FFXIclopedia

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FFXIclopedia

Type: ENM
Zone: Boneyard Gully
Restrictions:
          Level: 75 (Has NOT yet been increased to 99 as of March 2014)
          Members: Recommended: 3 | Maximum: 18
          Time: 15 minutes
Key Item: Key ItemMiasma Filter

Mobs[]

Name

Level

Type

Race Runner x 1

Eft

Experience[]

2000 EXP

Treasure[]

Zero to One of:
Viridian Urushi (31%)
Galateia (24.1%)
Kejusu Satin (31%)
Zero to One of:
Cloud Evoker (13.8%)
Zero to One of:
Maneater (13.8%)
Wagh Baghnakhs (17.2%)
Onimaru (13.8%)
Scroll of Army's Paeon V (17.8%)


Zero to One of:
Maneater (13.8%)
Wagh Baghnakhs (17.2%)
Onimaru (13.8%)
Scroll of Army's Paeon V (17.8%)


Gaining Access[]

  • Only one of the four ENM battles in Boneyard Gully can be completed every five Earth days.

Battle Strategies[]

  • You enter the battlefield facing Race Runner, a single Eft. This battle is still capped at level 75 even as of 2012. Your time limit is 15 minutes.
    • You may enter this battle with up to 18 people, though the EXP received is reduced for every party member you add. A party of 3 Level 75 members receives the maximum bonus of 2000 EXP.
  • Race Runner has very high magic defense. (Example: well-geared Freeze II hit for 400 and Thunder IV for 375.)
  • Race Runner is immune to Sleep, Silence, Gravity and Bind (Shadowbind works).
  • Race Runner is immune or highly resistant to Elegy.
  • Race Runner has ~6500-7000 hp.
  • Race Runner casts Aero IV, Aeroga III, Blink, and Gravity in addition to standard Eft special attacks (including a conal stun attack Numbing Noise and single-target poison attack Toxic Spit). It seems to be resistant to Ranged Attacks at certain times.
    • Its Gravity spell seems to be weaker than normal.
  • Race Runner runs almost constantly, only dealing meleé damage if it comes near the character that has max hate; its melee hits are very fast when it stops to hit. If the target with hate is out of meleé range, it uses Toxic Spit.
  • Ignores pets. Pets cannot tank or be the target of Race Runner's attacks; it instead goes after the pet's master.
  • Susceptible to Stun.
  • Runs away after using a TP move.
  • After running for a short time, it normally stops some distance away and casts a spell.
  • Can Triple Attack.
  • See Strategies.