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*[[Lil' Apkallu's Egg]] {{Drop Rate|100%}}
 
*[[Lil' Apkallu's Egg]] {{Drop Rate|100%}}
*[[Hakke Habaki]] {{Drop Rate|87|221}}
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*[[Hakke Habaki]] {{Drop Rate|95|233}}
*[[Numerist Pumps]] {{Drop Rate|90|221}}
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*[[Numerist Pumps]] {{Drop Rate|98|233}}
 
*{{Gil Dropped|4,500}} <!-- Please Note, Gil is divided among party members. -->
 
*{{Gil Dropped|4,500}} <!-- Please Note, Gil is divided among party members. -->
 
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[[File:Lil Apkallu Map.jpg|thumb|Lil' Apkallu Map]]
 
[[File:Lil Apkallu Map.jpg|thumb|Lil' Apkallu Map]]
===Notes:===
+
==Notes==
:* Spawned by trading [[Greenling]] to the ??? at [[Arrapago Reef]] (Map 1) (I-9) on the Map with the [[Corsair]] Flag Quest ???. Go through the gate at (I-8) to get to the spawn point. You will need a [[Lamian Fang Key]] to open the gate.
+
* Spawned by trading a [[Greenling]] to the ??? at [[Arrapago Reef]] (Map 1) (I-9). Go through the gate at (I-8) to get to the spawn point. You need a [[Lamian Fang Key]] to open the gate.
::* Alternatively, you may take Ilrusi Atoll Staging Point to access this spawn without obtaining a key, but this requires traversing past dangerous creatures.
+
** Alternatively, you may take Ilrusi Atoll Staging Point to access this spawn without obtaining a key, but this requires travelling past dangerous creatures through the border crossingpoint A.
  +
** Alternatively the survival guide teleport places you at the start of Map 1 (H-11).
:*There may be an [[Archaic Mirror]] and guards near the pop area. This will severely limit the available kiting area, however it may still be possible to kite Lil' Apkallu depending on the party setup. (see talk page)
+
*There may be an [[Archaic Mirror]] and guards near the pop area. This severely limits the kiting area. However, it may still be possible to kite Lil' Apkallu depending on the party setup. (see talk page)
:*Lil' Apkallu will <s>not</s> link with other [[Arrapago Apkallu]] in the vicinity. {{testimonials}}
 
  +
*[[Arrapago Apkallu]] link with this NM. {{testimonials}}
:*Can [[Counter]] and [[Guard]], but the proc rate is usually low.
 
:*Immune to [[Bind]], [[Gravity]], [[Sleep]], and [[Elegy]].
+
*[[Counter]]s and [[Guard]]s, but rarely.
  +
*Immune to [[Bind]], [[Gravity]], [[Sleep]], and [[Elegy]].
:*Very resistant or immune to [[Slow]].
 
:*Quite resistant, although not immune, to [[Poison]] and [[Poison II]].
+
*Very resistant or immune to [[Slow]].
  +
*Resistant, although not immune, to [[Poison]].
:*Susceptible to [[Paralyze]] and [[Stun]].
+
*Susceptible to [[Paralyze]] and [[Stun]].
:*Can be easily kited without speed enhancement gear.
+
*Can be easily kited without speed enhancement.
:*Seems to generate a large amount of Apkallu hate, making it hard to be killed solo multiple times. The time it spends running around after [[Yawn]] becomes shorter, [[Poison]] becomes nearly impossible to land and any nukes will become extremely resistant.
+
*Seems to generate a large amount of Apkallu hate, making it hard to be killed solo multiple times. The time it spends running around after [[Yawn]] becomes shorter, [[Poison]] becomes difficult to land, and nukes are more frequently resisted.{{Verification}}
::* Actually appears to spawn with a slightly more aggressive AI occasionally. But this doesn't seem a result of Apkallu hate.
+
**May actually spawn with a slightly more aggressive AI occasionally, but this doesn't seem a result of Apkallu hate.{{Verification}}
:*Rarely uses [[Frigid Shuffle]], which paralyzes a small AoE; if facing away, paralyze will take no effect (similar to Yawn).
+
*Rarely uses [[Frigid Shuffle]], which paralyzes a small AoE; if facing away, paralyze doesn't take effect (similar to Yawn).
:*[[Wing Slap]] dealt ~600 to a blu/nin with cocoon up, no protect on, and 400 defense.
+
*[[Wing Slap]] deals ~600 to a player with 400 defense.
:* {{testimonials}}.
+
* {{testimonials}}.
   
