|
|
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
80 - 82 |
10 |
A, H*, L, S, Sc | |||
80 - 82 |
14 |
A, H*, L, S, Sc | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Found at (E-6) and (F-6)/(F-7) of Jugner Forest [S].
- May switch to a standing stance from the regular Gnole appearance.
- While standing, they will also detect by sound, otherwise by sight only.
- A standing Lobison seems to have higher attack, lower accuracy, higher defense, guard more often and resist Sleep. Repose, however, is still effective.
- They seem to often stand up when inflicted with an ability generating enough Enmity. Provoke has been effective for many players.
- High-damage Blue Mage spells such as Disseverment, Hysteric Barrage, Frenetic Rip and Actinic Burst have proven to be very effective as well.
- Using Exuviation whilst under the effect of Diffusion (making the spell AoE) creates a large enough amount of enmity to make Lobison stand.
- Using enmity+ gear heightens chance of Lobisons standing up.
- Only stand at night (18:00-6:00).
- It is possible to learn both Asuran Claws and Plenilune Embrace from them.
Historical Background[]
In Argentinian mythology, the Lobisón (or Luisón) was a werewolf-like creature, a black or gray wolf the size of a small horse. According to legend, the 7th consecutive son in a family will become a lobison. They hunt at night under a full moon, preferring to prey on cattle rather than people. The 7th consecutive daughter born to a family will become a witch. This superstition was held into the 20th century, resulting in the seventh-born children being abandoned. The Argentine government passed a law forbidding this practice in the 1920s.