Were you looking for Let Sleeping Dogs Die (BCNM)? Start NPC Mashuu-Ajuu - Windurst Waters (K-6 North) Requirements Windurst Reputation 4 Items Needed Blazing Peppers Title Granted Spoilsport Repeatable No Reward Hypno Staff ← Previous Quest Next Quest → Reap What You Sow None Contents 1 Walkthrough 2 Game Description Walkthrough The quest Reap What You Sow, and Windurst Mission 8-1: Vain, will interfere with this quest. If either is active, you must complete it or both before beginning this one. Talk to Mashuu-Ajuu (Windurst Waters North (K-6)) who will complain about Paku-Nakku yawning in class. Talk to Paku-Nakku. Talk to Maabu-Sonbu at the Orastery, Port Windurst (E-7). Obtain Blazing Peppers. It can be purchased on the Auction House, or by trading a Sickle to the ??? in Pashhow Marshlands (E-5). Bring several Sickles, as they are likely to break. Trade the Blazing Peppers to Paku-Nakku, who will wake up halfway. Optional: Talk to Mashuu-Ajuu. Optional: Talk to Maabu-Sonbu at the Orastery, Port Windurst (E-7). Talk to Pechiru-Mashiru in the eastern building of the Aurastery, Windurst Waters North (L-6). Talk to Paku-Nakku. Choose the option "The automaton butler did it!" Talk to Pechiru-Mashiru for your reward. Game Description Client Paku-Nakku (Aurastery, Windurst Waters) Summary Paku-Nakku keeps falling asleep in class. It seems as though something happened during the class excursion to the Orastery. Find out the cause of his sleepiness and wake him up, before he fails the grade. Retrieved from "https://ffxiclopedia.fandom.com/wiki/Let_Sleeping_Dogs_Lie?oldid=1498558" Categories: Quests Windurst Quests Languages: Deutsch Community content is available under CC-BY-SA unless otherwise noted.