=Lil' Apkallu's TP Pattern=
+
==Lil' Apkallu's TP Pattern==
  +
*Uses abilities like [[Frigid Shuffle]] and [[Beak Lunge]] randomly, but when it uses [[Yawn]] a pattern begins.
:* This mob has predictable patterns of TP moves. Anticipating and reacting appropriately will make the fight much easier.
 
  +
*After using [[Yawn]], Lil' Apkallu runs around aimlessly without a target. During this time, no hate is generated by actions performed by players.
:* The TP cycle always starts with [[Yawn]] and ends with [[Wing Whirl]]. After Wing Whirl is finished, it is safe to melee him for a short time until the cycle starts again.
 
  +
**This is a good time to heal up and nuke without generating enmity.
:*[[Hundred Fists]] is added to the TP cycle when Lil' Apkallu is at low health, approximately 40%-50% HP.
 
  +
*After running around, Lil' Apkallu uses [[Wing Whirl]] as its next TP move, but it needs enough TP first. Wing Whirl is used one to five times back-to-back, with only 100% TP needed to begin.
:* Other [[Apkallu]] TP moves may be used in between these cycles, but the following TP moves will always happen in a certain pattern:
 
  +
**[[Wing Whirl]] is a strong physical AoE with a long range that can be absorbed by 3 shadows. Lil' Apkallu can be kited to avoid most damage from this attack.
:High mob HP: [[Yawn]] >> hate reset >> [[Wing Whirl]]
 
  +
*Late in the fight, Lil' Apkallu may use [[Hundred Fists]] after running around and before beginning the [[Wing Whirl]] barrage.
 
 
** [[Hundred Fists]] may be used one to three times consecutively.
===[[Yawn]]===
 
 
** [[Paralyze]] is recommended during [[Hundred Fists]].
:* This move will sleep everyone within a small radius of the target.
 
 
** Lil' Apkallu can easily be kited while [[Hundred Fists]] is being used.
:* It has a long casting time, so it is often possible to get out of range without being slept.
 
:* This was just tested in a duo. I was never slept when turning my back on time during Yawn. This happened at least five times throughout the fight and it had no effect every time. This is based on testing only when I was in range of Yawn's effect and not while kiting.
 
 
=== Hate Reset ===
 
:* This is a period between [[Yawn]] and [[Wing Whirl]], when Lil' Apkallu runs around aimlessly without a target and with no hate.
 
:* This lasts approximately 30 seconds.
 
:* During this time, no hate will be generated by any action performed by the players.
 
::* Tanks should not provoke during this time, as it will not do any good.
 
::* This is a perfect time to [[Curaga]] if multiple people were slept by [[Yawn]].
 
::* This is a perfect time for BLM or RDM to throw some strong nukes, as no hate will result from them. Just take care that your nukes are finished before the hate reset period ends.
 
:::* RDM normally has time to land 2 Tier-3 nukes during this period.
 
:* When the hate reset period is over, Lil' Apkallu will start [[Wing Whirl]] on whoever gets his aggro first.
 
 
=== [[Wing Whirl]] ===
 
:* Wing Whirl may be used one to five times in each TP rotation.
 
:** The longer the fight goes, the more he uses it (e.g. at the beginning of the fight, he would use 1-2 times compared to near the end of the fight at 4-5 times).
 
:* This is a strong physical AOE with a long range. Damage taken with no shadows is reported to be ~500-800 points. Does around 100-300 to a PLD.
 
