull. Can easily be avoided running away. |
Physical Qualities | Magical Qualities |
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Further Notes | |
(see testimonials) |