:*It's best for mages to stay back until he's done with Wing Whirl attacks.
 
:*[Wing Whirl is absorbed by 3 shadows.
 
:* Lil' Apkallu can be kited to avoid most damage from this attack. After he stops using [[Wing Whirl]], it will be safe to tank him again until he starts the cycle again with [[Yawn]].
 
 
 
== Low mob HP: [[Yawn]] >> hate reset >> [[Hundred Fists]] >> [[Wing Whirl]] ==
 
:*At any time in the fight, [[Hundred Fists]] can be added to the cycle, after the hate reset and before [[Wing Whirl]]. The rest of the cycle remains the same.
 
:*Usually around 45% HP.
 
 
=== [[Hundred Fists]] ===
 
:* [[Hundred Fists]] may be used one to three times in each cycle.
 
:* [[Paralyze]] is recommended while [[Hundred Fists]] is being used; he is very susceptible.
 
:* Lil' Apkallu can easily be kited while [[Hundred Fists]] is being used.
 
:* When Lil' Apkallu uses [[Wing Whirl]], the [[Hundred Fists]] part of the cycle is finished.
 

Latest revision as of 05:53, 1 June 2017

Job: Monk
Family: Apkallu
Crystal: Water
Weak to: Lightning
Strong to: Water

Zeni Notorious Monster (Tier I)

Lil Apkallu

Lil' Apkallu

Zone Level Drops Steal Spawns Notes
Arrapago Reef 82 - 83
  • ~2,361 gil
1 S, H
~15,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Lil Apkallu Map

Lil' Apkallu Map

Notes

  • Spawned by trading a Greenling to the ??? at Arrapago Reef (Map 1) (I-9). Go through the gate at (I-8) to get to the spawn point. You need a Lamian Fang Key to open the gate.
    • Alternatively, you may take Ilrusi Atoll Staging Point to access this spawn without obtaining a key, but this requires travelling past dangerous creatures through the border crossingpoint A.
    • Alternatively the survival guide teleport places you at the start of Map 1 (H-11).
  • There may be an Archaic Mirror and guards near the pop area. This severely limits the kiting area. However, it may still be possible to kite Lil' Apkallu depending on the party setup. (see talk page)
  • Arrapago Apkallu link with this NM. (see testimonials)
  • Counters and Guards, but rarely.
  • Immune to Bind, Gravity, Sleep, and Elegy.
  • Very resistant or immune to Slow.
  • Resistant, although not immune, to Poison.
  • Susceptible to Paralyze and Stun.
  • Can be easily kited without speed enhancement.
  • Seems to generate a large amount of Apkallu hate, making it hard to be killed solo multiple times. The time it spends running around after Yawn becomes shorter, Poison becomes difficult to land, and nukes are more frequently resisted.Verification Needed
    • May actually spawn with a slightly more aggressive AI occasionally, but this doesn't seem a result of Apkallu hate.Verification Needed
  • Rarely uses Frigid Shuffle, which paralyzes a small AoE; if facing away, paralyze doesn't take effect (similar to Yawn).
  • Wing Slap deals ~600 to a player with 400 defense.
  • (see testimonials).

Lil' Apkallu's TP Pattern

  • Uses abilities like Frigid Shuffle and Beak Lunge randomly, but when it uses Yawn a pattern begins.
  • After using Yawn, Lil' Apkallu runs around aimlessly without a target. During this time, no hate is generated by actions performed by players.
    • This is a good time to heal up and nuke without generating enmity.
  • After running around, Lil' Apkallu uses Wing Whirl as its next TP move, but it needs enough TP first. Wing Whirl is used one to five times back-to-back, with only 100% TP needed to begin.
    • Wing Whirl is a strong physical AoE with a long range that can be absorbed by 3 shadows. Lil' Apkallu can be kited to avoid most damage from this attack.
  • Late in the fight, Lil' Apkallu may use Hundred Fists after running around and before beginning the Wing Whirl barrage.